I don’t think that kelfin are a threat to ogres being playable at any point. Especially since its also possible they may just be customization.
Keep in mind that the UI is getting changed in the shadowlands so there is no need to worry about slots or a sort of expected pattern of allied races. They could add a dozen of new allied races at some point. Blizzard also as I understand tried to add ogres at 3 different points in wow. Classic, Cata and Warlods of Draenor. So I think it is more a matter of when it works for them. I am definitely not denying though that they should be a race at some point.
I don’t know if we are going to see anymore Allied races.
Maybe not in the Shadowlands, but possibly after. If they do become a customization, I just hope its done well. Which is why I want to try to be vocal about them. Make it known that they are a race many people would love.
They should’ve been the Horde option instead of vulpera. Introduced in the same patch as Mechagnomes and with more lore precedence to back them (if you count the Gilgoblins from Cata), and with stronger ties to the Horde as a group. It’s explicitly the Horde helping the Kelfin in Nazjatar, not a lone adventurer sent by the Zandalari as is the case with vulpera.
I agree and I am understandably bias in this regard. While I am happy for those who wanted Vulpera who weren’t nasty to gilgoblin fans that is, I definitely would have preferred properly done gilgoblins. Not for fairness sake, but because I genuinely love them. I also agree they would have made more sense from a lore perspective and the whole argument that they don’t fit on land is invalid because most of Azeroth is water with some form of water in nearly every zone. They can survive out of water. Plus there is armor protection.
Not to mention the Kelfin do everything Vulpera do, but are also amphibious. Moving from place to place to avoid being caught by a superior force? Yep. Freeing the enslaved from snake-people? Check. Scavenging and making use of their environment through ingenuity? Definitely.
I think they have more to offer to the Horde that horde doesn’t already have. Its interesting because Nazjatar parallels the goblin starting zone in many ways. Plus, their lore is much more fleshed out and we were saying them from a greater enemy than the sethrak. Furthermore, them joining would also mean sea giants and makrura joining from a lore perspective at least. That seems like a very valuable asset to the horde.
If you stripped away the visuals-- say, made the vulpera into desert goblins or something-- I guarantee people would’ve gone for kelfin instead. Magnanimous aqua-goblins are preferable to scrounging desert foxes, but alas. People want to be adorable and fuzzy, so that won out.
https://cdn.discordapp.com/attachments/700806825574137996/700838932019150898/Screen_Shot_2020-04-16_at_1.00.23_AM.png
I’ll say it again. As much as I need to. If gilgoblins had a similar level of effort put into them like this from the get go, they easily could have been one of the most popular and commonly requested allied races from the beginning. I see so much potential in them. Most people just look at their Cata base models and think that they would be a terrible AR. Those with insight though, can see past that.
That said. I do think that Vulpera is a great allied race for the horde. The real problem is the way blizzard had the slot system setup till now and the pattern of allied races. All allied races were offshoots until vulpera and having two races using the goblin rig at a time were we were due for a goblin AR, caused lots of animosity. Just keep being vocal to help increase the chances of them being an AR or at least do their customization well.