Its balanced out, tokens only come into existence after there is demand for gold, no demand for gold = no tokens bought for $= no incentive to farm, the system balances itself out.
gold selling most certainly was and I believe still is big business in wow, even with the existence of tokens. Its not some small outlier group of people that bought gold before tokens were around
LOL, what do you think people plan on doing with the gold they buy? Sit on it and admire it? Its the people that have far more than they can use on sinks that spend gold to get tokens and its the people who still have sinks to spend on, or at least cycle through the AH for the tax that buy the gold.
This makes literally no sense at all holy crap. There is always a demand for gold genius. That’s a part of the game. People always want gold, people will always go after gold. They always have and they always will.
It most certainly was compared to wow tokens are you actually joking me? Ask 100 people on WoW right now if they ever bought or sold a WoW token, and then ask those same people if they ever bought gold illegally and see the difference. This is common sense.
They don’t use it on gold sinks most of the time??? DURRR?? Yeah they will spend some on gold sinks, but you know what it’s also used for most of the time??? GEAR! You know where that money goes when you buy gear? TO THE ECONOMY!! YAY!!! Now take this on a large scale, now everyone on average has more gold and that’s how you get something called INFLATION!
maybe you should go dig up some of those early gold selling articles and the millions of dollars in revenue those companies had so you can stop believing that no one bought gold back then.
Yes the expert on nothing making up more “facts” about why people buy gold. Even if all the money were to be for buying things off the AH it still gets more gold out of the game than otherwise making a win overall.
No you point to an event and draw MASSIVELY unsupported conclusions from it.
Like a 30k “jump” when destiny 2 came out despite the fact that it had been growing before and after, happened right before Antorus opened and the fact that after the release of destiny 2 you actually saw one of the biggest short term drops in prices before rebounding.
So linking to an article that makes a claim is pretty poor proof when the prices are easily checked.
Also you ONLY have the variations in price you have none of the other things you would need for that to actually do anything to support your claims.
I gave you two references that massively supported my conclusion actually. Nice lie again though LOL
That’s why the jump is important in this one smart guy. It was unnatural, the climb it had was steady and then it was a massive jump. I don’t expect you to understand it took you this long to accept there was a jump even with the picture linked to you lol.
What? Linking to an article that supports my claim with the data linked in the article that proves it is poor proof??? Lol dude you have to be trolling there’s no way you’re that dumb man come on.
I have the variations in prices for multiple non WoW related events that caused the price to go up… that supports my argument and it is no longer circumstantial.
And like I said before honey bear, all the evidence is on my side, until you have something to support your claim, you got nothing. It’s fairly clear there is either no evidence to combat what I’m saying or you’re too dumb to look it up for yourself.
You do not understand evidence clearly, also the price DROPPED after destiny 2 dropped, the growth was NOT consistent you saw similar jumps right before all the raid releases in legion, which was also when d2 released.
You claim that more gold was generated because the price increased, yet all you have is more gold was spent on buying tokens at that time… that does nothing to show gold on the server especially since most people had significant gold stockpiles before tokens were announced, to where people would drop gold cap to buy things off the BMAH.
Honey bear idk how many time I have to tell you unless you provide me with something your worthless talking to. You’re a nobody sweetie pie. Come back when you have a link. And of course the price dropped back after it was released because people got the game they wanted you actual inbred lol Jesus Christ
I am not making a claim I have no burden of proof, thus I do not have to provide anything.
You are claiming that tokens increase gold production by causing most(you actually said everyone which is stupidly easy to disprove) people to farm more gold.
The only thing you have shown is that token prices go up at certain times.
All you know is there is some supply and demand algorithm that controls the price of the token, but you have no actual understanding of how it does that.
You have quite a lot of information that you would need to show to prove your claim and you have provided one piece of evidence that doesn’t contradict your claim, and an article with some speculation in it and provides even less information than you did.
You have done nothing to show total gold on the server increasing you have done nothing to show that farming increased after the tokens, you have done nothing to show what caused the increase in token prices(speculation is not proof) you have done nothing to show behavior changes in players who sold or bought tokens.
In short you have provided next to no reasons for anyone to believe your assertions…
Please, please, please take some time to learn what makes good evidence and poor evidence, there are lots of great resources out there and there are too many people who do not understand these concepts which is why we see things like flat earth and antivax movements growing in size.
It shows that tons of players were using the service and not some super small group of people like you claimed, but nice trying to move the goal posts
I didnt make up any facts, I merely pointed out that yours are wrong. The conclusions you draw from data available give me good entertainment so keep them up please.
