No. It was advertised as being solo and for groups both. And I’m not doing them with groups of five. Usually just me. Sometimes one or two others. Never a full group.
I don’t see why this is an issue. The Delves have a lot of issues. How many people run them is not one of them.
They literally said they’re like scenarios. They’re Horrific Visions 2.0 with a smattering of Torghast.
Theyvsold delves as a solo progression endgame content that could be run as a group. The fact that its a lot more difficult solo than in a psrty completely defeats its purpose and is kind of scummy. The word solo never left their mouths whenever they were answering or promoting delves…
So what? I prefer M+, and will be enjoying spending most of my WoW time in M+ starting tomorrow. Yet I have run all but 1 delve solo; and that 1 I didn’t run was with 2 guildies who just asked if anyone was looking to run a delve to be social.
If you want to run delves solo, or play the game more generally solo, how does it matter in any way what other people are doing? Who would you be competing with if you are just looking for the challenge a delve offers to care if technically grabbing 4 other players would be “optimal?”
Show me a single Blizzard quote where they said solo would be the easiest way to run a delve. That’s fine if you think it should be, but you are just simply making up the conclusion you want to draw.
The point is that up until this point, all solo content that awarded gear capped out FAR below where delves cap out. Most solo content in WoW is less difficult than normal raid, and generally the most challenging solo content was for achievement/cosmetics/bragging rights alone.
Delves create a progression avenue for groups as small as a single player that offer high end gear as a reward. We’ve never had that in WoW before. Unless you are someone who feels group content should always be king and that solo players should always play second fiddle, this is purely a positive for the game.
That’s the flaw of the system, its more OPTIMAL to do delves in groups, it should be equal both solo and group play. Delve were meant to be solo focused to begin with. Even you recognized the problem of the system right now, i’m not talking about ppl being bad, ppl were always bad, pug raid and M+ and there will always be bad ppl, but those content were designed to be group focused, so imagine if you could solo those contents and playing it solo was the most optimal way.
Solo was the MAIN focus of the system, groups are the OPTIONAL focus.
I know that, that’s why i’ve said it lol
The problem is, we already have those systems, there’s no point in doing a new system for 5 players if we already have dungeons, they should make both solo and group play optimal, right now is more optimal to do delves in groups of 5
Anyone can solo a T8 bountiful, but it’s way more optimal to do it with a group and that’s not right
If you can’t read what i said don’t reply to the topic, i literally said i did 20x T8 bountiful delves across my main and alts already lol
It’s not about being able to do it solo, it’s about group play is the more OPTIMAL way of doing it.
I’m part of 90% of the Wow communities around reddit, discord, forums etc… I don’t have concrete data yet (still gotta wait for more hotfixes to see if this will change) but the number of people that stopped doing it solo and started doing it in groups of 5 just to be done with it have increased in a monstrous pace after they hotfixed and screwed even more Brann and the scaling of mobs, and if statistics taught me something is that when you see a pattern like that changing the way people play such content, is that Delves are going to become obsolete very fast after M+ launches, ppl are just doing it fast in groups to fill their Great Vault and then they won’t touch it anymore, there’s a flaw in the design of the system that MUST be fixed before it’s too late and the new thing is abandoned like a whole lot of new systems from old xpacs.
Exactly, the main purpose of the Dungeon system is to be played in groups of 5, you can solo some when you are overgeared etc but the main purpose of it is to play it in groups
Now the main purpose of DELVES are to be played solo, you can play it with groups sure but if the OPTIMAL way of playing delves are in groups of 5 why make a system that it’s basically the same as Dungeons? It’s redundant, it’s flawed, it must be fixed.
Then just delete Dungeons and Delves are going to replace it, there’s no logic to have both systems at the same time and waste resources maintaining both, it’s redundant.
The MAIN focus of it is solo play, the group play is a MINOR focus.
Finally someone that understands it, the problem was the marketing and the way they tried to sell it, and the way it’s being executed.
I’m not complaining about challenge
I’m not complaining about giving options to people, anyone do what they want
I’m complaining about the marketing and the way they tried to sell Delves as a solo focused content with progression, with optional group play, and the way it’s being executed is the contraire, is more optimal to play group and optional and not optimal to play solo
Jesus Christ people can read but can’t comprehend simple words zzz
It’s not about being easier solo, it’s about selling delves as a major solo focused content when it’s more optimal to do it with groups. It’s not rocket science…
You’re missing the whole point of the topic and the conversation, we already have a 5-man group content with end game rewards, the group part of delves are the optional and minor focus of the system.
Delves were sold as a new content focused on solo play that you could get end game rewards, but right now delves are a new content focused on group play that you can get end game rewards, we already have a system like this called Dungeons and M+
At the very least should be equal and right now it isnt. Again you dont advertize endgame content for solo players to then have it be 2 3 times more difficult than running in a party. Makes no sense. What was the point then of delves if they were gonna end up being smaller dungeons that would always be run as 5 because its easier?
If you wanma run with your friends go for ir, but it cannot be easier than going solo thats for sure. Its cheating a flawed system
You’re BOTH WRONG! Or both right. Probably both right. I think one thing that history has shown us repeatedly is that once a creation gets into the hands of the masses it inevitably grows beyond the creator’s intent. Not saying it is a good or a bad thing, just saying it happens.
I think we can all agree that currently WOW does offer gameplay for solo and groups. Sure M+ is strictly group. Raids, LFR, Dungeons same. But there is also plenty aimed at the solo only player. And there are delves and follower dungeons for which grouping is optional. Not perfect, but it’s there.
I keep seeing this posted by everyone except the people who are selling delves. This is what they post.
Bring Your Friends or Go Solo
Along with your NPC companion, Delves can be explored solo or with a group of up to five, with any combination of classes. And, since they take 10-15 minutes on average to complete, they’re ideal for players who want to experience a meaningful game progression without significant time commitments.