I resubbed recently and noticed that it is still in the game. Did Blizzard ever say whether this is intentional or not? It just feels odd to go to buy something and have it take 2-5 seconds to process.
They recreated that âfeelâ with crappy internet and computers.
Except its worse than the original delay ever was.
Enjoy.
Yes, Blizzard intentionally designed Classic so that certain inputs have artificial lag, including buying items from vendors. A truth so ridiculous it reads like sarcasm, but truly isnât.
Itâs the reason why healers can heal a tank only to watch him die a second later while their heal is lost to the nether.
Itâs the reason why warriors can spam execute as an enemy goes <20% health and somehow not have a single one register.
Blizzard isnât a very good company.
thatâs kinda just an effect of batching, which was explained a bit by the 2 above posters. the âbatching windowsâ affect every single thing you can do in the game that requires a server-side response.
People begged for batching, we got batching. End of story, unfortunately.
Itâs 400ms, just like it was in Vanilla.
Itâs not really an issue so meh
lol nope.
In fact when they added it in beta, the vast majority of players in the beta immediately requested its removal, reported all its intended affects as bugs to the point that blizzard had to make posts explaining it wasnât a bug, in addition to completely breaking the hunter class because the batching affected pet behavior due to lazy modification of the batch code.
They added it because BLIZZARD, not the players, found it neat and nostalgic.
Iâm assuming there is a bigger window for batching vendor transactions? It feels more like 2000-5000ms.
Thatâs because they are using modern pet behavior instead of Vanilla pet behavior. For example, in vanilla, I used to be able to taunt a pet and it would continue attacking me for the duration of the taunt, breaking scattershot and traps regardless of hunter input.
Now, pets auto peel off of CC and can be given orders even while taunted.
Itâs also that the batching we have in classic is not the batching that was in vanilla.
Itâs some weird cludge they added to classic to appease the âbatching is about skillâ crowd.
lol nope.
Since we first announced World of Warcraft Classic, weâve seen questions about spell batching. While we never really eliminated spell batching in WoW, we did change how (and how often) we process batches of actions coming from players, so youâre less likely to notice that processing in todayâs game. Weâve been working to ensure that in WoW Classic, the gameplay of activating spells and effects will not differ from the experience of playing original WoW. It was relatively common in the originalâŠ
Have fun.
Yes that too. Its simulated batching instead of real
Itâs also that the batching we have in classic is not the batching that was in vanilla.
Yes it is.
Yes that too. Its simulated batching instead of real
lol
Yes it is.
Itâs actually not, weâre on the modern game engine, blizzard cludged it to have lag.
I like this coping mechanism the playerbase created to deal with batching.
âOh my, batching sucks, Blizzard must have implemented it wrong. Yeah, weâll just claim that on the forums with no evidence whatsoever! Thereâs no way an archaic action processing system from 2004 could be a bad thing! We were right to ask for it, Blizzard just implemented it wrong!â
Every single issue people have with batching is present in Vanilla video from 2004-2006.
Itâs 400ms, just like it was in Vanilla.
I donât remember ever having 400ms⊠I remember have 10 FPS though,
You couldnât taunt a passive pet into attacking you in vanilla. Thatâs a pserver thing.
Yes you could. I did it all the time on my Warrior in Vanilla. Charge/intercept hunter, immediately challenging shout and his scatter would get broken 10/10 times.
Hunters were absolute trash in pvp in Vanilla for many reasons.
You were only able to do this because their pet was not on passive. Blizzard addressed this in the ânot a bugâ list. People back in vanilla did not have macros to put their pets on passive before doing their cc.
Hunters were trash in PvP because people that played hunters were pepega.
Blizzard addressed this in the ânot a bugâ list
Yeah sure, just like Daisyâs pants out on shimmering flats being changed isnât a bug.
Blizzard has lied and/or been wrong in the past. I never had a pet stop attacking me in Vanilla through TBC when taunted. Not even at 2100+ arena bracket where players were presumably not trash.
I maintain this is strictly a byproduct of Blizzard using the newer AI code instead of Vanilla code. They never used to veer off instantly when a target was sheeped. Now they do.