Let Priests Dispel Poison or Curse Effects

This right here is kind of exactly what I’m getting at when I said this >>>

I think this is why my topic on suggesting another Dispel type was seemingly a miss for Priests here.

I had hoped making a topic that was a bit different would breathe a little more variety into the Priest forums, rather than the same 5 problems reiterated over and over again ad nauseam.

I want to be clear that I obviously agree with what you said— and maybe the other issues are just way more important to discuss over and over again. I’ve even interacted with posts like that (CC, Mobility, Utility, Talent issues posts). People seem to be especially invested in the Shadow Priest related forums.

There just comes a point where you realize, okay- Blizzard isn’t meaningfully reworking my class, making major changes, or announcements. They aren’t providing communication to our feedback. To which I say, we just need to cross our fingers for a big rework in a patch or 2. That doesn’t mean giving up or stopping meaningful discussions either though. I highly doubt Blizzard doesn’t already know the issues we have with the class at this point. They’ve certainly seen all the feedback. It logically must be that they aren’t in a position to “rework” or majorly change anything more important yet.

Just kind of frustrating to steer away from the prescribed and allowed 5 Priest topics, only for the post to seemingly offend people because I didn’t bring up “PoM talents” for the umpteenth time.

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Everyone has their own opinion in regards to class design and two people will never fully agree.

In regards to poisons and decurses: the only outliers are the healing debuff in grim batol and theres a nasty stacking poison in siege that eats tanks alive.

In regards to bosses with poisons: the healing checks on those bosses aren’t even that high. Stitchfest is hands down the hardest boss to heal ATM.

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Dispels have a PvP application too.

Also, if Priests were given either a Poison or Curse dispel— that would be beneficial for the long-term of the class. We have no idea what kinds of fights will be designed in future patches/expansions. I’m not sure why the perspective is so focused entirely on the present here in regard to this topic.

Priests have been neglected in so many ways with the no interrupt, lack of stops like losing Shining Force, hard to break out of root effects which I believe Phantasm should allow. Not sure why asking for 1 more Dispel type is just not worth it when it pales in comparison to these other asks.

Every other healer can cleanse two or more non-magic debuff types. Only priest can’t, and Mass Dispel isn’t the reason because monk can cleanse disease and poison on top of having a Mass Dispel that can affect 8x more targets and removes all magic, disease, and poison rather than just a single magic effect.

Why is it asking too much to have a cleanse profile that is on par with the other healers and still worse than evoker and monk?

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Other healers were never supposed to be able to dispel magic. Priest was never given an additional debuffs to dispel but every other healer was given access to magic dispel.

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because you have other tools

we make trade
you get poison and disease dispel
you give up either magic dispel or mass dispel

yes?

Because Holy priest players feel hardcore for having their kit pruned and limited. So they just prefer no changes at all.

Or maybe they just main other healers and post here to prevent Hpriest to have actual changes, updates and QoL changes to their kit

The other day in Priest discord I was like, hey wouldn’t be cool to have Restitution like somewhat baseline or more accesible in our toolkit? and they were like naaah it’s fine where it is… Literally nobody picks that talent for PvE content

WHY WOULD U BE AGAINST A PASSIVE UPGRADE TO YOUR CLASS LMAO? Doesn’t even change the playstyle is just a passive that can be helpful in certain situations

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I don’t see other healers making those trades.

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If you put the offensive Magic Dispel or Mass Dispel on a choice node with Poison or Curse Dispel, I’ll probably say goodbye both Mass and Magic Dispel and won’t even miss them. I’ll take the additional dispel option any day.

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Literally every other healer gets magic and 2+ additional categories they can cleanse. Priest gets just magic and disease. Monk gets magic, disease, poison, and Revival/Restoral, which is strictly better than Mass Dispel for the reasons Mass Dispel is useful in PvE.

No other class has to “give up” anything for all their cleanse categories and every other healer has vastly superior general utility compared to priest. What does priest have that’s SO GOOD that they can’t have a kick, any mobility, any hard CC, or cleanse capabilities on par with the other healers? Is it PI? Please tell me it’s PI.

