Guys can we like have an item for EACH type of Archaelogy that forces only the digsites we’re after (like you did in MoP with the Mantid)? Also for the love of all that is holy, can we have bad-luck protection on the rares being generated? It’s worse than 1% Mount Droprates. I’ve solved over 100+ Tol’vir excavations now and it keeps cycling through the exact same commons. I just tested it tonight with 44 new solves and not a SINGLE rare dig came up.
How many Castles of Sand does Blizzard expect me to solve before a player gets ONE Rare Dig? 200? 1000?
This is situation and horribly managed profession is also not helped either by the price-gougers that buy up all the Tol’vir Hieroglyphics and then reset the price at 4500+ per Hieroglyph because they can and because Blizzard has created a bottleneck they can exploit. Can we please get 4 simple fixes for Midnight?
A.) Relic Crates Warbanded not Soulbound.
B.) Bad Luck Protection. If you do 25 Common solves, you should automatically get a Rare immediately after.
C.) Shared Rare Progress on all characters.
D.) An Item for each class of Archaelogy that lets players target certain digsites.
As it stands I really do not want to level Archaeology again because I’m worried I’ll get another Scarab Pendant or Monkey Paw before the things I really want (and that I have been TRYING to get since Cataclysm) drop.
Oh I know. It’s still abysmal however and needs serious changes. 1 Solve for 5 Tolvir fragments is not good or even remotely fair. They talk about ‘respecting player time’ but then leave this untuned 3 expansions. I for one am getting to the point of burn-out where I am heavily tempted to throw in the towel and say “screw this game”.
That’s about how tired and over archeology I am. It’s been a grind for some types and a cake walk in others. Especially since Kalimdor has a lot more variance than Pandaria in what you can find. We. Need. Bad. Luck. Protection. Yesterday.
Unfortunately, archaeology has been forgotten by Blizz. They want to do something with it, but they don’t know what so they just haven’t bothered keeping up with it.
I understood why they didn’t do it for the Shadowlands (even tho they totally could have) but the Dragon Isles and Khaz Algar would have been great for archaeology.
Archaeology in general has sucked for a while, Blizz stopped adding new dig sites with new expansions and I am still looking for that wascally black bug mount. (also need to work on fossils, missing that raptor mount)
Quietly slipping in a new ultra-rare solve to one of the old cultures and waiting to see how long until the community discovered it existed would be just plain evil.
(data miners would spot something like that immediately, right?)
Hopefully they won’t remove it outright because they would have to make all mounts, all pets, and all items available by other means and big changes have caused bugs and problems in the past.
Another 50 Tolvir Solves and despite Blizzard saying repeats are not supposed to happen with rares on the solves, I have gotten duplicates. Sometimes even back to back. At this point, this comes off as a basically a gambling game rather than something you can make progress on.
This isn’t even a gold sink. This is absurdity incarnate.
They call the Corrupted Ashbringer prestigious but I’ve been solving relics since 2014 for gosh sake. That’s 11 years for context and 124 Tolvir solves total.
That seem way, way, WAY too excessive.
Edit@2:56am: …Just got the Staff of Ammunae, which was honestly the one relic I didn’t want.
Hopefully that’s out of the pile now.
As far as I’m aware, the Archaeology profession was abandoned due to low player participation, so they’re pretty much never touching the profession again aside from any needed bugfixes.
I really miss archaeology. It was a fun little side activity… the new weird elemental digsite balancing and doom google madness or whatever they tried to replace it with in dragonflight was a buggy, ridiculous, convoluted mess. Not fun at all!
It’s actually kind of mind blowing that someone thought this was an improvement and good enough to drop into the live version of the biggest/ most popular MMORPG out there.
So I got some interesting information from a GM today. It seems what some websites were reporting back in Legion about ‘bad luck protection’ being extended to Archaelogy was a straight up lie. Get ready folks. Here’s the pure insanity in the workings behind ‘modern day’ Archaeology.
GM Ticket Direct Quotations:
Here was the GM Response. Props to the guy for being a professional.
Would of been nice if they could actually do something like older GMs used to.
So there you have it. It’s basically a loot box concealed as something else entirely. Buyer beware. Posting this so others know what they are up against on this profession that should of been updated at least 5+ years ago. All in all, very predatory game design IMHO.
Blizzard should reduce the bullcrap by adding other “Relic Finders” like they did the Mantid one in MoP. That would at least make this a minor bit more enjoyable and not a random shot in the dark. Especially if the player is shooting for Tol’vir items.
God, I remember how bad that sucked when I was farming up the Ultramarine Battle Tank. I was telling a friend, “God, archaeology sucks so much it’s making me want to quit WoW.” Then I got it like one or two digs later.
AND sold the little hand pet I got from it that plays rock, paper, scissors if someone else has it, for a hefty sum on the AH.
I still RARELY see anyone else have it the mount. AFAIK, still the only useable AQ mount outside of the raid other than the black one, and I was too much of a newb back then to have my character leveled up for the gates of AQ event in Vanilla.
Just dumped 40 more Mantid Artifacts, and wasted 20 Tolvir Hieroglyphs.
That’s… 9000 Gold X 20… so …180k.
Tol’vir Archaelogy = A Random Loot Box Sold by Blizzard
I call it a loot box because lets be completely honest here. A normal player will need to buy WoW Tokens to get the hieroglyphs, and only to get ‘a basic chance’. This kind of game design should be outright illegal. It’s literally that bad, especially in a game we are already paying a subscription to play.