And that was a bad decision. Hard-locking characters into factions works fine in RTS games, but not in MMORPGs. EQ’s factions were far better explored and defined than WoW because they were mercurial and you could work your way into their favor… Or disfavor, if you wanted to make sworn enemies of a group. As opposed to being forced to fight characters that would be your friend if only they chose to wear a different color that day.
Debatable. Pandaren are my favorite race in this game because they actually reflect a proper introduction and choice to join one of the factions. It would be even better if you didn’t have to pick Horde or Alliance, and could instead remain neutral, but again, it would require the Vanilla code to get a rework.
Literally the reason why the game was so popular and how it entered pop culture and into the zeitgeist
Everyone back then new horde and alliance, there was no gamer who didnt.
It was literally like a sports team and how you choose one side to support and made players engage and identify with the factions
It build and shaped wow success, but you, are saying it was a bad decision, 21 years later, after the game overjoyed in the success build by the factions
Cant make this crap up, thats why i love/hate the forums
After legion everything is crap, there is no debate to that, we got BFA and shadowlands as combo for worst expansions in terms of lore and DF and TWW are not far behind
And that made then the least playable race exactly because people struggle to identify with then and by being neutral they just dont fit the factions very well.
I am advocating for playable High elves and Amani. If Blizzard just invested little time there. Just look what they did with the Haranir. To make the races distinct enough by using old model. Two problems solved at once.
Yes, you’re right, WoW rode the Warcraft IP to success. After all, Warcraft was a hot property at the time and getting to explore its world was a tantalizing offer, much more so than the world other games like Shadowbane or EverQuest had to offer because they didn’t have three games worth of popularity behind them.
It also helped that WoW was much easier to get into and far more transparent than most other MMOs on offer, giving it a mechanical edge as well as a stylistic one.
And a lot of why those expansions are so hated are not just that they go to weird places lore-wise, but they also drag along the PCs on story paths that no one really wanted to explore. Horde PCs were made into complete monsters and Alliance PCs were made into hapless victims; neither satisfied the ‘heroic fantasy’ WoW was pushing.
And? I’m not playing the race to win a popularity contest, I’m playing the race because I found them far more compelling than ‘me Orc, me Horde, that just how it be’. Pandaren offered an actual philosophy for joining either the Alliance or Horde. Did you value immediate action in the face of a complex problem? Ji’s your man. Do you prefer to look over a situation and try to find the best possible solution at the cost of immediacy? Aysa’s the one you want to work with. The best part? They were both empathetic in their approaches and players could understand both parts of the philosophy, and their separation wasn’t hatred, but a desire to help in the way they find most effective.
Far more intriguing than ‘BLUE/RED MAN BAD, KILL FOR THE WARCHIEF/KING’.
Both trolls and NE lost things as they became the 2 races. NE lost fur, quills and tusks. Trolls kept the tusks, ditched the quills and fur. Both NE & Trolls lost the nature connection their bodies had that Haranir have (such as vines around the neck) Trolls and NE are 2 separate divergent species with a common ancestor.
You do not go to follow up your faction, with the race you play with, with characters you can sympahtize and identify with
You follow a pre-determinated avengers assemble team that blizzard handpicked
Tell me what main story the pandaren were part with besides their starting zone
Zero.
not even in pandaria they had any importance, exactly because they are neutral and the factions work in a system of kill your enemy, it just doesnt work well when pandarens are killing their brothers just because they prefer red or blue
Thre is far more to than that what you try to make it look like
Of course you would need to understand the lore for it.
Everything you said was wrong in a evolutionary process and also doesnt make sense with their appearence neither how the lore frame then.
It makes more sense that furry elves were night elves that mutated by nature magic
Which actually makes sense
Night elf + sunwell = blood elf
Night elf + nightwell = Nightborne
Night elf + fel magic = Satyr
Night elf + nature magic = Harranir
But for some dumb reason, blizzard want to pretend they are ancient and older than they should be
Unfortunately I think this is just the way it is now. They don’t really have the budget to do big xpacs like BFA anymore with faction specific stories and zones. Shared zones, shared hubs, shared stories is just the way it is going to be for now on.