It took less than a year for FF14 hype to die

I called this in the beginning. Hype fades pretty quickly these days, and stuff moves along incredibly quickly. And nostalgia. Let us just say that in 5 years, people are basically saying something is nostalgic now. I still feel like wrath isn’t old enough to be classic yet or nostalgic.

With how fast things are moving now, nothing really stays relevant for very long anymore. Everyone just moves on to the next big thing. Sometimes people go back and forth.

I mean, final fantasy 14 is final fantasy 14 and alot of folks like it. I am sure alot of people play both wow and other mmorpgs all at once to. Some people gave it a shot and the hype faded for one reason or another. Heck a bunch of folks i work with said they quit because the most recent expansion was to PG. I still do not understand what they meant by that. People will quit over anything these days to i guess.

I would also like to point out OP that world of warcraft next expansion announcement is coming up soon as well, which is going to drive up the hype train numbers to, at least for a while anyway. As well as a possible, fingers crossed, wrath of the lich king classic server announcement. I mean, it really isn’t nostalgic yet, but neither is mario kart wii. 2008 was like yesterday for me.

All in all, the current base of players for pretty much any game ever now, moves on incredibly quickly. New things almost instantly become old. Boy what a time to be alive.

im on aether which is the highest pop datacenter. are you talking about the 30-40 queue you always get when you log in? thats just to prevent login errors.

That’s not how that works. If a game has a server cap of 5 and is full but another game has a cap of 20 but has 10 players…

I’m not commenting on actual subs because no one knows but your logic is flawed.

https://i.imgur.com/eShxNZP.jpeg

Well as you can tell from my scythe, I’m actually clearing Savage. I can say with utmost certainty the raiding atmosphere on XIV is just better. I log in and raid for my gear. No excessive chores, about the worst grind is doing roulettes and capping tomestones, something I can do in three hours if I really wanted to knock it out in one day instead of the entire week. Spaced out this is doing basically 5 expert roulettes in the week, dungeons that take 15 minutes at the worst to clear.

Actually so glad I quit the raiding scene in this horrible game. The idea of that in order to progress through a raid I need to spent inordinate amounts of time doing anything other than learning and executing mechanics is just moronic, in WoW that’s pretty much the norm. Do m+, do pvp, do dailies, do chores all for gear so I can then progress through the fights that are explicitly tuned to require weeks to months worth of gear to make it seem harder than it actually is.

And in case you want to try and say I’m using Anamnesis or CMTool to change my weapon here’s another link.

https://i.imgur.com/aGevLTA.png

I actually have the item. Otherwise I couldn’t see the spiritbond and durability values on it indicated by the bars next to the icon.

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I grind more in ff14 than I have in shadowlands. (Legion and BFA I’d agree)

Then you’re either doing optional grinds like Beast Tribes or Relic weapons, because there’s no way in hell you can actually come to that kind of an idiotic conclusion if you actually are playing at 90. Name off the activities you are doing so I can see how much optional things you’re pretending you need to do.

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People are optimistic about FFXIV because the developers have done an exceptional job of creating content they enjoy and earning player goodwill that WoW has spent over a decade chipping away at. Every game is flawed but FFXIV does what it aims to do better than most big-budget games today, an increasing rarity. People criticize everything and anything about WoW because frankly the developers have done absolutely nothing to indicate they deserve any benefit of the doubt about their decisions.

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I think this has to due with the fact it maybe one of the few MMOs that can give WoW a run for the money, and players are naturally worried that their once great and powerful game may not be top anymore.

WoW been around for 17 years that fresh sent has begun to wear off. Now a new kid comes along and it has the fresh new car smell to it, which could possible topple that great empire that was WoW. Both games DEFINITELY have their merits to them, such as FF14 having an actually decent story but mind numbing gameplay while WoW has bad-okayish stories with great gameplay and replayability.

I am stupefied on why a decent amount of players from each game refuse to even hear anything about the other game without raging/turning to the forums to furiously type paragraphs upon paragraphs of why their game is superior, and refuse to believe anything anyone says good about the other game.

