(If this thread is about ideas, I’m gonna take this is from the druid class forums and post it here). Hopefully this is an idea worth thinking about for druid players:
I wish the auto travel forms depending on the situation were a bit smarter. I don’t have an issue with the merge, but while swimming, it doesn’t make sense that a deer would jump in the air then change forms again upon water contact. The game should recognize that a druid is jumping waves and keep us in our swim forms.
If the auto forms per situation were a bit smarter, when we’re jumping waves in swim form (keep us in swim form), we could double jump, kinda like demon hunters, to activate flight form. It would take getting used to, but it would probably work well.
I just got one of those glyphs that makes you turn into a dolphin in aquatic form and it looks great. But the problem is, it comes with a unique jump animation that’s ruined because I keep turning into a deer in mid-jump.