Is there a disconnect between Blizzard and the community?

Is there a disconnect between Blizz and the entirety of GD, probably. GD is basically the Karen of gaming communities.

Seriously…

  • “We want it our way or we are going to sue Blizz!”
  • “Why doesn’t Ion (your manager) speak to us and bend to our will?!”
  • “OMG Downtime?!? We deserve compensation!”
  • “This guy is doing something I can’t / don’t want to put the effort into (multiboxing) and I don’t like it, I’m going to call the police (report)!”
  • “You can’t have an opinion / feedback noob, you are just an LFR nobody and I have a 9591 IO / 9000 PvP rating! (Do you know who I am?!)”
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:rofl: :rofl: :rofl: Judging by the comments I’m receiving in this thread, this could not be more true. I’m glad somebody said it! :+1:

How do you care for 2 (or was it 3) kids and spend this much time on the forum? You are literally here for hours upon hours a day. How do you do it?

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No Dungeons or Raids for 2 expansions makes him an expert on the whole theory “gear raining down from the skies”…

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Which community?

Is water wet?

I think most players don’t really care about most things one way or the other, but there is a large disconnect between the ones who do voice their criticism.

i can’t decide whether he’s just trolling or applying for a job as Ion’s pool boy

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Plot twist, it was me and Rastlin who created them all this time. :grin:

Also, i’m not Bari. I am…

/takes off his helmet

George Wood of Gaming in the Clinton Years.

https://www.youtube.com/watch?v=8vAixWcpRXU

/j

Normally i don’t or try to care what people do in there spare time, but if you do actually have kids to look after and feed, i do think getting a job is much more productive then making possibly 100 posts a day, “speaking the truth”.

In the spirit of your question neutrality:

It entirely depends on what the end goals are.

Lets just pull one controversial example out of the air: Torghast.

Why is Torghast now a gear check (latest ion sloot convo) as well as an rng check as well as a skill check as well as a class check?

-Is it because they want another ladder system then can use for E-sports purposes (torghast speed clears), and so need a clear difficulty curve to make it non-trivial.

-Or is it because they were hurt by the criticism of Islands and warfronts as a no-lose-condition chore?

-Or is it because they have a 3-6 month plan of steady gear increases that will keep players looking to defeat it as they gear up (if a little slower than their mythic compadres)?

-Or is it that they couldnt figure out how to design the 72 floor system without turning it into a one-and-done explosion fiesta, so decided to restrict it to 6 floors and 6 wings, but simply ran out of time to completely iterate on it?

-Or is it that there is a disconnect between what players want and what blizzard finally settled on?

I picked Torghast because there are several possibilities in intention. There is also a lack of communication of those intentions and this is where the current problem really exists right now. They arent really stating what their design goals are. If ion were to come out and say: ‘the point to the gear cap is that we want everyone eventually to get into the twisting corridors, but obviously solo players may find that a little slower and gated whilst they work through the other progression paths like renown and rep with venari to raise their ilvl. On the other hand, mythic players will likely find themselves quickly at the appropriate gear level to face the challenge head on’.

It would explain what torghast is and how it fits into the gearing and player power system as a whole. But as it stands, people seem a little confused. Theyre being told on forums that ‘its fine, get good!’ or ‘its too easy, it needs more challenge!’ whilst the sheer variation in spec/class, gear levels (and i assume, skill levels) and potential anima powers seems to make an actual objective assessment of it… tricky. So perhaps there needs to be more communication on issues like these so players can actually grasp what blizzards intentions actually are. Thus, to answer your question:
Yes. Because blizzard keep holding their cards to their chest.

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I don’t think they have done a good job at this. We now have to spend our time farming anima. They added a new RNG “vault” that is overly complicated. They could have just given us a token to spend at a vendor.

Torghast is just turning into speed runs that people endure just so they can get their soul ash, instead of the enjoyable never ending dungeon they promised.

And we spend most of our time traveling because it makes it appear that people are doing content longer than before.

I want to like this xpac, but after getting screwed by the vault (yes, 3 pairs of gloves with bad stats), screwed because I did LFR and then raided (locked out to 3 bosses), and having to farm 1000 anima in pitiful drop numbers in order to advance my campaign, I am becoming more annoyed than I ever did in BFA.

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I notice how he never answers the real questions.

Anima is optional and purely cosemtic, the one for renown can easily be done within the week time limit just by playing the game normally. The Vault system is put in place purely for reason that the BfA loot annoyed players, so they slowed it down and although loot doesn’t drop off every boss, players are rewarded with a higher iLevel choice at the end of the week and over time you are guaranteed one way or another to get BiS setup by just playing the game.

nice meme.

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Go get a job so you can feed your kids mate instead of spending 24/7 on the forums shilling for a company that could give two f##ks about your existence …

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Seen used car salesmen less enthused about what they are pushing.

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I haven’t logged in for days, as I have lost interest completely. There is no reason to do anything as it is a hassle with not enough reward. Basically I don’t feel my time is respected. I just laughed earlier when I saw what they were going to do to healers and tanks. One of the reasons people picked up tank specs was because the open world was a slug fest at lower item levels. I found it fun to quest as protection for once. Also it didn’t bother me that gear rained from the sky, it was fine and you just need to run around with your bucket to try to get it.

My friend doesn’t complain but even she expressed that they have taken the systems to far.

I have other things do and I don’t even know how much time is left on my sub and I don’t care. I expected something like this to happen so it’s why I only bought a month of time. I plan to build my own custom fight stick that is going to be better than any pro because I know an expert in these things. Also I’ve been tasked with archiving over fifty years of photos and slides for my grandparents.

I have other reasons against this company. Although just because I have nothing to do all day because of my health, doesn’t mean I’m going to let anyone waste my time.

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It isn’t optional. It is needed to advance your campaign. I don’t have all week to “slowly” get what I need to get to advance my campaign.

As for the vault system, it is just as bad, if not worse than the other system. It is overly complicated, buggy, and as in my case, gave 3 bad choices instead of one.

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the wow community

How do you define a multi-million player group? What about the raiding community and their subsets? The RP community? The PvP community and their subsets? The casual community and their subsets?

I asked the potentially ambiguous question because attempting to define what the community wants assumes ‘we’ know what the community is made up of.

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