Isn’t it odd the Torghast timer isn’t explained

Naaa… but thanks for not asking in a dismissive way (like some).

I guess what I’m saying is, if there is a timer, I’m not interested in groups that want to play “beat the timer” - sounds like a game show and I’m not interested. Yes I could do a group of “looking for peeps who don’t want to beat a timer, yada yada yada” I get it…

However, once they added the timer, the timer mentality will kick in. So what was something I really didn’t like has now insta-pot became something I won’t ever do, unless it is tied to flying.
I don’t do race through dungeons, raids or anything else. I don’t enjoy it and for some reason they (Blizzard) feels like adding timers to stuff some how makes it more difficult or challenging - it does not – it makes it more annoying, imo.

Those who like it - have fun, but I am not one of those.

Once I complete, I’ll be full time TBC and done with shadowlands until the next xpac maybe

I could clearly care less about what you say and what you think. You have zero understanding of how humans work, therefore - be gone.

it sounds like your best will be to form a “slow and steady” Torghast group with like-minded people. focus on bonuses and ignore the timer. you can get 4 or 5 stars this way!

You can ignore the timer completely. If people are rushing it’s for the same reason anyone would want to finish a Normal or Heroic dungeon as fast as possible. Not because of the score.

Apparently, he doesn’t have that kind of self control

Like those people in Korthia who pop bloodlust and all their cooldowns when they get to a rare, while everyone else says to wait so other people can get there.

I sure can. I can ignore it all I want, that does not mean others in the group will think the same way but mmmkay.

Thats actually really helpful!! I didn’t realize you could get all that bonus stuff… I literally never have any bonuses outside empowerment.

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Apparently reading comprehension is not one of your strong suits.

I found the charts

basically what you want to do is get 200 points to 5 star it. you can mix/match from these how you achieve that.

the below is from this page:

Score Type Description Point Value
Completion Earned by defeating enemies, freeing Soul Remnants, and destroying Ashen Phylacteries Up to 100
Time Score based on if you are below or above the ‘par time’ for the Layer Up to 50
Empowered Bonus Bonus Points gained from actions while Empowered Based on Player Usage
Extra Points
Score Type Description Point Value
Annihilator Floor 5 boss killed in under 20 seconds 20
Collector Collect at least 30 Anima Powers 10
Daredevil Defeat 2 Elites within 10 seconds of each other 10
Executioner Floor 5 boss killed in under 40 seconds 10
Highlander No duplicate Anima Powers 15
Hoarder Defeat the floor 5 boss with at least 500 Phantasma remaining
(Note: Phantasma required will scale up per member of your party!) 10
Hunter No elite enemies reached 4 stacks of Unnatural Power 15
Pauper No epic Anima Powers 10
Pillager 90% of Ashen Phylacteries destroyed 5
Plunderer Opened treasure chests 5
Reinforced Collect at least 5 Obleron Armaments of the same type 10
Rescuer Assisted a denizen of Torghast 10
Robber Robbed a Broker (Requires Shoplifter blessing active OR usage of a Ravenous Anima Cell) 5
Savior All Soul Remnants freed 10
Trapmaster No trap damage taken 10
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Excellent! That’s why I made that thread - to let people know they don’t need to worry about the timer.

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They want you to go super-fast, while not missing a single urn or mawrat, and mobs can only be pulled so far before they start running back, there’s puzzles you have to sit there and work out (hurry hurry hurry), I mean WTF is the point?

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As I said. If they want to finish as fast as possible it’s because they are either mistaken about the score or because they want to gogogo like with a typical Heroic Dungeon.

As I said -that is my point. I am not up for groups that have that mentality and a timer will only fuel that, but that idea/notion is lost on some.

I am not exactly sure how else to put it. I have stated that fact several times in several ways.

Heroics don’t have timer. Never stopped them from giving birth to this.

100% agree – and I hate that when I get those groups. Adding a timer only fuels that mentality and fans the flames.

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If there is an audience who enjoys the scoring system, so be it, I wish them well.

But for me personally the entire concept of the score is like nails on chalkboard.

It’s a system that rewards you for not using powers that are the core novelty of Torghast, it encourages following a set of rails in an environment where the freedom of meandering discovery was the most fun part of the experience. It doubles down the “damage” of any little error moving or fighting or missing spotting something in the corner. It feels punishing, not rewarding, as though the end of the run is just a popup saying “whatever you were doing, you were trying to have fun wrong”.

(disclaimer: Torghast, in its original form, had largely exhausted its replay value for me so I don’t mean to suggest the scoring system has gravely damaged something I was enjoying … it more of a vague belief that the fun is in a different direction even though I can’t slap down a document laying a dream design I could guarantee the devs that I would enjoy)

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The dumbest among us are usually the loudest.