People keep saying this, but it’s completely hyperbolic.
Aug isn’t causing huge imbalance issues in 5 man content… It’s just not. It’s creating a larger delta in the meta (in concert with other VERY strong specs) that already existed. Nothing needs to be designed around them because they aren’t inherently changing five man dynamics.
They’re simply providing enough of a boost to unlock higher keys for the upper echelon than we’ve seen before, which is not all that shocking for being the first spec released in an expac that’s already in-flight, especially given how they work.
You just explained every raid and m+meta that’s ever existed in this game, lol. This applies to any spec at the ultra top end; that’s inherently how metas function. They also have enough in their kit that’s unique for there to likely ever be “zero additional benefit”.
Outside of the ~3400+ players, the demand for augs in groups is largely a community perception issue. You can find +11s that say “need Aug” that don’t even know what they’re talking about.
If they bring them down enough, they may not be so strong that they’re an intrinsic part of the meta…
Neither are enhance shaman, fury warriors, survival hunters, protection warriors, and many more specs that are completely capable of doing very high keys but will never see the light of day in the bleeding edge groups. It has quite literally ALWAYS been that way.
That said, anyone that enjoys playing them and plays them well will be more than capable of doing whatever content they want.
I would encourage you to listen to some top streamers like Max discuss their impact on the game, and not the echo chamber of these forums.
They need adjustments going into next season, I don’t think anyone denies that.There are a lot of ways to mitigate the extra strength they have, and they’re already starting to do it on ptr.