Let's not forget right-click report

cool, because that is exactly how it does work now,lol.

How is that relevant to the question regarding server population + staff members? It doesn’t matter whether it’s legal or illegal… the numbers add up.

1 Like

If that’s the case, then why are “LIMITED” private servers performing well with responding to G.M. tickets on a scale with 3x-5x more players than a Blizzard server? It would be easier to manage on a legal server with less players since Blizzard possesses a decreased amount of limitations… they literally possess more resources.

The problem with RCR is that once you are reported by enough players (whether justified or not) the system will automatically administer punishment to you

Ive seen this doomsday scenario thrown out before, and it doesnt hold water.

Ive touched on this: but its a fact

Blizzard will not allow two separate rule sets where right click report is concerned. To do so will undemine the entire system

A squelch is not a silence either.

This has already been discussed in the CS forums repeatedly btw and the answer has been the same. The squelch is to prevent repeated behaviour until a GM can see it and respond to it manually.

Unless you think its a good idea for someone to swear in chat until a GM steps in, which could be hours.

You dont have a license to swear.

You dont have a license to spam repeatedly.

I would like to know exactly how the Report feature works.

When used, it seems to put the offending player on an ignore period of about 24 hours, yet nothing seems to happen to the individual offenders.

Personally I have reported one individual on my server multiple times for multiple violations, only to see that person back at it within a day or two’s time. It simply seems the feature is merely a placebo effect meant only to give players the feeling that they are actively particpating in policing their realms. So in short, please expand on this feature, how it works, and secondly, how do the GM staff feel about ToS violations and how seriously do they take the issue?
Marcus Maczynski:

Hey Swifty! I’m glad you asked.

The Right-Click-Reporting features are crucial to us. There is a temporary “squelch” that it does to try and prevent in-game situations from escalating further, but it also does more than that. It provides us with all of the information we need to investigate these reports.

One of the reasons you might see someone continue to …be less than great chat-wise… is that some of our initial suspension times are pretty short. This is something that we’re in the process of changing, as we certainly want the focus to be on game-play, rather than dealing with another player’s language.

We don’t like ToS violations, and take them very seriously, which is why we’re working on improving our penalty system. Please, if you see language that is ruining your fun, let us know. We don’t want those folks to continue to ruin your experience. :wink:

1 Like

on a scale with 3x-5x more players than a Blizzard server

And you know how many people are on servers…how?

Actually that is not how it works now.

The system I suggested would not actually trigger a squelch until a significantly higher number of tickets was received. The target report number that currently triggers a squelch in retail would only trigger a flag for manual review in classic.

BTW Razuljin: the squelch was brought in for one main reason.

You didnt get squelched.

You got suspended.

See above.

The system I suggested would not actually trigger a squelch

Not happening.

Any squelch for what ever reason and how many reported, flags the account for review from a GM. Depending on the number of reports and if the squelch was appealed, they are usually right on it.

Also, A single report does not initiate a squelch. it takes a lot in a short period of time

Thanks, Thunder.

Examine the player list within the Light’s Hope server. Currently, 5,155 players are online within one server during the hours that they do not peak… larger than the average server on retail. It’s even larger than the player base within Classic WoW since it’s expected to possess a cap of 3,000-5,000 players.

…and how do you know how many players are on retail servers.

You dont.

I’ve never been squelched or suspended…

The opposition to auto-squelch is about people abusing the system. A group of players who will squelch people for a variety of reasons. None of which are actually breaking any rules.

You say Blizz doesn’t want to deal with every report. So do you expect them to investigate if reporters are abusing the system? Do you not see how ridiculous that stance is? You’re advocating people abusing the system because Blizz doesn’t have the resources to determine if those reports are legit, and people won’t be punished for it.

By the way, for someone who hates Classic, won’t play it, and says it’ll fail, you spend an awful lot of time on this forum.

5 Likes

Just an FYI, the DC that happens when squelch is a limitation of the wow client. The system is supposed to drop you from the chat server only, but the problem is it also drops you from the game server. From I have been told…it’s a bug that won’t go away.

I was not aware that this was a “Retail WoW” server. It’s a “Classic WoW” discussion group, in-which servers will consist of a CAP of 3,000-5,000.

You’re clearly a troll.

1 Like

By the way, for someone who hates Classic, won’t play it, and says it’ll fail, you spend an awful lot of time on this forum.

'What we are discussing is applied across the board.

I dont need “permission”.

No, you don’t need permission to troll. But I don’t need permission to call you out on it.

3 Likes

No, you don’t need permission to troll. But I don’t need permission to call you out on it.

Disagreement isnt trolling. BTW thats a nice way of saying you dont have an answer for me.