Same as everybody else. I applied when it was announced. I also didnt make a secret out of me flaming blizzard if i deem it fit. Kinda hard to make it a secret with god knows how many posts me flaming stuff especially aimed at two people. One of them having left for Riot.
But i will also not flame them for the sake of flaming. If its bad i will complain, if its good i will support. Also i dont generally dont barge into topics that arent relevant to me.
For instance shadowlands has 3 things that i like and will defend. Daddy Denathrius, the music and the Torghast/SoD “Tier” sets. In that order. Nathria in general was also fine as far as the raids are concerned. SoD and Sepulcher are both a giant mess for their respective reasons but i will rank Sepulcher higher given SoD easily manages my top (as in worst) 3 only beaten by CoS and Uldir.
Its not just me that is critical of them. Especially with this camera topic. I will however not name anyone by name for more than obvious reasons and you can take that as you deem fit.
the backing out is an illusion of the fish eye effect. yes you get more “yardage” as you put it to the left and right, but you aren’t getting anymore camera distance
120 FOV helps players be aware of their surroundings. Blizz doesn’t like that. Blizz wants your hunter to body pull pats so you wipe and have to try your key again, extending your sub time to get the io you want.
It’s just another thing that makes og gamers disappointed with the game direction by 2018-2022.
And to this I say, ‘Fix your game so we can zoom further out if we want.’
I’m always finding I can’t zoom out enough to satisfy my own ability to see things better. It seems like there’s a real desire for this so maybe they can make this game look great and satisfy those of us who want to zoom out further than 90.
I said it in another thread, but I’ll say it again here:
I’m not concerned about the FOV one way or another really (it just doesn’t affect my gameplay), but I do think this situation says a LOT about the developers’ priorities regarding bugs and fixes, and none of what it says is good.
“Fish eye” or any other effect is, like you say, going to accomplish what it’s trying to do by DISTORTING the original image.
However, if you look at your chr at POV90 (which I just tested), your chr is (sic) about two inches tall (on my 32" display).
And when you issue the POV120 command…
…YES THE CAMERA
rather obviously pops backward, you can see further to left WITHOUT DISTORTION, you can see further to the right WITHOUT DISTORTION, and your character is now only about an inch-and-a-quarter tall.
BECAUSE THE CAMERA MOVED BACKWARD.
Your claim is so easily refuted, I don’t know why your heels are dug in so deep. Anyone can test this-- as I just did, to at least you might be right… but that, no, you’re wrong.
The POV command moves the camera back. This is easily verifiable. And I wish Blizzard would leave it to be adjusted to 120, and even 140.
They went to war on camera zoom settings in legion and never really stopped since. The only reason we got some of the distance back was because their terrible new one then was causing a lot of motion sickness.
You are an addon creator but somehow unaware how impossible this task will be once they disable it? Where is your addon that restores the old camera max distance?
As soon as Blizz decreased the zoom out distance [in WoD] I took my butt straight to the internet and got a program that let me zoom out as far as I wanted
you obviously have no idea what field of view is. by all means feel free to do a quick google search to understand how camera’s work and your eyes work.
FoV and Camera Distance are entirely different entities. Field of view pertains to the area around your character, Camera Distance pertains to the distance at which your camera can move forward or backwards.
Moving forward or backwards with a camera isn’t what the field of view command does at all. It’s simple to understand and even see in game for yourself, but you obviously just don’t understand how vision works, maybe you are blind.
Try this, put your mouse cursor in a fixed position under your character, then activate 120, and then 90. if you still think your camera moves after that then maybe you should see an eye doctor.
if you can’t see the distortion then i believe an eyecheck is in order.
yeah not how field of view works buddy.
no the camera distance which is already a function in game does this