Respectfully i disagree with this.
Raids are by their nature meant to be done by large groups.
The very highest level of raiding should require exceptional ability in all three of the main areas of competency:
Oganization, Effort and Skill.
It absolutely should be about more than just the bosses and should require the defeat of all of the encounter mechanics the designers intended at the raid size it was designed for.
It’s not for me. I’m not good enough to beat it, interested enough to dedicate the effort or feel like running a fortune 500 caliber of guild… anymore. A long time ago for a brief time I gave it a shot and what I was able to accomplish was very rewarding even if ultimately not super successful. If you can’t beat it, you can’t beat it, but it should be there for you to try without compromise.
If you cant do it do the other difficulties. Not every guild should be able to do it. It should not be an entitlement.