Is the Game Population Dropping Fast?

I have not noticed it, every time I go to do world quests there are still plenty of people out there. With the exception of this morning, when I was doing the sprigian’s weapon quest in Ardenweald. There was only one other person over there and it was Nirvana. Completed that quest in like 5 minutes.

Even if subs have gone down since launch, and they always do, seems like by the M+ numbers in Raider IO that subs are still somewhere between 3-5m. Seeing as not everyone uses IO and there are also alts of single players in that data, seems like a fair number.

I wouldn’t say it feels dead.

Alts are so painful that I keep starting one, but giving up almost immediately. The list of things you have to do is just crazy these days. I miss the days when my alts could just start queueing for herioc dungeons and gear up pretty quickly, without all the borrowed power requirements.

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Same situation for me. Get past the Maw intro quest line and then it’s like,“Do I really want to level this alt?”

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It’s kind of hard to say, because the mindset of players has shifted over the years to now be all in, gogogogo, grinding and no-lifing to the point of it being unhealthy, taking the fastest route to everything no matter how painful, and then burning out.

Blizzard made a lot of the little chores no longer tied to progression, which means people don’t do them, which means they don’t feel the need to log on and do stuff. Legion had the artifacts that tied into… well, everything, so people kept playing to grind away at that. Here, anima is tied to very little in terms of ilvl, which is all a lot of players these days seem to ever care about.

They made drops rarer instead of just capping the ilvl at a certain point for M+, which would have solved the ilvl bloat just as easily as breaking the Skinner Box many players have become addicted to. Or just add Valor points so people can actually get protection from RNG.

So it’s a mix of player mindset, after years of being ‘trained’ to need to do things to believe they’re staying competitive suddenly not needing to do those things (as was requested by players for the last five years or so), and Blizzard seemingly refusing to do small things that would solve the issues they’re trying to address.

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I’m too close to KSM and still need curve so I still got a reason to log on technically. Guild master and his wife are taking a break so gotta pug now. I’m on area52 so of course it still feels crowded but I really need at least legion m+ and mage tower right now.

I know this post is a long time ago, and I quit playing completely in April 2021. Just now getting back on to see if Dragonflight is any better.

I doubt Blizzard cares at this point what casual or non-raid players are saying right now, but the two biggest reasons I quit playing were:

(1) I got only one weapon from 16 weeks of Mythic+ play. Weekly, never missed a week. And one weapon drop from the other stuff.

(2) For every cool thing in the game (great weapon… but it zaps my two most important secondary stats… Wonderful legendary build but it also zaps something I need more of). For every “Yeah!” there was a “Oh no.” It’s almost like they think people are playing this game because they want it to be psychologically true to real life: for every up, there’s a down. It was like getting punched in the gut after every accomplishment.

This is Warcraft, and it’s about power. If I do something epic, I don’t want to be punished for it. Just being back here trying to finish out the storyline so I can get flight and start on Dragonflight… there’s still another problem. It’s terrible game design. It swings from being too easy to suddenly being bombarded by 10 enemies at once. There’ s no in-between, and it’s a very frustrating experience.

Hoping and praying Dragonflight is better. I miss Warcraft. People play it for epic experiences. They’ve also forgotten their core base and look to Twitch streamers and YouTubers more than their actual players. We don’t get paid to play this game for a living. I don’t want to have to take college level courses on completing a single raid. I don’t get paid for this. I’m paying you. Give me something epic.

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Its pretty good, my only real gripes are

A) 5 Man design is atrocious for many of the dungeons(theres a few i enjoy though)

B)Many Classes are having teething problems with new talent trees, im sure that will get sorted in time.

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Are you on Dragonflight now? I haven’t reached the dungeons yet. I will say this: I love Dragonflight so far. No, it’s not Legion, but it’s at least Warcraft again. The quest pacing and the storylines feel like Warcraft, and it’s more intuitive than Shadowlands was. I could never figure out what the issue with Shadowlands was, and I think that was it: It had four “new” areas but you spent most of your time traveling between them. There was no cohesion, and the areas were cramped. It felt small. This seems like they’ve fixed that part of things at least.

I’m also having to tinker with the new talent trees, but it’s kind of fun. Just the Dragonflight mechanic, though, they deserve some credit for that. This is probably how flight in Warcraft always should have been. It’s a blast.

Best wishes on your adventures! Hopefully the dungeons will iron themselves out, too, first patch. I’m still finishing out the campaign and haven’t started mythics yet, so I’m sure I might get locked out of the game again after that, but just the pacing and stories so far have made buying this one worth it. I could never say that about Shadowlands.

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well shadowlands got rid of most people finally and who knows how many if any come back you will know in another 4 or 5 months if its crashing about how long it takes for people to start unsubbing if they had enough.

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It took me way too long to realize this was posted in SL era.

I thought I was going insane

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That’s interesting because I thought I was going insane during the Shadowlands era. Leaving Shadowlands and arriving in Dragonflight felt like escaping a prison. Hell, maybe they planned it that way.

not even close. i see tons of people. more then we had in bfa and sl

I wrote that pre-Dragonflight. Have no idea what I was thinking.

It looks like a lot of people came back. And I can see why. They did good with this one.

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Its not dropping yet there still lvling . After PPL get done lvling then pop will start to drop big time . I have not seen Pagle so full that it lags all the time . Now why is so many more playing WRATH with a new xpac out just saying .

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Nope, just you. My guild has 90 online every night and it’s climbing and should be even higher when there’s M+ and Raids to do. Your dead guilds are not an indication of the game’s health.

You realize this thread is a year old right?

This was posted when wow was actually pretty quite during a long shadowlands patch

Definitely not the complete opposite

All the folks I roll with have all their stuff done And now are in maintenance/chill mode until m+/raids drop. Then it’s going to be fast and furious again for several weeks, then it will drop off once they have gear that’s higher than anything other than what they get out of the weekly vault.

Blizzard HAS done a remarkable job of alienating its user base. I don’t agree with most of the criticisms about this expansion, but a part of me wonders if the wound just went septic and now no expansion can really heal it.

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