Here’s hoping MM gets to shine come SL.
@Bheleu
Yeah I miss oranges too.
While a 4th spec would be ideal (but sadly unlikely as then every class will want/need one and I doubt Blizzard will work on adding 4th specs to everyone :/) how would people feel about Survival being a hybrid spec?
There will always be people that want SV to be ranged and people that want SV to be melee. To me at least the idea of ‘Survival’ means to use every tool in your arsenal to overcome any situation so what if Survival used both ranged and melee weapons? Weapon swapping (at least to me) sounds like an interesting and as far as I know, unused mechanic that could work on a Hunter.
Having ranged attacks such as special arrows/bullets to apply various effects while the melee provides most of the raw damage seems like it would work so that you truly need to use both to draw out the spec’s full potential. (Also extra/new Survival only traps would be lovely.)
(Just an idea to try to appease to both Melee and Ranged Survivalists but will probably appeal to none. :x)
@Odessina
From what I’ve gathered it seems MSV is nearly hybrid. Although ranged weapons aren’t utilized, the spec includes some ranged attacks such as harpoons and bombs.
If a 4th spec were to be added, I think it should be a ranged damage spec focusing on DoTs and CCs. This would nicely complement MM which is focused on burst damage.
Personally I wouldn’t call current MSV hybrid. Most of the time will be spent in melee. Our ranged attacks consist of a poison dot (1 handed crossbow (I do like that animation for it)), an AoE with a dot (Bomb), and kill command (Pet). (The harpoon is primarily a gap closer)
I do agree with you on that concept if we were to get a 4th spec. The class fantasy of having a quiver/ammo pouch full of specialized arrows and multiple traps for any situation (poisons, reduced casting speeds, slows, etc.) is very appealing and I would instantly switch from MM to that myself.
@Odessina
They could tune the existing MSV into a 50/50 spec and I wouldn’t care. Whatever floats the melee camp’s boat.
I do think current SV is very much a hybrid and this could be further expanded on quiet easily. Right now you do mostly want to be in melee for your mongoose bites but you have serpent sting (and instant procs) and 2 charges of WB (if you’re talented into it) which are both ranged attacks. The only reason to be in melee is Mongoose Bite, and you even have aspect of the Eagle to make those ranged for 20 seconds or so.
It would be nice if you arn’t in melee range that the hunter autoshoots with the crossbow or something to make it a bit more ranged.
I’m a bully and a troll huh?
In what way does that apply to me, if I may ask?
And how should I…act? So that I may get RSV back?
I admit, maybe a poor choice of words from my end right there.
This was basically why I said what I said.
“Better” how?
That term is subjective if anything.
It was a mobile ranged spec, and it did make use of Cobra Shot as a focus generator.
The DoTs and the mechanics surrounding those DoTs, is what made it truly unique when compared to other hunter specs at the time. As, the other ones did not rely on them.
Along with other things as well ofc. Like I posted above.
The problem with logic like this, is as follows:
In short, it does not matter the exact design of RSV back then. It does not matter how similar or how different it was from that of BM or MM.
Due to what the devs did with ALL SPECS going into Legion, with the main focus being SPEC IDENTITY, the only thing that matters here, is what RSV could’ve been made to be like in Legion(and forward).
The big issue here, isn’t that the devs decided to add a melee spec to the class.
The issue is that they did not bother to look at what RSV could be in the modern game as, they had already decided to create a melee spec.
Again, I invite you to check out my proposed design(link below) to see for yourself.
And yes, those are just my own suggestions. They’re based on what I, along with what many other players have mentioned that they liked about RSV in the past.
Not matter if you would like a design such as that one, you cannot argue that it would play like/feel like current BM or MM. Or MSV for that matter.
Hopefully not.
Thought you were talking about me there
Was the exact thing for me.
Following that logic, there would be no Guardian druid spec atm.
I would say that it isn’t an “all or nothing-case”.
Add in a 4th spec where it makes sense. Whether it’s another dps spec or not.
It’s about realizing all aspects that makes for existing classes.
Exactly.
CCs btw? Why suggest that for a particular spec?
@Ghorak
“CCs btw? Why suggest that for a particular spec?”
I always thought of MM to be the glass cannon, so maybe the other ranged spec could be more defensive, not as much damage but more survivability.
This is sounding a lot like old RSV lmao.
I would argue that, in terms of utility and defensives, all hunter specs should be on fairly equal levels.
The only difference is in how they reach those levels.
As an example, MM can’t really have the same utility and defensives as BM does since MM does not focus on pets, at all really.
Utility and defensives coming from MM, should have more to do with the use of the weapon. IMO.
And yes, considering how the game works, naturally a spec like BM will be better at soloing PvE-based content and things in the open world.
As for other parts of the game, it’s a different case.
I appreciate your passion towards RSV, but I just don’t think it’s gonna happen my man.
