While I’m totally onboard with your argument in this branch about Classic, Prot Paladins were one of the most over powered tanks from SSC/TK onwards. They were on par with Warriors in most Dungeons, but once they got into raids, they became supreme. The guild I was in used one through Kael’thas to Kiljaeden.
To be fair you shouldn’t have issue with AoE threat as a Paladin in Vanilla either.
They’re good at it in Vanilla for more or less the same reasons they were good at it in TBC.
The scenario is based on how far apart the phases are spaced. And no one has any idea right now. But I do agree most likely very few people will be decked out in epics by the time pvp rewards are implemented.
That said, the Classic team has a singular advantage that when they say “We can’t fix this sorry, just live with it”, half the playerbase stands up to defend them because they can’t fix it due to it being Authentic. They have a lot more defenders than detractors here.
Can’t really argue with that. It does seem like it all comes down to the timing, the more I consider it.
Your single tar threat generation is trash, it’s just a fact, I’m sorry.
Never… had… an… issue… how many times do I have to say it before it sinks in? Hell, we didn’t just paladin tank, we DOUBLE paladin tanked with a druid backup for a few bosses.
I don’t believe that you did progression raiding in TBC as a prot paladin and never had an issue, I do not believe you. You may have in 2.4.3 but I don’t believe otherwise.
Nothing at all wrong with that.
Despite some complaints about content and features like AV and loot trading, the Classic community is largely positive about the project. You see very little criticism and hate directed at the Classic team; the vast majority of it is directed at other posters.
I feel for the retail team. To have your work so maligned by your customers must be bad for the soul.
Day one to the end, you can believe me or not, I really don’t care.
I do feel bad for the bottom level retail devs, it’s not their fault their bosses direct them to implement crap.
Having been in the situation in rare cases, I agree. Though I had the benefit of a large corporation shielding me from the direct attacks, not as a CM.
Oh I know.
The Vanilla Boss Mods weren’t completely reliable and had other issues, the API changes in TBC made them 100% accurate on all counts. They often were wrong on timing for a number of things prior to that.
As to proper threat meters? Blizzard flat out said they were wrong on a number of things at the time that they enabled access to that API in order to save the chat system from being spammed to death by said threat meters. Which isn’t to mention the threat meters had no way of dealing with multiple targets of the same name, because the combat log only provided names, no unique ID information was available.
Completely agree with this, I think the low level devs get all of the flak when in reality they probly have guns to their heads…
“Make it so a set gearing path doesn’t exist that way they have to play forever”
I think this is the reason why it feels vaguely disappointing.
Like, the actual itemization is going to be 1.12, that’s fine, we expected that, it’s not a big deal.
But between this post and the AV post, it feels like they definitely changed their minds on the “we will ask you what version is best” and the new rule is “it is 100% 1.12 no matter what you think”.
And that’s a little disappointing.
Luckily we have access to that modern API. We just need the client to be legitimately released so that we can go get build them.
At least we can agree on something
They really don’t have a choice and they make peanuts for the amount of work they put in.
Thanks for the update. Really appreciate that you all are taking the time to put these posts together.
if its the modern api with the modern calls… should be a lot the same and most may only need minor tweaks.