To be clear, if your mmr is below 1900, then you are below the median player who is actually pvping.
I don’t wanna repeat everything bulgegogi said, because he’s right and did a good job explaining things, and honestly I’m more than a little tired of explaining how MMR works 100x (last time I did I had someone try to argue that a bell curve wasn’t a normal distribution and told me to “do my own research”).
^this basically.
Also, if everyone is starting at 1900, you need to lose more games than you win to have your mmr lowered below that.
Yes, cr=/= mmr (and for good reason because people shouldn’t automatically be r1 because they win their first 5 games, but also we don’t need r1 players to kick every single other player in the head on their climb up the ladder), but one of the biggest reasons for tbat is people just don’t play enough games to find their true mmr.
Most important part. I genuinely believe well over half of players that do rated PvP as their primary content get 2100+
The 10% get rival stuff is really ignoring a lot of factors and anyone that’s been in a 2100 shuffle lobby knows that you are not witnessing the top of the class
Your MMR is much more based on what your current MMR is and your opponents MMR, rather than winning or losing more games, although winning or losing games does play a role in who your opponents are.
I’m tired of explaining this and I said I wouldn’t because I’ve had to do it a million times. This is my last post on the subject.
On a side note, they need to make it so if you have 1 class at 3k, and you level another one of the same class and spec, the new one with 0cr needs to have the mains 3k mmr.
I just watched a priest get 6-0ed by meep on his 37th MW monk for views, sad times for the guy.
Combating smurfing on an MMO is incredibly hard. That’s why PvP shouldn’t be taken so seriously. Unironically, it’s one reason why it’s not taken seriously lol. Most people are smart enough to realize it doesn’t matter and they move on. The people left are who enjoy it, or just want rewards/achievements. Not many people are willing to actually get good at it for the sake of competitiveness.
This poor guy was just trying to get his 1800. It’s worse for healers because quite often they go 3-3 and then they get got by old mate for the lawls on his 400th alt.
I’m literally helping someone who has 600 rounds at 1400 in shuffle do a work order right now. These people are just so out of touch and it makes me upset.
They’ve forgotten how to be the new guy in something.
This. I was 5 pts away from 2.3k this morning (late night queues – BIG mistake!!!)
and now since my MMR is less than 150pt above my CR, I lost 7 pts. I’ve decided hitting 2400 will hang my thread on quitting this game after the season, because I don’t want to waste any more years (14 so far…) trying to chase goals I set for myself, which people call normative ranges in these online-ego-pretend spaces, but in reality cannot be achieved unless by some trickstering or luck or very intricate knowledge and manipulation of complex systems beyond natural competition.
These arbitrary factors and exploits are why people quit in droves, including my own guild, friends, and even top RBG guilds I was in over the years.
We truly need, even another 100 MMR injected, literally ANYTHING, to dislodge the boosters, even upwards so they don’t gatekeep the bracket. I just really wish to see something done before the “two weeks left” announcement makes people panic-queue.
Alas, we have a month of Plunderstorm coming in as well.
Literally anything to deliberately ruin retail since WoD, amping up since Classic. And they’re doubling down.
I won’t buy any claim that this is a coincidence.
This is a test period for the game’s future. And so far, I think it’s failing. At least it is failing me, and I finally see what my friends have been trying to get me out of for a few years. Addiction psychology and FOMO is all that’s in play here.
It’s not going to last much longer, because nothing built on fakery and dishonesty does. I’m done zealoting for this game. Win or lose.
The thing is, you used to be able to respect a player precisely because of the armor they were wearing. But as time goes on, you can less and less tell whether their spec could oneshot for 6 weeks, or they got carried, or just extremely lucky because they had 24/7 to spend in queues Again and again I give the example of my Lock friend who for a fact is a better Arena player than me. One season he got 2400 and the next he just couldn’t. No matter how much he tried. It was beyond control. And that made him quit, sadly. This is how the game loses more players lately.
Ye, it’s unfortunate how much it all depends on participation and how much inflation they tend to add. If you’re at 2300 now, it’s possible you can still 2400, but I think the issue here is that it affects you a ton and you wish that it wouldn’t. It might be a good thing to not even care if you hit it, or not, and have fun.
You’re absolutely correct, and I appreciate the time and grounding feedback.
No matter that I just fell short of 2300, I can surely get it maybe if I sit a day or two (so I have 150 MMR over my CR lol) and then just play with the goal of “in this match, what can I do to absolutely dominate?”. If I just look at it as improvement, and ignore the number, then naturally if I have a positive ratio, maybe some win streaks, I’ll climb
I hope people will be able to achieve their goals, and that hopefully Plunderstorm won’t hurt the participation too much. In the worst case scenario, we will (hopefully??) have a week or two afterwards to all push together and un-clog the ladder upwards!
Yup. They’re going to need to add inflation otherwise some people will sit and get r1 titles like the people in sinful in Shadowlands. Avoiding a situation like that would be good, imo, and I doubt they’d make the same mistake twice.
I personally think you’re safe and will get it. If not, it’s not the end of the world. You’re already doing really good.
i played an alt from 2k to 2300 cr last win 2480 mmr and it was the same folks i usually see on the final stretch. i dont think this season is as deflated as people are saying. mmr is moving pretty good actually
fast qs too. lots of rogue/aff which is disappointing tho
It is inflating, yes, but there are several MMR “Hells” that people are stuck at. I’ve personally faced the same teams at 2.4 for the last 2 nights and it basically amounted to coordinated premades gatekeeping the coveted ranks (1.8, 2.4), which undoubtedly lead to a lot of frustration and waiting til the final push.