Uh huh… Metroid. Secret of Mana (one of the main characters was an extremely strong female magic user), Chun-Li… on and on…
But nah, lets focus on the Damsels I guess.
Elaborate. Why should it? It gave rise to the most popular foundations of the entire franchise. Tell me how cosmic space robots is better fitting for the Warcraft franchise.
oh no, of course not. Why bother with any worldbuilding at all really.
Why have distinctive features separating peoples of kings landing vs the north men vs people of Dorne in Game of Thrones?
Once again you fly to drop a hot take that isn’t even close to what being discussed. Great example of the modern zoomer inability to debate without strawmen and buzz words.
Yes the 90s. But ultimately using sales figures to determine quality seems at best reductive/at worse ignore how the world changed.
No, we are focusing on the fact that while there were clearly strong female characters made, many more were little more then props for male heroes to rescue.
Cosmic space robots(the titans) were part of Warcraft’s lore since Warcraft 3, arguable one of Warcraft’s high points.
There are no specific plans along those lines in Shadowlands . Though I think we are planning on just broadly incorporating the range of character customization options for NPCs as well as players just across the world. I think, in some ways we’re frankly viewing this as a bit of a retcon. Like, we’re not going to change existing named, established characters and make them look different. But, walking around Stormwind, walking around other parts of the world, you will see guards and random civilians that have these looks as if they’ve been there all along. Because frankly I think we see this as correcting an oversight on our part, over the years. And just trying to improve representation more broadly. We are custodians of a fantasy universe and a world that we build and we don’t want to not do the right thing because we feel shackled to a decision that was made creatively in a different era that was fifteen plus years ago.
Here’s Ion talking about representation and how Blizzard wanted to correct their mistakes.
Your point was nothing more then a “gotcha moment”.
I wouldn’t say that is correct either. If anything worldbuilding is precisely why people have loved Warcraft.
Having said that, Warcraft was never initially suppose be this MMO and its lore well was always a finite resources that Blizzard has not correctly been building back up.
if you think Samus and Sheik (two characters who were presumed male until revealed as female) were equivalent to the oversaturation of male heroes in the 90’s then that just serves to prove our point. Two women for every two dozen men is a prime statistic. media is saturated with a group of men with one women. TMNT is a great example of the gender inequality women faced in media growing up. I was a huge TMNT and X-Men fan. X-men was at least better, it had three diverse female leads. Whooptie doo.
There could be comparisons made between Galadriel and Sheik. Sheik and Zelda are two sides to the same character. (and also coinicdentally my favorite Smash Bros characters growing up)
The OP isn’t wrong, to be honest. Look at the Allied Races. Every AR leader is a female except Kiro and Gelbin. And HM, Zandalari and Mag’har female leaders took over after their male predecessors were killed.
Why can’t we have equality between male and female leaders? If we can have periods were male leaders dominate the scene, we can have one where female leaders do the same.
And having male characters be the default is better(which is its own political agenda)? But to answer your question the main reason would simply be variety.
The playerbase of WoW is relatively diverse, I’d probably say a 60-40 split. Having more female characters that people can look up/enjoy their story sounds like a good investment.