Itemization in WoW Classic

Yea, I figured, never really paid much attention to things like mounts lol, never even had an epic mount, spent all my gold on raid crap.

This is good, I like.

Content balancing not item balancing… if 1.12 itemization (& talents) means players are ~10% more powerful per tier because the stats are optimized, stands to reason the content should be proportionally tuned tighter to account for 10% extra dps or mitagation or healing through put etc. You still get the benefits of vanilla recreated in its most polished state while calibrating for the power creep of stat changes.

Messing with the content is not the way to go, where does it stop then?

I’d love for them to make every spec viable, but that’s asking too much.

Some of the raids might be easier, but at the end of the day, they’re ALL going to be easier anyway because we have something more powerful then ~10% better gear. Years and years of knowledge.

Maybe it is just me being an old cynic, but posts like this scream Blizzard employee to me.

As long as you open yourself up to the non-raid content of the game, there’s thousands of hours of gameplay available. And the claim that it can be soloed by a Level 60 character… I’d rethink that. The current raids in Retail are a pale shadow of their former glory. Trash is either ignored or just tapped for loot. People aren’t even aware of mechanics like the fact that if you kill Magmadar on one night, all the Core Hounds despawn so you can’t get more core leather. Some teams would leave Magamadar up simply so that they could farm Core Hounds between raids and move towards the better crafted gear. Comparing MC Classic’s difficulty to current Retail’s MC is an apples to oranges situation. Knowing and doing are a vast separation.

You sound as if Retail has failed to keep you interested. What specifically were the things you were looking for that are lacking? Just endless raiding? Retail’s content dumps are not the way Classic works. You’re going to have at least 6 months between launch and BWL, during which people need to run raids and dungeons repeatedly. MC was stingy on gear. You might only get 3-4 items off a boss in any given week, and when you have 12 bosses and 40 people, and many items are unusable by 7/8ths of the raid, gear drops are far more sparse. I’ll be interested to see raids killing MC in blues, but that isn’t going to mean they will stop at that point. Its all very well to kill a boss, but to get the gear from the boss for your whole raid is not fast. Raiding will be relevant even after the content is “downed”.

Primarily? Fun with friends. Just because you’ve done something once doesn’t mean there’s not more fun to be had. I must have run UBRS more than 100 times in my Vanilla experience, and that’s just a single dungeon. Baron runs for mounts, grinding furbolgs for Winterspring and Timbermaw rep. There’s plenty of non-raiding content that is still rewarding.

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As a serious raider who came buffed and consumabled, I still got my Winterspring Frostsaber. I still ran UBRS with non-raiding friends etc. There were different levels of serious.

Balancing is managed between items and gear, not one locked. It doesn’t work that way.

I mean, yea of course I did dungeons on the days off, but not everyone is interested in things like the Frostsaber (never cared about mounts, or anything really outside of dungeons, raids, and gear, still don’t)

The point being that there were thousands of hours of content. Not choosing to do the content, or be interested in the content, was a player’s choice, not a lack of content.

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Content you don’t like doing isn’t going to keep someone around though, that’s what’s going to be hard with Classic.

Back in the day raiding was enough, but that was because we were new (i mean, by the point of AQ we were 1 night clearing MC with pugs, so it wasn’t always bad) so it took a long time to do it. But now that nothing is new, that everything will be wrecked quickly, if people don’t want to do the other stuff, not going to be a lot to keep them around.

Not that that will affect people like you who don’t mind the solo stuff, it’s just a point of interest to the raider type.

Sad part is, a lot of people are going to be looking to raid on classic and there’s just not going to be enough raiding teams, specially if you pick the “wrong” server.

5HP PER SECOND, AND NOTHING YOU CAN DO ABOUT IT

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Because you are getting a locked-in “good” to your rose goggles version of wow that requires little to no active innovation or effort to be good on blizzards part. Rebuilding classic is not that hard when you have a clear end point in history that everything is being rebuilt to.

In essence classic is doing better here because it’s a pant by numbers exercise with half the spaces filled in already. Bfa is freehand painting

I don’t know about BRE, but the honor system itself won’t be in launch. PvP is coming in phases, and at launch there basically won’t be one.

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Not all content is for everyone. If all you want to do is raid, Retail may contain more longevity.

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Not really actually… raiding in retail is at the lowest point its been in a long time, I think that’s why a lot of raiders are looking to classic as well.

Honestly I’d love to settle sometime between Wrath and MoP, when raiding was at its finest.

Retail will always gain more content. If you’re looking to Classic to just be more content, it’s not going to hold your attention. Because that isn’t the philosophy.

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I think you’re missing the point, raiding in retail is so bad that redoing raids from 13+ years ago is a better option.

We don’t expect it to last forever, but it’ll last a decent amount of time, and hopefully by then there will be news of TBC servers.

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I think you’re missing my point. Go try the nonraid content. It’s a large part of the Vanilla appeal.

Never was when I played it, won’t be when I play it again, sorry.

Farming for a mount or a pet or whatever will never appeal to me.