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You know what priest has that’s so good? It’s the player, healer priest players think they are too good because they do high keys on a limited class so they feel better themselves so they think we are always good and we don’t need changes.

Then you play other healer and you’re like, holy sh… I can actually do stuff while at the same time have insane hps and cooldowns

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it sounds to me like you don’t like priests as much as you like other healers

perhaps…you know…play the others…?

Priests are balanced around PvP-foremost more than anything. It’s been like that since forever.

Rogues and Hunters (when they had Viper Sting) were supposed to be the bane of Priests because they couldn’t get rid of their poisons. Add poison cleansing and the Priest could just get out of crippling/wounding poison and run around. No curse removal had mainly to do with curse of tongues from Warlocks that slowed your casting speed.

Same deal with the removal of shining force. Priests in arenas would just punt people across the map then put them into a mind control. In RBGs you could throw people off cliffs.

Then you get to silence. If Priests had silence they’d have a giga cc train of chastise → fear → silence → mind control. Vault of heavens would mean the Priests would leap to their partners to hide around corners just as they’re about to die.

This is why after 15 years Priests don’t get nice things in PvE: it’s PvP.

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It sounds to me like you don’t know what tools priest actually has and are forming your opinion based on the inaccurate assumption that all classes have tools that all add up to 10 and that gaining something must be balanced by removing something else.

This is not how things are. Priest’s kit has been stagnant in 2008 while every other class has grown in the last 16 years.

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nonsense
i see them represented in the mythic race
i see them as the nr 1 healer on murlok. io for solo, 2v2 and 3v3.

priests are absolutely fine

you just have to make it work with what they have, instead of asking for more.
and that’s true for every class out there

Maybe this is a problem. Probably the issue many Priests keep coming back around to over and over again. Archaic class design.

It’s a good thing Monks have a Poison dispel then, and can roll 3 times with a little hop now, plus Tiger’s Lust. Meanwhile, Priests have no displacement movement ability and our snare removal is tragically bad. Root removal is non-existent. And also meanwhile, Mistweaver Monks are dominating RBGs.

Its 2024. I don’t really care about counters from 2008 to the Priest class frankly.

Then you have oldhead types like this person >>

…That act like class stagnation is a good thing because they would rather ignore our issues and be dismissive. Especially in comparison to other healers, than admitting there’s aspects to the Priest kit that are majorly lacking and outdated.

Yeah people can “make it work” but it doesn’t have to be this way. It is 2024.

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Priests give 5% more stamina. All it needs to do for raid representation is heal somewhere in the neighborhood of the other healers.

They function in the game, so they’re fine if that’s what you consider to be fine, but only because their inability to interact with encounter mechanics in any meaningful way is completely masked by the overwhelming options available to other classes picking up all the priest’s slack.

Imagine if rogue’s mobility were just Sprint, they still moved at 50% speed while in stealth, they never got Cloak of Shadows, and Shroud of Concealment were removed when mage got Mass Invisibility but every other class exists as it still does today. That’s the state priest is in.

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there you go, there you go

one more reason why they do not need extra dispels

if they bring enough to guarantee them a raid spot, if they are doing fine in pvp as well as m+, why try to fix something that is not broken?

just caus you want more?
no. you’re acting like a child.

You never gave a reason for priest to have the worst dispel profile in the game. You’re just vaguely referring to some undefined, extremely powerful tools that you assume even the scales of balance and justify priest’s toolkit being an anemic outlier compared to every other class and, when confronted, you provide zero priest abilities that justify having just this one single disadvantage, let alone every other unique disadvantage the class suffers.

At least I know to ignore you now.

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I think we HAVE hit an expansion where priest utility is bad enough in PvE that it’s worth looking into what it can have if we don’t want it to have an interrupt/knockback or movement.

It feels like Blizzard’s view of priest is that it’s the classic healer archetype of character in the back that the party needs to work to protect, but they can keep everyone alive - which lacks selfish things like Vault to save itself. If that’s the case then I think Dispel profile is a great place to look for meaningful utility it can bring.