15 minute games? jeeeeeez man that sounds like very little conquest per hour at that rate =P
Hard disagree. Above 1800 most matches are 5+ mins and thereâs nothing fun about knowing you need to autopilot until your kill condition. Having games have a chance to end pre damp makes it more exciting for both viewers and most players.
Do you represent all high rated players
Having games have a chance to end pre damp makes it more exciting for both viewers and most players
Thereâs always a chance for an RNG crit or someone not trading a CD correctly though which can open up a kill window
Or one of the many broken abilities just randomly one shotting someone
Only one question⌠when will they do something about the boosting making it hard for teams not boosting.
What happened to me combat review:
Ret has casted wings
finalverd crits for 19k
judgement crit 8k
judgement crit 5k
judgement crit 7k
final reck hits 18k.
You died.
Id add onto that with why no damp in 2s. This could potentially fix the hybrid healing issues aka ferals, enhance, rets. It seems like everyone is a healer now of days its just stupid. Forbid your a class that does not have an on call heal.
Do you represent all high rated players
You know thereâs this thing called talking to one another and sharing information
Also games going long that are intense back and forths when anyone can lose is one thing but having a match where you actually just cannot die until 10 mins at least have passed is pure misery
Why pvp rated content allows players with a greater rate in one bracket play with the same ilvl in other bracket.?
For example⌠You have a player who reached 1800 in RBGs and have 0cr in arenas. This player is 220ilvl and will be playing against lower ilvl players in arenas. The results is that this player is going to win 99% of games while fresh 197 pvp players who choose to do arenas are going to loose 99% of games.
Rated pvp content should lock ilvl in each separate bracket. Still your high ilvl gear will be useful in wpvp(which need some incentives).
Randoms BGs are a big problem for fresh characters. In my opinion they should lock randoms BGs(not epic) at 201ilvl. That way fresh 60 players are going to have a way to have fun and reach ilvl 201. Casual pvp players are going to have fun in randoms BGs cause they are actually not going to be one shooted.
In resumen a simple downgrade to ilvl in each respective pvp content will stop boosting, will allows fresh 60s and casual players to enjoy BGs and will drastically reduce the number of people complaining in forums.
You know thereâs this thing called talking to one another and sharing information
Just found it interesting that heâs implying that âallâ higher rated players prefer short/quick games
I enjoy a well thought out game where you have to properly trade cool downs. Sometimes it only takes 5 minutes to get a kill, sometimes it takes longer based on the comp
I donât think they should redesign arena so games are supposed to be shorter than they are now though. Again, thereâs not many damp comps this season anyways
I enjoy a well thought out game where you have to properly trade cool downs
You can do all this in under 3 mins. Definitely within 4-5 mins. No reason for an Arena match to last longer than 5 mins.
Alright, heres my serious questions.
Why did you have world pvp quests than functioned great, then turned around and made 5 different areas with world quests (effectively reducing the chance of world pvp divided by 5âŚ) while not even giving us a decent world-pvp-quest mode. Did you really think the maw was going to carry the wpvp population? You canât even stay in there more than an hour at a time. Feels like a swift kick in the balls. We really need one of the original devs backâŚ
Next question, more of a statement, I donât gotta ask when its the truth but.
There is still too much ârpgâ in the arena due to gear gap. It doesnât make for the fairest of matches. Old newâs so I wonât elaborate too much since thousands of players already have made the argument for me.
Next question. Why do you keep fâing with rogue covenants? Everytime I log on my rogue I get this compelling feeling to constantly re-cove for different parts of the game. Lame.
Next question. Why is it 17 years later and you still have way too much power in racials? Itâs simple, give us the fourth pvp talent and put all the racials into it, and give us NEW, FUN, ENTERTAINING RACIAL CHOICES that have literally no impact on performance would be incredible and would really help modernize the e-sport side of the game even more.
I am seriously tired of having GIANT shoulders on my orc rogue. Thatâs not sneaky at all.
Why are you giving out stupidly high MS abilities when years ago Blizz admitted that anything over 25% was rediculous (they were rightâŚ) Seems like a complete lack of understanding of your own game and seems like your so out of touch with the originality of the game.
