Layering might be a long term thing

I dunno, no idea why you are asking me that though:O)

What people seem to not understand is that it is not just number of players its number of players playing at the same time…

If you have 10k players on a realm most all of them will be playing at launch and much more for first few days, after that they will settle into more regular playtimes which will be distributed throughout the day/week. So you wont have as much strain on the servers at one time, also after a few weeks you also have a larger distribution of levels so instead of 10k people throughout the starting zones they are spread over the entire world.

Also people are being overly optimistic thinking the population will not drop significantly, already beta stream viewship is dropping back to more regular levels after just a few days, just like what happened with BFA release, huge spike in viewership then a sharp dropoff back to more regular levels.

This has been argued too many times, can we just agree to disagree and move on? I believe blizzard when they say it will be gone within the first few weeks, there are others who don’t.

Nuff said

More pee in the one pool. It’s how some people like to play I guess.

Don’t trust blizzard (activision)…

It will definitely be a long term thing. They are counting on people getting beyond it and forgetting about it.

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It’s for sure going to be an uncomfortable situation, because by P2 they will have to collapse those layers given your example. If they do it even while there are still more than 1 layer up, there will be again be queues even after much time has passed since launch. Depending on how big the layers were, the queues could be significant.

They said 1 layer holds a server’s population worth of people. Which is about 2-3k. So about that many should remain on one server by the end of P1 for it to be healthy, and provide the classic community experience.

Now if the population is bigger than that, either they have to keep the layers, which they promised they won’t do because of world bosses, and even said themselves it’s not something that should be in classic.

Or, they are going to have to make people transfer off the server. Will those transfers off the overpopulated realms be organized? How optional will the transfers off these realms to the new realms be?
That’s some important unanswered questions about this, because they wanted to avoid that very issue of realm mergers/having to change the realms community in the first place by using the layering tech.

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Apparently they told the streamers at the media summit that layering would go away, no matter how many players are on a server. This makes it possible to have a few mega servers.

Personally, I don’t see an issue here. I was on a high pop realm in Vanilla (Silvermoon) and even logging in after a server queue the world never felt crowded. You could easily double that without overpopulating the various zones. You’ll have a lot of people in dungeons, raids, eventually BGs, and so on. The player base, even an extraordinarily large one, will spread itself out.

has been said a hundred time, the benefit far outweight the barely visible cons.

no layering would kill the egg before it hatch.

I complain about layering now. if layering makes it into phase 1 I won’t be complaining at all when they don’t remove it, the damage will have already been done by then

So some servers after p1 will have like 10k pop with no layers? And some will have 5k, 3k etc?

I don’t foresee layering being past phase2, since it makes world bosses a nightmare.

But I would bet my hat that it will persist, on at least some servers, until the day phase 2 goes live because that’s the limit they set for themselves on the Beta announcement day.

Blizzard wants as few servers as possible to start. That gives them incentive to underestimate the need for servers.

It is in Blizzard’s best interests for servers to be packed to the gills for as long as possible because if servers suffer from low populations or need to be merged it will be blood in the water to the press and investors. If they come up to their hard limit on layering (Phase 2) and still need it, then it becomes a massive coup for them in the press, AND to investors. “See?” They’ll say, “The game is even more popular than we predicted. We need to spin up more servers and offer transfers to cope with the overwhelming popularity!”.

They don’t get to reap those ludicrous rewards if servers get down to a reasonable population in the first three months.

Now sure, you might argue that I’m a candidate for a tinfoil hat here, but this scenario tracks with absolutely everything Blizzard has done so far to save money and get free press.

Public perception is all that ever matters, not reality. That’s why Blizzard has fought so hard to avoid server mergers. A headline that reads “Blizzard to close 25% of Classic Servers” would be blood in the water, regardless of what the article said. The article could make it clear that the mergers are only necessary because they began with more servers than they needed, and that mergers were always planned but it still wouldn’t matter, because the headline is all most people would ever read.

I guess, that’s the way it sounds.

It wouldn’t. They would simply queue anyone past the 3k cap and probably offer free transfers to a lower pop server.

No, some servers will have hours long queues if they are overpopulated. Why would they change core game design and allow too many people into a world not designed for that many?

maybe that’s when they turn on dynamic spawns to account for a bigger population ?

If layering is there in phase II, I think some people at Blizz could maybe possibly lose their positions, since they have promised to remove it by then. The playerbase will riot if layering is still there in phase II.

Blizz will be motivated to make layering gone.

They already are with the layering - who knows what their target caps are?

Despite those pooing on higher pops, 7k population is quite comfortable and healthy, and would be spread out once layering is lifted.

That really seems to be a trigger for you.

I dunno. Players seemed to have readily accepted sharding and now layering with no real riot.

Because…if we don’t have it we’ll all have “dead realms”.
Put some fear in it and people accept it.

I wouldn’t be surprised if they come out with something else and fear you into accepting that as well.

It’s worked all this time on retail so why shouldn’t it work on classic ?

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