Starting over, I believe we are arguing a subjective view and I think that is going to fail getting anywhere. I think if you get to Koloi’s quote below, you will see more at the aim I should have taken. You can select to believe what you want to believe. I can’t argue with you the favorite flavor of ice cream or your disdain about DK’s. (Whatever that may be, because you through out a word salad with literally no context. I have to infer you hated it in this context… but… who know what you’re upset by.)
Your pejorative you is about as impactful as your opinion that they were good or bad. Let me give you some ammunition, so when you’re sitting there shaking and rocking back and forth claiming “hot water burn baby” you at least can give your audience where your outrage stems from.
LFG - I think was a great addition to connect more players to each other. The negative impact on a server community was only slightly less negative then the sweeping server transfers.
Gear Score - gear score, ilvl, raider io, all inventions of the modders that Blizzad adopted later on. Clearly if you’re doing cutting edge content you don’t want to bring somebody who is 50 ilvls off of that content in a pug group. You can only be so charming
Heirloom Gear - This past Thanksgiving, I leveled my 50th 120. I did quite a bit w/o heirloom gear and quite honestly, you don’t have to equip it cause you want to sit and stew about “living the experience”. It’s a really horrible debate with subjective view outcomes.
Argent Tournament - WQ’s/dailies 1.0? Gear, mounts and pets. Didn’t HAVE to do it to impact your play, playstyle. I don’t even understand what you could gripe about.
Wintergrasp - I don’t know what the complaint
Naxxramas - We talking Naxx Vanilla or Naxx Wrath? See how it’s fuzzy to infer your complaint?
Wrath Dungeons - What about them? Last expansion to feature a variety of dungeons. Oustide TOC, all pretty challenging to the point where they were nerfted several times. Last of the best dungeons IMO. THe introduction of Halls of Reflection, Pit of Saron, Forge of souls not only were challenging, they also pushed the story. None of what they do now. Culling of Strat was also a GREAT dungeon that gave story content…
Paladins/DK - Anything we can talk about, agreed or disagreed will be purely subjective. I would say there were design flaws; but, comparatively speaking with LIVE, lol, they would pale in comparison.
Requoting here to point out that I don’t live in “your” head and whatever opinion you may have, maybe something I can agree with or not, would be wildly subjective and since you provide NO context, I believe people share your view and ultimately all of this could have been summed up with… You assume too much and you know what happens when you assume. **I also am having a problem with some of this because I was under the impression Greg Street was more responsible with class design… but it’s a whatever sandwhich at this point.
He had been and I didn’t notice him… I didn’t know ANYONE who was doing ANYTHING in WoW before Ghostcrawler. Do you know why!!! Cause there was no reason to go to the forums demanding to find out who was making (arguably) horrible decision that impacted me or the game.
Ya, I don’t remember that either. Greg Street hit my radar during BC in regards to Warriors, Druids and Hunters. Greg also used to handle well-crafted questions or comments directed at him via twitter. Agreed with him or not, the attempt was there.
^ This sums it up. Every time I tried to just take a quick quip of what you said, I had to pull in your full comment. It’s that… Period… Quick stop. Everything is subjective… When your most loyal diehard fans are standing in front of you booing your decisions, is that not the best gut punch to your own decision making?