It’s just a game, man. It doesn’t matter what you do. Just play it. If you’re having fun, then you’re doing it right. If you need directions on how to have fun, then the game isn’t working the way it’s supposed to.
As did I, to which he decided to respond with logical fallacies (that were even untrue), incorrect opinions, and nonsensical word vomit.
Yep, seems this profile’s entire goal was this singular doomer thread. I suspect we won’t see him after maintenance ends.
my vision is so bad, i cant read the quest texts, so i just do everything lol
Does Albertson’s stay open late?
I want a new story, with a new game, on a new engine. Not a continued story as its gone on to long to keep track with, WoW2 is a better option then continuing the story they got going. They would make bank off of a WoW2 but for some reason we never have gotten it.
EQ was the first to do this. And people loved it at the time. But WoW was better. Now it’s competing with many other game’s who are taking market share from them. Without something new and fresh I don’t see WoW ever getting a younger player base back like the 2000’s.
And you need younger players to keep a game alive btw. We are aging out of this game at a rapid pace. I don’t see the OG WoW lasting another 10 years outside it’s launches.
No you won’t. I make like a post a year…then you guys show up…so I leave. Cause 100% of these become toxic…cause of you guys…but shrugs. Take care.
11 pm I think
WoW needs to adopt a better methodology for delivering quest text.
I like the way FF14 does it, but I don’t think that it would transpose neatly into the WoW ecosystem. Something similar, but profoundly ‘WoW’ would satisfy this for me.
My car keeps making this noise…bang, crash, slush-slush, bang whenever I turn it off. What do you think is causing this?
You should download a addon called immersion. It’s like FF14 text quest a lot. Atleast it reminds me of it kinda.
You realize EQ2 was wildly regarded as a horrible decision…right?
It split the playerbase, doubled the maintenance/expansion cost, without bringing in much of a new playerbase.
WoW 2 would do the same. People would stay with WoW 1. WoW 2 wouldnt attract much of an outside/new playerbase. Now they have to develop for both, with a similar numbers in players. Making less profit.
Your timing belt isnt working right. Or broke.
i need to install that add-on that reads it outloud, and in character.
They had it for Classic. i never see one for retail tho.
gasoline has water in it?
Sounds like you crashed into a mcdonalds ice cream machine.
that’d be cool then.
The problem is, people have been saying that since 2008-10. So how long should a game go on? How long should a story evolve? Not everybody is going to agree. I do see your point. WoW has gone on too long. They’ve tried changing things up, but the problem isn’t an evolving story. It’s the culture of gaming has changed and WoW is living in the past.
I think what people really want is a paradigm shift, and that’s not something a developer is going to force. It’s going to happen when a lot of factors coalesce. (Like it did with WoW.)
I get it. But at this point I just don’t see us gaining any new players really. I hardly ever meet people who played them game less then 4 years. I’m just trying to think of a solution that would work for WoW to gain new people.
In my original post, I mentioned that something similar to but uniquely ‘WoW’ could be a good alternative.
That addon has its place, however, it feels like an FF14 carbon copy. I don’t think a carbon copy delivery of FF14’s questing methodology would resonate with many WoW players.
WoW has always had a way of delivering ‘bite-sized’ pieces of narrative through the quest text system when speaking to an NPC in the dialogue box.
Rather than re-inventing the wheel, they should improve on what they already have and draw strengths from other games that execute their narrative delivery well.