At the very least, why can’t they acknowledge that the games are different, and move on? I have played WoW before, and I have played FFXIV and I cannot figure out why players from both games are so toxic for no good reason. I’ve seen people get furious about how there are cat-girls in FFXIV, yet they play a game with pandas and little squirrel-cats, and visa-versa. It’s a baseless argument, that they know will have no good outcome.

It is so stupid. Just acknowledge that both games are amazing in their own ways, and move on. Both have amazingly immersive/amazing gameplay moments. The games are different. Why are people so blind to that? Of course they will be different experiences, just acknowledge that and move on.

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Same can be said for you. Literally don’t know what in SL was a “grind” outside of sitting in korthia for 30 minutes a day.

Ff14 has more of my time spent per week doing things I don’t want to do. Wow (especially in 9.2) is like an hour a week.

Disagree about lost ark… but ff14 died quick. Lost Ark actually provides multiple types of content, that is actually fun. Knew New World was going to fail.

Then you’re not raiding Mythic. My requirements for Nathria Mythic were the following:

  1. 10 +15 runs a week to maximize my great vault outcomes.
  2. Grind to 2400 arena rating for gear upgrades, then cap conquest weekly for vault.
  3. Do Maw dailies because I needed additional sockets on my gear.
  4. Grind Torghast because I needed to be able to change my legendary should it get nerfed by Blizzard’s hamfisted balancing.
  5. Have two alts (this is a standard in MANY Mythic guilds) all doing the same things.
  6. Keep up to date on the dailies for renown because massive power boost.
  7. Do Heroic split clears with my guild if I expected to keep my raid spot because we needed to gear people’s alts, see point 5.

This isn’t even counting the fact I had to change my damn covenant in the middle of the tier and grind it back up because Blizzard decided to take a sledgehammer to it, see point 4.

Fair enough, there’s so many things going on that I didn’t know exactly who you were speaking about. Also, make sure to stay hydrated.

Literally everything you said is on you for doing it.

And pretty much half the things you listed is content… not a grind. Sorry you have to… do content?

That’s because everyone was over at Catgirl Hooters.

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You are not wrong

I’ve gotta ask though, you said you were grinding more in 14 than anywhere else…what exactly are you doing? Be specific.

Yes, it’s on me for doing the things that Blizzard has made mandatory. Do you raid at all above Normal? I have to ask, because this kind of attitude with your “I won’t maximize my usefulness to a team” will never get you anywhere in Mythic. Yeah, obviously the game isn’t grindy if you’re deadweight to your roster and just don’t pull your own weight. Except I have a thing called “human decency” where I realize I should be putting in my all for the other 19 in my group as it isn’t their job to pull more than they must just so I can be lazy.

Yeah, I’ll give if you’re an LFR player who can barely pull 40% of the DPS they should be with their gear the game isn’t grindy. Except I’m talking on the equivalents, I am speaking of Savage in XIV, therefore its parallel is Mythic here.

As I said before, if you’re cool with being deadweight to a party, yeah you don’t need to do anything in either game, but that is also why you’ll just be deadweight. Bottom line, if you expect to perform in WoW you’re doing a complete circus act every week, XIV just says “Do the content that’s relevant once a week. You raid Savage, your upgrades should exclusively come from doing Savage.” It isn’t like I’m spamming Frontlines queues for items to perform in Savage.

I play both FFXIV and WoW. FFXIV you have a lot of options on how you want to max out your tomes. There is no way with korthia catalog research, Torghast, cyphers, etc that ffxiv has more grind. Right now for shadowlands I have 15 different currencies.

Now if you are talking about previous ffxiv expansions where relics are concerned than yes that’s grinding. I find it fun and rewarding to have what I did in previous patches matter and be relevant later like relic weapons in ffxiv. I did Eureka and got to 60 elemental level and got multiple weapons in Stormblood. I also did Bozja/Zadnor and loved it. I spend so much time there I rezzed over 500 people lol for my guardian angel title. The grind was worth it to me. I got unique weapon models and a Bis weapon I chose the stats on. I like that way better than the rng vault WoW has.

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Always, got my electric kettle by my desk with tea bags for the whole day and a gallon of filtered water to fill the kettle.

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Yorkshire Gold? (also yes I am bored so…I exist here for now)