Why the hell canât we have massive sockets anymore. It was so awesome to have control of your major stat. I met this hunter in Wotlk who designed his gear to be for world pvp and dueling. He was a surival hunter and gets like 15% more stam so he used all stam sockets, and was literally the only hunter on the server I couldnât 1v1 on my rogue. At the time I believed in âcookie cutter or gtfoâ but after I met him, I changed my mind and never questioned someones theorycrafting without doing my own. Another cool concept that seems to be removed for no reason.
Also lol at making inscriptioning a shadow of what it used to be.
More engineering tools please, kind of lame Iâm only and engineer for the AH. Also why tf would you make the AH engineer only when you know how that will result.
And finally, there is still no âpvp onlyâ clear path. Pvp leveling sucks, getting gold from pvp sucks, world pvp sucks, pvp still feels like a âside-gameâ of wow instead of a optional path that can be played for us retired-pvers with familys now who donât have the time for pve so we just log in for the hour or two of pvp. games 17 year old guys, why do I have to keep reminding the devs that this game is way too old to be forgetting things like this⌠Youâd figured wow would mature up but no they are too busy designing a system to keep you pulled in for maximum profits instead of working on being âgenuineâ.
Also where tf is the pvp hangout room in oribos? Canât duel or congregate with the pvpers unless you go find a sargeras/tichondrius player, join their group/phase then go outside ogr. Otherwise walking outside ogr for a duel is like rolling the dice, and in general I almost never see anyone out there.
The no dueling areas is MASSIVE to me. Dalaran sewers is where I learned how every class micro manages their defensives, and helped me learn the âvisualsâ of specific buffs/debuffs to watch for and helped me learn to pay attention to the graphical animations closely of abilitys. Itâs where I learned I could vanish as soon as death coil hit me, to avoid it, and eating his cooldown (back when vanish could spell batch dodge). I also had some of the best conversations with people in the dalaran sewers, and always tons of drama and smack talking and people dueling for gold and bets. Was always an enjoyable place to be. I remember logging in wotlk with literally nothing to do on my rogue, but chil in the sewers and being social. Think about all those players standing around everytime you visit the pvp vendors. Imagine if all those players could participate in being social by dueling. Right now it feels like a herd of cows standing by the vendor. 50 people standing around and not a word to be shared.
The social aspect of wow is hurting really bad right now.
Great post!
my serious question is what is blizzards plan to deal with people intentionally tanking to <1000cr / mmr with 1 partner with 2400+ cr to farm glad wins
I enjoy a well thought out game where you have to properly trade cool downs. Sometimes it only takes 5 minutes to get a kill, sometimes it takes longer based on the comp
Cool so like this isnât necessary for the majority of deep dampeners, thereâs no back and forth you just have to be semi conscious
Also you can have an intense back and forth game thatâs 3-5 minutes with far more happening, instead of stretching everything that could occur over some 15 minute period where almost nothing happens lol
I guess some ppl rlly r wanting BfA classic
Ya him and that eu dk can team up for bfa s2 classic 15 min worthless games where they have enough time to look at keyboard and see they have them in the right position
Hey man that was the highest skill in the game!! Really hard to stay awake until 40% dampening
Also you can have an intense back and forth game thatâs 3-5 minutes
But then you can only use cds once or twice? Pretty lame IMO
Why call them cool downs if the game doesnât last long enough for them to âcool downâ?
Also, damp is the main strategy for a lot of comps. Youâre basically just saying you want some classes to be unviable in arena
Why call them cool downs if the game doesnât last long enough for them to âcool downâ?
Not many cds are 5 min cds
Also, damp is the main strategy for a lot of comps. Youâre basically just saying you want some classes to be unviable in arena
You havenât played arena long enough to think thatâs the case whatsoever. I prefer diversity. You are naive enough to believe that requires 15 minute games because you have little experience playing the game to see how far itâs degraded in this manner.
You enjoy so much value on CDs that you also are missing all the time inbetween, which makes the game incredibly dull outside of them.