We all know for a FACT that itâs the opposite, actually:
What youâre doing right now is deflection. You know melee SV is very unpopular and you canât deny it so youâre deflecting to ranged SV and saying that it was also unpopular. But of course that isnât true. Stop being dishonest.
This is not fact but rather uninformed opinion. Itâs especially nonsense given that the specs were notably and demonstrably more different from one another each expansion. They werenât coming closer together but moving further apart. All 3 specs were more or less the same with only passive differences in Classic, whereas come WoD they had entirely different primary toolkits and identities.
Even if they were too similar, making one spec melee is a totally moronic way to try to make them more different. Thatâs making it different via handicap, and the logical result of that is most Hunters avoiding the spec entirely which is exactly whatâs happened. I always compare it to coming to the Rogue class, seeing that all the specs are a bit samey, and taking away Stealth from one of them. You donât make specs more unique by removing baseline class capabilities from them. Legion taught us that itâs a bad idea.
If Survival had the exact same gameplay as it does now but instead had a ranged weapon and Raptor Strike and Carve were ranged attacks, would it suddenly be too similar to the other Hunter specs?
No one ever denied this.
This is a half-truth. No one denied that Survival had melee buffs. What we deny is that Survival was fully oriented around those melee buffs and intended to be played primarily in melee.
This is in fact what we deny because itâs 100% false. The original Survival had a ranged weapon and was intended to be played at range as much as possible. Yes, even when Lacerate was still a thing before the 1.7 review less than a year into WoW. Ranged weapons were considered the iconic, central element of the Hunter class and they designed and tuned the class in a way that made that the case. For example, Agility gave 2 attack power for every 1 melee attack power. The melee buffs of Survival were limited in such a way that sticking to melee was never preferable and in fact the spec was equipped with means like Improved Wing Clip and Counterattack specifically to escape melee range.
100% of melee Hunter PoVs from the era focus on non-competitive contexts with a massive skill and gear gap. They specifically made those videos for the novelty. It was known to be a suboptimal and unintended way of playing a Hunter, so being able to handicap oneself by sticking primarily to melee in PvP and still beating some clueless keyboard turners was seen as a humorous challenge. Itâs just like the countless videos of Rogues going around and beating rank 14 players while wearing starter gear.
What; the one with Wyvern Sting as the final talent? The one that gave +15% agility which, again, gave 2 ranged attack power for every 1 melee attack power?
Here is a guide for Survival gameplay in classic. Does it sound like a spec thatâs sticking to melee range?
It doesnât have access to things like Multi-Shot which it had in Vanilla. Back then SV Hunters would even spec into Aimed Shot and use that too. So actually the current SV is a far cry from what it was in Vanilla because, of course, that version had and used a ranged weapon.
The final iteration of ranged SV was a better representation of Vanilla SV than the current one. Because it had a ranged weapon and preferred to kite and stick to ranged at all times just like Vanilla SV. Back then even if you played SV in PvP when you got caught in melee the play was to pop a Raptor Strike for some burst, use Wing Clip + Counterattack if you got a lucky parry, and get back to ranged ASAP. Meanwhile current SV must be in melee range for its full damage potential and totally lacks a ranged weapon which is utterly antithetical to what SV was back then.
(Yes, Iâm aware that current SV kites melee around a lot in PvP, but the point still stands that you must be in melee range for the full 100% of your damage potential which is at odds with what SV used to be).
You can argue all you want that the change to melee was a good thing. Youâd be wrong, but you can at least play it off as your personal preference. What you canât argue in good faith is that melee Survival is representative of Vanilla SV. Because Vanilla SV was a ranged spec.
To be blunt, judging by your post count and your armory page, it doesnât look like you play Hunter at all. In fact Iâd wager a guess that youâre a melee main posting on a hastily-levelled Hunter alt for more credibility.
I know SV Hunters get off on the snobbery, but maybe you should consider this is part of the reason why the spec gets a bad reputation.
Is Preach Gaming also a clueless keyboard turner? What about Gingi?
Peak melee brain is posting from a melee character about your minimal experience with the class and then asking for Blizzard to keep Survival melee forever.