I’m not moving the goal post at all. I have said this whole time, that compared to the amount of people who use wow tokens, the people who were buying gold before that were a small group. WoW had 11 million players at one point, of course a small percentage is still going to be a massive amount of people. 1% of players doing it once a month would still be like 10 million a month. That’s a small amount COMPARED to what the token give. If you think I moved the goal post you’re just too dumb to comprehend words.
Lol the conclusions I draw up that has data that completely supports it entertains you? Well I’m glad it does. If only you were open to being educated you might learn something on here.
Everything I said was factually correct and I have data to prove it. And you have "NU UH"s and "U WRONG"s, with nothing else.
Yes you are indeed very amusing, the reasoning you use is obviously flawed and your unwillingness to incorporate new information into your thoughts combined with your name calling because youve got nothing else you can try is most entertaining.
Give me some data or maybe some logic on how it’s wrong, beside just saying “THAT’S WRONG THO”. You keep saying it’s wrong, but that doesn’t mean anything when what I said is literally supported by data. You have to disprove the data or provide some counter that supports how you think I’m wrong.
Until you do that, I’m just right dude there’s nothing more to it.
While I completely agree that these things were all terrible for WoW’s economy and should not EVER be in classic, I definitely think there were some worse offenders:
Mission tables - Easy, fast gold with no player interaction required.
World quests/dailies with high gold rewards (500+ in legion)
Less required enchants/gems/consumables in general combined with more
common/readily available materials to make them.
Personally, I’m hoping for a classic WoW that is as close to #nochanges as possible. I would be extremely disappointed if WoW tokens are in any way made available through classic.
You’re missing another aspect to it though. The gold sellers. Tokens transferred the farming from gold sellers, who saw a dramatic drop in gold sales, to the players.
One of the reasons for tokens was to combat 3rd party markets. Blizzard spent a lot of money going after resellers and bot developers before figuring out they could just beat them at their own game.
The inflation of WoW tokens had nothing to do with an influx of gold either. It was the ability to transfer tokens into battle net accounts to spend in other blizzard games. This gave people with lots of gold already, and who couldn’t apply anymore tokens to game time, another incentive to spend gold on tokens.
I started the game 2 weeks after launch, and played for years with the same guys. These guys amassed millions in gold because there was nothing to spend it on. We had alt guilds just for bank space because we’d ammassed so many resources over the years, and we couldn’t sell the stuff fast enough. Guys were sitting in the auction house for months and months, buying and selling stuff; then complaining there was nothing to spend the millions of gold they had.
Where does all the gold come from? Blizzard. My current alt is level 75, and has made over 5k in gold without putting in any effort. Just from quest/ dungeon rewards and vendoring gear. The proffesions are pointless to level; so no reason to buy mats from the AH. Gear is pointless to buy on AH because you’ll level out of it in an hour and the game throws rare/ epic gear at you by the truck load. You no longer buy class skills. The only thing to spend gold on is riding skills. PS: mounts are account bound, so you’re not sinking gold into mounts for alts anymore.
There is only one reason to not have tokens in classic, it will be a separate economy from retail; with no abundance of gold to spend for quite a while. The value of a tokens wouldn’t be worth spending cash on for the guy that wants to sell them for gold, and especially for blizzard who allows you to convert them into battle net balance.
2 million people are playing a game that throws gold at you buy the truck load, while sharing an economy with no significant and steady gold sinks after 15 years, and a bunch of you think it’s tokens that cause inflation. You’re absolutely wrong; it’s the game doing it itself.
If one feels that gold has become more a burden than a boon, there is the ‘unrealistic’ option to click on your purse and purge x amount of money. 45m bogging you down? Turn it into 4g2s1c. Money wasted into the wild cannot be picked up by anyone nearby, thus creating a less complicated arithmetic on how much gold is in game. Just a thought…
The thing that ruined the economy was the Garrison in WoD. Every single player had access to any resources they could possibly need, regenerating at a steady pace every single day.
The lack of end game content meant many players were simply logging in to multiple characters each day just to collect herbs and ore, and then sell whatever was produced. Mission Tables allowed for players to generate income literally from nothing, and the scrapper meant finding rare and expensive things to sell with almost no effort.
Many millionaires were made off of WoD garrisons, and the economy has been unstable ever since. It’s the reason why Blizzard has added reputation mounts which cost hundreds of thousands of gold, and luxury mounts that cost up to five million.