The devs must have felt somewhere along the line that RSV wasn’t good, otherwise why change it?
@Ghorak
Yeah MM needs better CC as well. But I think that they could just add a 4th spec that focuses on better CC from range. Then just tune the damage a bit for MM and voila.
MM - high offense, low defense
RSV (or whatever the new ranged spec is called) - medium offense, medium defense
@Sverlo
There’s the issue. Because we likely won’t get a 4th spec Survival will always be divided amongst players.
Was it unfortunate that Blizzard completely changed the core of Survivals spec into something radically new?
Yes it was. I’m sorry that happened to the Survival players of that time who miss that playstyle. (it was before I started playing WoW myself)
However suppose suddenly Blizzard reverted their decision and made it back to how it was. Now they’ve got upset melee Survival fans. As long as Hunter (and to an extent other classes) are stuck with 3 specs it’s a Lose-Lose scenario for them now.
The only way they could fix it is to make a 4th spec (which believe me, I want!) but as mentioned before then they have to have to make 4th specs for everyone (because all the other classes will be complaining about how they should get one too) and given the current state of things I just don’t see Blizzard doing that.
@Farstrider
I did forget about Aspect of the Eagle, thanks for the reminder!
Part of me does wish for a bit more variation in gameplay rather than keeping Serpent Sting and Wildfire DoT’s up and spamming Mongoose Bite but then again having some ranged attacks is better than none at all.
@Odessina
"The only way they could fix it is to make a 4th spec (which believe me, I want!) but as mentioned before then they have to have to make 4th specs for everyone (because all the other classes will be complaining about how they should get one too) and given the current state of things I just don’t see Blizzard doing that. "
Actually, druids have 4 specs. So they could do it for hunters also.
The solution that I am proposing is to add a 4th ranged damage spec.
The other solution I could see would be to create an entirely new class that focuses on ranged bow/gun damage and just throw MM and the other ranged spec into that class.
I have my doubts as well.
But if we stop providing feedback towards what we want from the game then…how can we ever justify complaining about anything?
How can we then expect things to get better?
They gave an answer in an interview years ago that “RSV was like MM, but with different arrows. Or traps.”
The meaning?
This was their less-than-subtle way of saying that the two specs were too similar to one another.
And, like I posted above, this is a non-argument. For the sole reason of the new focus on Spec Identities, going into Legion.
If they felt that RSV was too similar to MM, they could fix that by doubling down on the core elements of it and how to further explore what those meant.
Considering how the game works nowadays, this would not work out that well.
This has been my biggest driving point for the 4th-spec suggestions since the start.
Druids have 4 specs because they despirately need a spec for each role.
They need a spec to Tank
They need a spec to Heal
They need a spec for ranged DPS
They need a spec for Melee DPS
They’re meant to do each of those roles so they have to have at least 1 spec for that role.
Hunters (myself included) would LIKE to have a 4th spec but in Blizzard’s eyes we don’t NEED a 4th spec. Our role is DPS and we already have 3 to choose from. We can’t heal and we can’t tank. Don’t get me wrong I’m not trying to say we shouldn’t have a 4th spec, I’m just saying that there’s a stark contrast between why Druids have 4 specs and why we have 3.
(Once again not trying to argue against a 4th spec, just pointing out why we likely won’t get one. )
@Odessina
If druids need 4 specs, then hunters need 4 specs.
Hunters need a spec to melee dmg.
Hunters need a spec to pet dmg.
Hunters need a spec to burst dmg.
Hunters need a spec to dot dmg.
That is an example of ‘Want’ and not ‘Need’. That would be akin to me saying
“I want a melee Mage so therefore Mages need 4 specs”
Now as cool as it would be to play a mage that uses conjured weapons (I’d play it.) It’s not a Need. Mages, like Hunters, exist to DPS. Unless the Dev’s want us to play a new role like Tanking or Healing we don’t need a new spec. We just want one.
I think druids got 4 specs because each one is so iconic in addition to what Odessina said. 2 of the specs are tanking and healing and they wouldn’t get rid of those especially because they are needed roles. The other 2 are damage specs but they are very iconic. One uses a cat form to do bleeds (well it used to) and bites and stuff. The other one is a owlbeast that has a bunch of armor and for some reasons casts the sun, moon, and stars on peoples heads. I pity the fool!
@Odessina
Nah. We need another ranged spec. I need another ranged spec, you need it too. Everybody here needs another ranged spec.
Trust me.
And you know why we need it? The same reason we need transmog. The same reason we need barbershops. The same reason mages need fire, frost, and arcane specs. The same reason hunters apparently needed a melee spec. The same reason they decided druids need to be able to do four different things. The same reason we apparently needed Vulpera, Pandas, Worgen, and four different kinds of Elves. The same reason we needed death knights and demon hunters. Etc, etc.
Because it would be both fun and cool. And because we DEMAND it.