Is this the worst expac ever in terms of PvP?

For those of you who have played since the beginning is this the worst expac for PvP ever ? What expac was worse ? I feel like PvP is suffering at a level never seen before. Between the terrible class balance and being forced to play the meta, and the deflation issue where the same players who get glad every season continue to gate all content on their alts preventing casual players from getting rewards and refuse to play with any new people besides their main 3’s team. Blitz hype seems to have died… its just a random rng fest there is no thought process behind it… just queue up, roll the dice and hope you get a decent team otherwise go on a 10 game losing streak. PvE’rs have 0 incentive to try PvP unless they want to get farmed into oblivion. Idk, I just cant think of a worse season that I have been apart of.

As a resident old man wow gamer, people have been saying every single xpac is the worst pvp xpac since tbc

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Current season is always worst season.

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BFA for me, by far. Forced to do M+ for gear with the correct stats, and RNG BIS pieces from weekly vaults. OP traits in season 1, followed by overly nerfed traits in the other seasons. Every game after season 1 was a 10-15 minute damp fest. Infrequent class balance hotfixes, and to top it all off, the chaos that was S4 bfa with the RNG corruption affixes on gear followed by the weekly rotating vendor. Then forced to run horrific visions each week to upgrade the cloak. Also the stacking corruption spite trinkets. Absolutely awful

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lol, lmao. Not even close.

I would say every expansion between WoD and DF was worse. Was only with DF that it started to improve, and IMO TWW is better than DF.

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Based opinion, bypassing everyone’s legion-colored glasses. (Legion was not good.)

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Battle for Azeroth was the worst ever, imo.

Legion was terrible, BFA was somehow worse, and Shadowlands was rife with actual boosting/cheating to an extent that would break the brains of people spamming forums about “win trading” at 1500 in TWW.

It’s also worth keeping in mind that literally every expansion has had periods with broken specs, even sometimes in otherwise good seasons.

This may sound controversial to some but once the whole Covenant mess was somewhat fixed SL gameplay was actually quite enjoyable.

Early MoP was the worst the game has ever been though.

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WOD was peak PVP IMO.
I’m a big fan of MOP but WOD had some great changes
Legion introduced “PVP as PVE” as we know it today. That’s the expansion I pushed to my highest rating too. Everything went downhill from there

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Tie between TWW and BfA
As far as the best? SL and DF are the most fun I’ve ever had

Not to mention having to pay a billion gold to reforge your azerite traits or having it farm multiple Azerite sets

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First expansion since WoD where I enjoyed PvP.

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Balance-wise definitely not. There have been expansions where multiple specs have been C or D tier the entire time, or some basically completely non-competitive in pvp. There have also been times where certain comps or specs entirely dominated a certain bracket. It has been better, but it’s been worse MANY times.

rotation wise, also no. My god playing arms warrior in WoD was awful. WW…ms…WW…

Arena pace/fun…yea it’s been better, but it’s also been worse. Absolutely could not stand BFA dampener games. Felt like you had no ability to kill anything.

Gearing-wise, arguably the best its ever been with MoP/WoD also being a good mention.

Extra BS/pve requirement-wise, again arguably the best its ever been. Don’t need to do ANY pve to be BIS, and basically don’t need to do anything non-pvp related to be BIS.

Deflation wise - It’s been very bad before…but it seems to have really dragged and not improved much this season, especially for 2s and RSS. It’s probably the most deflated it’s ever been this far into a season. It’s a problem.

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The problem I had with SL was the sheer amount of BS you had to do to gear up. It was endless. Man, I just want to arena ffs.

@title No, and it’s not even close.

I started pvping in BFA, and bfa & slands were both significantly worse. Bfa average game time was something insane like 11 minutes and there were FAR fewer viable specs, and even fewer viable comps and every season ahd some insanely oppressive pve gear from tank trinkets to corruption farming. Slands was a revolving door of 1shot mechanics and a disgusting gear grind to even play the game between honor, torghast, and renown - AND you couldn’t even swap covenants early on.

Even dragonflight s1 post 10.0.7 was worse with the retpocalypse, s2 was sub rogue 1shot fest until it finally got nerfed… when aug came out and we were plagued by aug+fw+melee. S3 was dh domination for 2/3rds of the season until assa + aff took over and s4 was almost entirely rdruid splay and assa rogue + X.

As much fotm rerolling as there is, there is still more comp diversity now than any of the last 3 expansions (with the exception of pre-ret s1 dragonflight).

Class balance really is not that bad unless you’re a dk or havoc DH. You can 1000% play off-meta stuff and do very well.

This is not a thing. No one is gatekeeping casuals from any rewards - that’s just an excuse that players make if they run into difficulties in achieving their goals.

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Hmm. I don’t agree that WoD was overall better than MoP. It did implement some good systems though, like the catch-up cap. (But Ashran sucked, and having sometimes BiS trinkets tied to Ashran RNG was god awful.)

The main point against WoD, to me, is that it began the great pruning that hurt PvP for so long. I think its class design was consequently fundamentally worse than MoP’s, even if it was better than most of what came after.

As much as I love MoP, and think it was one of the best PvP expansions overall (as an ancient 30-something who’s played every one), it pioneered the modern emphasis on cooldown-centric gameplay that has only worsened since. And which I think is fundamentally worse than what we had before, when cooldowns had much less emphasis and more counterplay, and classes had more depth that didn’t revolve around CDs.

DF & TWW have been fun revivals of PvP though. While there are still fundamental design choices I think are misguided, the advent of solo queue modes has been wonderful.

I feel like if these were added to MOP/WOD that would have been good and aren’t really related to PVP balance. It’s just like a new PVP feature. I don’t think this should factor in terms of balance.

It’s not like that has been replaced by another kind of depth. Now we just do PVE damage until dampening, healers are OOM or CDs (again) are back up. Shaman’s main win condition is still second Ascendance, Feral’s is second incarnation, I see warriors PVEing all the time but usually kill during Avatar windows, etc. It’s just that now we have less counterplay due to cross-CCing not being necessary anymore.

Yeah I agree
I had a lot of time on my hands back then due to COVID WFH but it wouldn’t fly today

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BFA was worse, class did no damage and required extremely high damp. I remember AWC lasting like 10 hrs p a day or maybe more.

This was fixed at the end with corruption gimmicks