That is not correct.
We have to play it to find out whatâs in it?
Its less game breaking than other options they could have gone with. Even if people might not like it, its the necessary evil that we have to work with.
Ok, retail is still a successful MMO, proven wrong.
Now just because you donât like it, doesnât make anything game breaking. Game works just fine.
Thereâs a difference between you disliking something so much you quit, and something breaking a game. You are clearly the former, which thereâs nothing wrong with. Everyoneâs entitled to their opinion.
lol, lmao, lmfao
With that logic, we should just implement all of the features and tech that retail does, because itâs a successful MMO according to you.
Stop feeding the troll Gullione.
because itâs a successful MMO according to you.
Not according to me, according to the fact that millions of people still sub. Facts donât care about your feelings.
And that also doesnât mean they should implement everything from retail - thatâs a dumb assumption and I literally donât know where you got that from. Youâve got a chip on your shoulder, and thatâs fine, but donât let your emotions over a video game get in the way of fact.
To be honest, the layering exploits donât bother me as much as the impact it has on the actual feel of the game- thatâs the problem.
No amount of tweaking will fix it.
It should be a one millennium cooldown.
Might be a bit too short, though.
Stop feeding the troll Gullione.
Iâm bored at work, keeps me entertained
Yes, patience is a virtue. And it will also lower your stress levels.
Layering randomizes the populations of multiple server-sized layers. It has the same impact on community that CRZ does.
(Random) Layering across a player poor that in all likelyhood numbers below 10K players in total is one thing.
CRZ and random sharding across a player population numbered in the hundreds of thousands is an entirely different thing.
The scales involved are wildly diferent. Itâs like saying there is âno meaningful differenceâ between Topeka, Kansas and Los Angelos, California because they both have over 100K residents.
This is totally a fair point to make. But luckily it wonât be in the game for too long. And Blizz is showing that they are not just âshaking hands and calling it goodâ when you see them responding to problems like layer hopping.
Itâs good that theyâre adding restrictions; thatâs what weâve been asking for. But then again, the cynical part of me thinksâŠâHmm, the more they fine tune the system and flesh it out might mean they keep layering around longer.â So obviously Iâll personally never be happy until the system is completely gone. I just hope that time comes as quickly as possible.
Ideally, before August 27.
It definitely would be a âbiting themselvesâ type of moment if the population really doesnât decline. But thatâs also not really a bad thing either.
A server has exactly 3001 people. Does layering give us two layers, the first with 3,000 and the second with one? Does it give us two layers with an even amount, such as the first having 1501, and the second having 1500? Neither is desirable from a community standpoint.
[citation needed]
To the best of knowledge, realms had a peak concurrency of about 3,000 players during certain time frames of âVanilla WoW.â
Concurrency is not server population. For every person online there could ârealisticallyâ be anywhere from 0 to 4 people who also play on that server that are offline sleeping/working/sitting in a login queue/etc.
Server population limits start at 3K because thatâs the maximum that could be online at once. But the actual total population of players was likely to be a fair bit higher than that. And those numbers are things that only Blizzard has reliable numbers on.
You just join the group and zone into the dungeon. You will see them in there because it is a different instance than those that are layered.
Partner, this is Classic (Vanilla). Most of the dungeon entrances are crawling with elites and it may be difficult to make it on my own- especially if Iâm in layering jail simply for playing the game as intended.
Pretty much my initial reaction to his response. âYup, good luck, have fun dodging all of those elites on your way to the zone in portal.â
And depending on how the group formed, you may never have changed layers at all, since local chat channels like zone general are layer-specific.
Where do people keep getting this information from?
It is wrong, very, very wrong.
You can talk to people in other layers through general chat. It is NOT layer specific, has not been so in any stress test Iâve been part of to date.