I donât know how you keep missing this:
I like it being busy. I want it more busy. I would appreciate options remain in 10.0.5 to let it be at least as busy as in 10.0.2.
That is a personal preference.
100% of its own damage done in the hit itself, as opposed to so much of its damage coming from a DoT.
You know, the change that actually occurred.
At cost to almost 50% frequency, the ability thereby to cleave Raptor/Mongoose, and the ability to stack charges.
Your damage contributed by Butchery isnât likely to shift, but it will, for anyone who enjoys more busyness, control, or nuance, etc., likely feel worse.
I donât care about the âby and largeâ. Itâs a damned hero talent. And, as youâve accounted for in that qualifier, weâve already had variable GCDs in the game.
Devalued interaction with Scattered Prey, Wildfire Bomb, and Tip of the Spear, and now no interaction with Mongoose Fury, Viperâs Venom, Furious Assault, Contagious Reagents, and Spearhead, among others.
And then thereâs the net cost to other interactions outside of it, likewise devalued by the new Merciless Blows: spreading the Bloodseeker DoT from Kill Command itself and therefore its interactions with Exposed Flank.