Let's have a 'Casual' discussion

That sounds a bit naughty though lol

lmao! I can be naughty :smiley:

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Personally I think casual is just a normal player at this point. All of them, everyone. Or like 99% of everyone. It’s a game, if you play it casually for fun in your own time then you’re a casual regular player. Even if you raid or do high keys those are still just normal activities.

The only ones I’d say who are different are people like the WF racers or the top of the leaderboard types who fall to the actual extreme side. The “casual” label means practically nothing anymore, it doesn’t even have a definition in the first place. :smile:

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if you were looking for a quantitative definition. according to people on the forums

1800 in PvP/Key Stone Master (iLvL 220 gear) is when you stop being casual, or something.

No it doesn’t … but it always had a general meaning. And most people understood what that meaning was. Now the term get’s used to describe everything from playing 1 hr a week to doing everything in the whole game.

Ghostcrawler’s and Blizzard team version is the most valid

I meant no offense, but I chose that verbiage because “casual” is a very overloaded term. For some players it means that they play say League, but only once a month or so. For other people, casual means they play Candy Crush. For others it means, IDK, that you’re unskilled at the games you play with no motivation to get better.

I figured “grandma” would communicate the kind of non-traditional gamer that doesn’t usually show up in your League matches. To be fair, they don’t show up in WoW that much either, but we would use that term when discussing whether some UI or teaching element was obvious enough.

Define being “rich”
Define being “happy”
Define being “smart”

Subjective terms are subjective and thus defined by the ones using it. For casuals, some will base it by time played over on a typical day or week while others will base it on how far one progresses or their attitude to bettering themselves.

So no, there will be no uniform consensus but yet everyone will base their arguments and responses as if theirs is the accepted version nonetheless.

to me its someone that plays less than 3 hours a day. (less than 21 hours a week)

varies depending who you ask tho :wink:

then again some ppl manage their time/effort very well and accomplish more in ~21 hours than someone else in ~60.

its complicated.

Except there used to be a general understanding of what people meant when anyone said casual. The term now describes about 90% of the playerbase and is based on about 4 million different things that could make you casual or not.

casual is basically everyone except serious progression players who are consistently going beyond the friction tolerance of other players, whether that is through the higher levels of raiding/M+/rated pvp

many players have gone back and forth at different periods between casual and hardcore

hardcore players get caught up in the ‘work’ part of the game where casual players generally avoid or minimize anything that burns them out

as casual players are the vast majority of the playerbase and focused on a ‘fun’ experience as the primary objective, you see a ton of feedback on the forums from casual players about the ways they are having trouble finding fun with various systems

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That is part of the old ‘definition’. And it worked extremely well. But now you’ve got “casuals” doing the burn out content. You’ve got “casuals” running the highest levels of dungeons and raids. And you have people who define casual as only doing world quests. So the word is meaningless unless the community as a whole can agree what it means.

OP, I believe casual is based on your attitude towards the game.

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What is a casual?
:wine_glass:
A miserable pile of secrets! But enough talk! Have at you!

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I’ll see your “Have at you!” and raise you an unladen swallow.

Edit - sorry Battle … responded to the wrong post lol

An African or a European swallow?

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I’d argue the term means as much today as it did 15+ years ago. The difference isn’t in the definition rather than amount of activities one can do and the players who participate in it.

I doubt anyone actually thinks if they have the cutting edge and/or KSM that they are “casual” by the very loose definition. At best, they are trying to argue it from the number of hours played side which I’d wager is the least accepted definition.

If you go back to vanilla or BC, there was a cutoff point where you were effectively done progressing though if you weren’t willing or able to join a guild. Today you can still quickly get yourself effectively gear capped but you have more systems and avenues and old content available that doesn’t need anything but very basic gear to run thus the players definition gets more and more strained on what now qualifies as casual behavior or not.

Same with being “rich”. Go back 100 years and many would argue that simply being able to feed your family meant you were well off or even rich…today? Is it making 50k? 60k? 100k? Being a millionaire? Many would certainly say making a 6 digit salary in a year puts you in the so called 1%…but are you rich when we literally have individuals who earn more in seconds or minutes than you or even your entire family will in a lifetime or 10 lifetimes? Are you rich if you are making that 100k in NYC vs a flyover state where even half that puts you objectively more well off than most anyone else you’ll run into?

You can make similar arguments with “smart” too. Is being smart exclude those who have only graduated high school? What about those with associate degrees? Bachelor? Masters? Doctorates? Can it even be based on schooling given there is an argument for education vs intelligence and them not being one and the same? For that matter, are we to use the American standard for said education? Given how your societal class often comes into play along with the quality of education you have access to, how can we better than neutrally test how “smart” someone is?

My point is we, the players, are better off stop trying to use a subjective blanket term and instead focus are arguments and points to be as specific, narrow, and precise as possible…but anyone who has been around a while knows how impossible that notion truly is.

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I don’t know … But … Your father was a hamster and your mother smelt of elderberries!!

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It’s seems every week I can count on seeing at least six people that need the term “casual” defined for them by GD.

Personally, I strongly argue that there’s no such thing. I view terms like “casual” or “hardcore” in a computer game as completely made up, and fail to see anything “hardcore” about sitting at a computer playing a game.

What I do see are people that play games like this for fun, regardless of what activity they’re pursuing, be it pushing high keys, raiding, or playing solo and collecting mogs, toys, pets and whatnot.

Then you got slobber-hards. The types that spend a disproportionate amount of time worrying about what other players get to do, how they get to do it, when they get to do it, and what they are and aren’t rewarded for doing it.

That includes people that spam forum posts wanting the term “casual” defined for them.

The first Eagles album.

And THAT, folks, is the underlying tone of the semi-satirical Discussion being had here.