Korthia’s reward system is not designed for actual casual players. It was intended for players who are willing to grind rares, treasures, events, and mobs on a single toon all day, every day.
The numbers on PTR seemed wrong, but unbelievably, it went live like this. Did the devs design the system to keep the hardcores pacified until the raid comes out? Or does this extreme amount of grinding mean that 9.2 is coming in spring of 2022 or later?
Elitists are quick to point out that casuals should be happy being able to earn a full set of iLvl 233 gear, yet that would require not only mid-patch renown but also hundreds of hours of farming catalogued research.
I am not just posting this to criticize system, however. I want it to succeed.
Making one or more of the following changes would go a long way towards making Korthia more accessible for its intended casual audience, not merely bored hardcores who are perpetually logged onto their mains.
[1]
Increase the amount of epic Korthian relic items gained from daily/weekly quests to benefit long-term progress.
[2]
Add Korthia and/or Death’s Advance callings with caches that award additional epic Korthian relic items.
[3]
Add an epic Korthian relic item that can be readily looted from any treasure or rare once per day, to benefit long-term progress.
[4]
Increase relic and/or research gains across the board as renown level increases.
[5]
Add a weekly Ve’nari quest that awards epic Korthian relics for doing activities in the base Maw.
[6]
Add a daily/weekly epic Korthian relic reward to random dungeons, LFR, or random BGs.
[7]
Add an epic Korthian relic reward to all callings.
The situation in 9.1 looks to be far worse for casuals than it was in 9.0, as we will have to be farming endlessly for a base item level (in comparison to other activities in that season) that we could obtain readily from our covenants, from honor gear, and from world quests in 9.0. (Covenant gear will not be further upgradable in 9.1, Honor gear will be nerfed across the board, and world quest rewards will not be enhanced by a full season’s worth of 26 item levels even with maximum renown.)