It's time to fix Spell Reflect and Spell Block

If you’re going to troll my profile, do it correctly. I’ve said on more than one occasion I mainly play on EU. I’ve completed Zek already.

I know this thread is a few months old, but there are some misconceptions with Spell Block that I feel I need to clear up.

First of all, when you block something, it does not prevent all damage as some people seem to think; it just mitigates the damage by a certain amount. You can think of it as an additional armor on top of your armor rating. You can see this by putting your mouse over the block percentage stat. There are actually two stats related to block: block percentage and block value. Block percentage indicates the chance you have of blocking something. Block value is how much the damage is reduced by.

Secondly, Spell Block just says, “You are able to block spells for 30 sec.” It is a very simple tooltip because its function is very simple. Block normally only works on physical attacks. So with Spell Block, it works with magical damage as well.

Your block chance at any given time is the same chance that you will have to block spells with Spell Block up. So if you have a 30% chance to block, you will have 30% chance to block spells. If you have 100% block chance, you will have a 100% chance to block spells.

Spell Block does not require Shield Block to be up, but when Shield Block is up, your block chance shoots up to 100%, thus you have 100% chance to block all spells during its duration.

But once again, block is not an immunity. It is simply a form of mitigation. The damage from the spells blocked will just be reduced by your block value.

I appreciate you coming in here and making this comment. Indeed from testing it seems that the ability works the way I want it work (completely blocking a non-channeled nuke) at me, but ONLY when my shield block is up.

If I use it sans shield block, it doesn’t mitigate any magic dmg at all or it’s very minimal.

This still speaks to my point that the tooltip needs revisions.

I am still on the hill that Spell Reflect is STUPIDLY implemented in game and this all came to a head when some 580 prot warrior killed ?? Zekvir on week 1 of the season by essentially reflecting Enfeebling Spittle on to him. While I can see why Blizzard decided to remove the abilty for a prot warrior to do this, they essentially prevented Spell Reflect from working at all in there.