Itemization in WoW Classic

Given that it was J Allen Brack making the statement, and he even quoted a Cataclysm vs Vanilla scenario, it was always questionable. And ever since the Dev Watercooler making 1.12 the foundation, people who were reading that post for what it was, were sure that the choice had been made.

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Correct. Some of us are just itching to find out what those changes are.

It will also take several weeks to hit the appropriate rank when they are implemented in phase 2. Assuming you’re in the top % of pvp on your server it’ll take more than a month to hit Rank 8. And then another several weeks to hit Rank 10. So at quickest it’ll be ~2 months after the start of phase 2 to have all the blue gear pvp slots.

Pyrofilia and I must have just found all of the GOOD Pally tanks and kept them to ourselves.

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The Vanilla API was “powerful” in regards to automation.

The Retail API is “powerful” in regards to information available to the player for which no reliable means existed for addons to track.

Like boss actions that didn’t show up on the combat log, no uniqueID in the combat log for occasions where multiple mobs have the same name(so what passed for threat meters and damage meters alike couldn’t work reliably). Or the combat log having a 40 yard range restriction, thus why DamageMeters and such required constant synchs, and so on.

Edit: Or the in game UI now reporting incoming healing, and forecasting predicted health upon completion of your current cast. These are things that didn’t exist in Vanilla, and while Mods attempted it, they weren’t particularly effective at it.

I think it sounds great!, thanks for the update.

Interesting side note: Omen actually ran off the updated TBC combat log prior to the Thread API availability, and with a sync and the TBC combat log was pretty accurate.

Nothing wrong with this at all. Games do not have to be hard to be fun.

Plus there’ll be a whole new crop of fire-buffing noobs to contend with.

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“You mean I can’t do MC in fire spec??? WHYYY???”

(not that I agree with it, but it’ll be funny to see people realize that some things don’t work in vanilla)

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And it was specifically mentioned for still getting things wrong. “Pretty accurate” != “Accurate”

It also still stands that even with the updated TBC combat logs, it was still having issues prior to just being able to poll a game API instead.

I also feel bad for bottom level devs for the same thing.

Hey, in May 2005, I was that mage. They literally told me to go back to Org and get a summon back. I had no clue what I was doing and my bars were a mess.

Oh no doubt. And I don’t think we’re going to have that problem in Classic, unless there’s a really really cruel Classic Dev :slight_smile:

Don’t worry, we all did crap like that back then. I was lucky, I had a bomb tank to teach me back in vanilla.

Doesn’t mean we can’t laugh at the noobs :stuck_out_tongue:

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Course not! I was laughing at noobs who came after me within weeks.

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My wife has never played vanilla (she started in TBC), so I’ve been trying to prepare her just for that reason lol

My partner has never played WoW, so we’re having fun at low levels in Retail before I introduce her to the “real” game. If nothing else she’ll understand the enjoyment even if she doesn’t want to stay playing.

It would be nice to have full progressive itemization but this decision and explanation were fair.

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Expected it to be this way. Thanks for the update boys… could we get some good info?