At this point it’s probably better to wait for a Dreamhaven/Warchief/Notablizzardclone Wow clone and just leave this mess, they insist on the same crap disguised with pr bs.
God I hope not, just once I wish they would learn this bad
remember that average week 1Mythic ilvls were 363-370 ilvl.
On a fight like Zek Voz w/a damage amp and a few waves of 6-8 adds present, the highest dps was a dh @ 21k.
Take a look at a similar fight now, such as Vexiona, and the highest dps is uh anywhere from 200-350k dps.
lol.
I think I had 18k hp when i hit 80 tbh. (Rogue) was a dedicated leatherworker tho so had decent blues.
But yeah. Just wild how much stats jump. when i look back and blame the direction the game’s taken, I directly blame stamina bloat.
Why did we break the pattern in cataclysm? lol. lv 60 5-7k health or something. lv 70 9-13k health or something. wotlk lv 80, 20-27k health or w/e. Cata, lv 85. only 5 level difference. 120k hp. ???
Then cata adds a bunch of stacking damage modifiers so that classes can do enough damage to these massively inflated healthpools. (or forget to, and the class can’t compete. ex: destro)
Then mop 4x the healthpools, introduces bloated damage cooldowns and modifier stacking “Gets out of hand.” idk. Like everything else blizzard did it to themselves.
The fix to this is make Arena just all dps no healers. No gear is allowed. It’s just a fist fight to the death. Dampening effects the dmg your auto punches. This way we are all apes punching each other to death. No one will complain about Pve gear effecting Pvp.
That’s incorrect. The conquest gear is actually going to be very good in PvP. Stoopzz himself, and other beta testers, have said hundreds of times the Conquest gear is spot on, so I am not sure where you’re getting this information from that it is irrelevant. His problem, and objectively speaking the biggest issues with Shadowlands, is with the BG gear and Trinkets.
I just think Blizzard is being stupid and needs to add a PvP stat. Not sure why they’re making this so difficult. But if you’re going to complain at least do some research first.
If every item I get isn’t a 50% dps increase I ram my head into the wall over and over.
There are countless individuals of sound logic and mind who understand the issues that stoopz presents. But because he chooses to voice them via YouTube videos to an established audience, he is in someway more qualified?
SO MUCH THIS! You had the answer years ago.
one problem is that blizz benefits vastly from people buying tokens for m+ and raid carries. people don’t even both paying for arena carries, and even if they do, it’s so much harder than being carried in pve.
This has always been a problem, but for everyone who buys a token for game time that means someone else gave blizz 20 bucks for you to pay for sub time.
If no one was buying the tokens, I couldn’t play this game for free.
Cries in Canadian.
Literally every one of your posts is a troll. Are you a blizzard employee? I really honestly think you might be.
Literally!
it hasn’t always been a problem because tokens weren’t always a thing. the problem isn’t being able to spend in-game gold for game time. the problem is that blizzard has a financial incentive to make m+ the primary gearing route. people buy tokens with irl money for m+, heroic raids and mythic raids. nobody in their right mind would use irl money for a pvp carry for conquest gear that isn’t as good or even optimal for pvp.
“Link achievement for invite”
“Can I buy a spot, I’ll give 10k”
I am just gonna go with it.
The BG gear actually isn’t a bad idea and having it time gated is whatever. At the 3-4 week mark you will be in full conquest gear or close to it. BG gear is never meant to be more than a stepping stone for conquest gear.
The thing people should be arguing is conquest gear ilvl being tide to rating and no PvP stat. Instead of being upset you can’t have a ful ilvl197 from… BGs within the first two weeks… which no one will ever get due to conquest gear replacing items.
This is such a non-issue.
It’s because they dont want a main and alts, they want just a ton of mains.
This is the true battle.
Honestly it just needs that little extra something
i don’t know if you’re being purposefully obtuse or just ignoring the crux of the point, which is that people pay irl money for tokens for mythic + carries. it gives blizz more cash at the expense of the pvp community. you’re basically comparing a system before people could pay irl money for carries to now, which is severely missing the point.
people been paying irl money for old in this stupid game since vanilla.
The only difference is now you dont have indentured servants [slaves] farming endless things to generate gold on servers and then have lvl 1s spam for gold selling.
That was big business too and a huge humans right issue before.
Without tokens I would have to pay for game time again and that issue could come right back.
The pros from tokens far far far out weigh, if they wanted to they will find a way to get the gold so they don’t have to do anything.
I personally just don’t care if I get roflstomped while doing bgs, because I stomp someone they stomp someone else and then that person comes and stomps on me.
It’s the great circle of stomp.
The world is more than your own wants and needs, is this system perfect? No, there isn’t any such thing because we are all fallible, meaning the things we make are flawed by it’s very nature.
Have there been better?
Of course, I personally loved WoD gear and pretty much nothing else about the xpac.
However, will it be good enough? Of course.
But instead of worrying about non rate gear, which btw they never said pvp rng end run rewards are going away either just like wod-bfa, we instead champion for rating to be removed from conquest.
Yeah I just want to say you are dead wrong here, but you would have to figure that one out yourself.
Pst pay pal