Layer Switching

Is there some way to switch layers that doesn’t involve any other people? Super frustrating getting kicked to the wrong layer for tower quests.

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leave zone than reenter. If you are entering a zone full on your layer you will layer swap. This dosent help you for towers thou as that layer will be the most full layer.

Otherwise no you cant. As you will always default to the less full layer if multi its kinda the point of layers. You are not meant to “layer hop”. That is a player made thing that “abuses” how layer swaping works but its a needed evil or coulden’t play with freinds.

The layers are super annoying, for the towers you basically have to sit AFK in Terokkar for 20+ minutes. If you switch zones it will swap you, if log off it will swap you, and it will swap your alts layer too.

A few weeks ago I invited a guildie to a 4 min tower layer to help him out and it swapped me to a 4-hour layer even though I invited him…

Also, I was getting an enchant last night and it required logging out and logging back in because after 7 mins in a group and going into other zones and back we weren’t on the same layer still.

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I can understand that, but the other thing that can happen is you miss the towers on Layer 1, by the time they come up 3 hours later on Layer 2…it swaps you again. It’s possible you never get a chance to do it.

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Worst part is sitting there and randomly getting phased. It’s like you have to be in a group.

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Yes which is a flaw of the system. No system is perfect. This system was made in a time after the towers, where such events happened on a fixed time regardless of layer. The towers are a dated concept that dosen’t work with modern fixes. This is a expected flaw with using modern solutions for old problems. The solution dose enough to warrent its use but its not a perfect solution. A tailored solution would be better but hat would require a lot more work. For such a minor issue as having to layer swap for towers blizzard is not going to make a tailored solution that would likely require changing either the towers as a whole to be across layers that may not even be possible within a realistic amount of work or redoing the layering system that likely would cause other issues that is not worth the change.

In everything in life cost vs benefit must be taken into account and the likely cost of a tailored fix is not worth the benefit. As its likly to cost significant dev time that can be used on one of the many other issues for classic if they wanted to spend dev time to the only gain of saving players some inconvenience of needing to layer hop. There are many far larger issues that dev time could be spent on. Such as the bot problem or RMT. They have hardly even addressed that so the odds of budget to be there to make a tailored issue for such a minor inconvenience is not likely to say the least.

They could just shut layers off perhaps.

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No they couldent that would cause the vary issue that layers prevent mass lag and server instability. While a lesser reason still one greater comp for limited resources. Unless you want server max pops to be quite a bit lower than they are shutting them of is not possible. Layers already are shutof as they are not needed where possible eg you will only see one layer of silver moon in most cases as no one is there.

Fact there are layers means your server needs them for stability within that zone. Only way to shut them or is to either force quite a few players to leave that server, lock you from entering zones over a cap (and this has happened before eg sithus at launch of bfa for a bit) or put a que on the realm and make a large chunk of your server not able to log in.

Not one of those options will get you towers easier in fact every single one of them makes it less likly you will ever get towers not just missing the one here and there.

You could also play on a less populated server if the lag is causing a problem.

Other MMOs you can pick your layer but if the layer is full its full…how it should be… but it should tell you

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Are you sure about this? Thats how shards work in retail… As far as I understand it layers are server wide, not per zone.

Potentially zoning in and out of an instance could work,… Maybe

Yes I am.

You can try it on the mega realms I personally am on one. Join a party that your on layer two than go to silver moon and you will be on layer 1 as there is almost never a 2nd layer there.

Layering dosent just reduce lag it increases server stability. So no just playing on a less populated server is not a answer as that lag on any given server means that server is less stable and one of the exact reasons for layering is to increase that stability. While yes some people moving servers helps but servers are made to be stable with there population cap on them so less people being there is a moot point as acceptable stability is not measured by current pop but max.

The less populated realms will inherently be more stable than the saturated ones. It is a viable alternative solution. You even admit it. Nonsensical posts amounting to ‘well technically your right but I’m going to say you’re wrong anyways’ contribute nothing meaningful. Just post “I don’t want to” and be done with it.

I mean we sent a man to the moon but we can’t have too many people on a WoW server? Seems suspect. But I understand there would be issues with quests etc. with too many people.

Never said less populated realms would not be more stable in fact outright said they would be.

Problem is the entire point of layering even being added in the first place is since less populated realms is not what is wanted and is in fact the vary reason people transfer off realms. People don’t want low population realms they want high pop in order to ensure server longativity and not risk there server being the next to die. Exactly what happened to many on eg earthfury that was a new up and comming server at start of tbc only to be a current dead server now. People xferes or made toons there only to be traped needing to transfer.

Yes you are technically right that lower pop servers are more stable but as said that means exactly nothing in this case as forcing people to leave the severs they want to be on is not a solution or even remotely heathy for the game. So ya be technically right if you want to be you are wrong in every practical sense when trying to claim moving to a lower populated server is a fix. Furthermore suggestions lowering population caps.

Completely incomparable things. Sending a man to the moon happened with a multiple nations working together and a near limitless budget. Done so for no reason other than proving we could first. The seintific value of going there was at best a afterthought in the race to the moon. With no regard to profit.

Running wow servers are a business and must be profitable.

Something that needs to be profitable can’t even be compared at any level to something that is done for pride at a complete disregard for profit. When speaking of the first mission.

Making servers able to handle more people without layering means more processing power needed and as such higher costs. While not bringing more return. Higher costs without more return means less profitable. Less profitable means not likly to happen in a business.

That’s not suspect at all it’s in fact vary predictable. As well as the vary result anyone would predict to happen in nearly every case for a business. Blizzard picked the more profitable answer using layers vs tossing money at the problem to allow more people without layering.

I’m fine with this. Remove layers, put queues back in, and offer free transfers off any server with a queue. Layers can go die in a fire, I’m so sick of them.

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That was way overboard. Who is to say you can’t run WoW at a profit without layers? No one.

Can the people on the other layer see General chat? Like if we ask in chat for an invite to the other layer, can they even see it?

No they can’t. Global chat they can general chat is not global thou. LFG is global.

Also never said you cant run wow at a profit without layers claiming that would be claiming what has already been proved as untrue. Wow ran for a long time without layers and was profitable.

I said wow is MORE profitable with layers than the alternative that was given (droping layers while keeping the same pop cap as such requiring more processing power and as such money). No one needs to say what is more profitable that is without question. Obv the way that allows more people and as such draws more subs at a lower cost is more profitable. Business is not about only making a profit its about maximizing that profit. As such just being profitable without layers is not good enough if a more profitable option exists in this case layers. Hense why we have them.

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