Launching WotLK Without Dungeon Finder Is the Right Move

Yes, with the nearly $70B coming in from Microsoft, they are in dire need of our transfers and boosts.

As a more serious response, I do genuinely think the team at Blizz do care more about player experience than they do the bottom line.
The bottom line is important, to be sure, but they wouldn’t modify systems just to inflate character boosts.
I just think they’re out of touch with what players actually want.

Buddy, businesses never try to stop making money.

No argument there, friend. That’s just my take with the Blizz WoW team.
If they cared about the bottom line they would have invested more in a well-rounded and fun SL, instead of being so dead focused on bad systems.

I do not doubt that the blizzard gameplay team absolutely want the game to be the best thing out on the market. I believe they genuinely do care for the products they make.

However, ultimately the suits and ties at the top, have the final say abo it everything. And those decisions are usually presented in “how can we benefit from this?” Format

Right, but do you think the suits and ties know what the RDF even is, or what it does?
It’s such a singular thing to pull out, that it has to be a gameplay decision from the WoW team. I can’t see that the benefit from boosts would outweigh the potential loss of subs (especially if boosts are 1 per account).
Even if it was a profit, it’s too small for the suits and ties to care about.

Most likely they aren’t totally clueless, yeah I believe they know how the basics of the game works. I really do. If that were not the case, I don’t believe the game would be stacked full of micro transactions

If they do understand what it is, then I can’t imagine that they view this as a money-making decision. Even if it profited something like $50K from boosts, that’s a drop in the bucket for ABK.

Maybe, but I doubt it. I am a business owner, and if I can make a quarter extra per customer by implementing an extra feature at zero to low cost for me, I do it

I mean, we’re kind of getting into semantics here. Ultimately, I don’t think this was a decision from up top because the net gain is too small to grab their attention. If they got something similar to your example and got a tangible increase from every customer, then yeah they probably want to know and would want to pursue it. But in this case they are going to lose subs, and will have to weigh that against the potential gain from boosts and other services (over the boosts they would have gained anyway had they left in the RDF).

Then you have the perceived reception of Wrath, which would then get weighed against whether they consider proceeding with Cata Classic. If taking out RFD is perceived as an extreme negative, or their numbers underperform, then it could have a long-term impact on the course the Classic train is taking.

I still think the WoW team is trying their best, and they want the best for their game, they want it to succeed and they want it to be fun, but they don’t know what the players actually want.

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Yep I agree. I will say they are feeling extremely confident about the release of wrath. Even going so far as to create a new cinematic for it.

I suspect they believe this will be an extremely strong release to the likes of classic launch and possibly more. At least that’s the vibes I am getting

I don’t think they are a bit worried

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I’m not going to rehash everything with you here at this point in this thread you don’t seem interested in listening to other views on the matter, which is fine. Its already been discussed at length anyways. Take that however you want. I wish you well regardless. :slight_smile:

So lets leave it at what you say here. If the game implodes because a feature that wasn’t in the game until patch 3.3 in the first place doesn’t make in game at launch then maybe the classic team will revisit their decision to not include the random dungeon finder.

The ultimate goal, after all is for the most players(everyone if possible) to have a good time and re-enjoy the conclusion of the classic era of world of warcraft.

INSANITY to launch with Dungeon Finder. Blizzard stop listening to the loud 5% of players.

Not a factor.

Not everyone is an extrovert. Not everyone wants to do that. Dungeon finder was a nice way to find players without bothering people. And find people who wanted to dungeon, without dealing with stuff like that. I don’t like to be bothered with doing a dungeon when I don’t feel like it. That is something I don’t like to ask of people.

This move seems more focused on like extroverts. When the lfg tool was good for introverts.

How does asking you for your real-life experiences with RFD and asking for you to elaborate on the problems with RFD equate to “not seeming interested in listening to other views?” I’m still waiting for you to answer them. I am interested in your answers.

I also asked you what your experience was in finding groups in TBC Classic.

What, in your eyes, would represent someone who is interested in listening to other views?

Would it be someone that hides behind “anecdotal evidence” and responding to others with “reeeee?” Is being condescending and trying to force a smile on the narrative the right thing to do? Because you are doing all of these things.

It is ironic that you are so afraid of toxicity in the game, and here you are exuding it yourself.

its the vast majority that want it in, the alternatives that you aren’t experiencing on TBC Classic is why we know it’s needed, it will get implemented. Just give us servers with and with out them, and we will see which servers are still thriving in 2 months.

There is no reason not to provide options for both. They are just scared they know their social fabric delusions will become unravelled (even though if you play TBCC you already know this)

no point trying to reason with Hothwompa, he just repeats himself despite being contradictory and nonsensical

Ahh yes, nothing of WoWs success during those times were any thing to do with how good the game was it was all thanks to Mr. T … haven’t come across this level of delusion in awhile.

I want the RFD for all dungeons, but I can understand if phase 1 does not have it. But atleast having it for 1-70 so we can level our alts without paying chinese boosters man.
However RFD is not the problem when it comes to people being unsocial, its the players.