Is Melee Hunter going to be removed?

WOW, all these melee Hunters are Trolls, LOL.

I guess we’re not as small as you all “WANT” to believe, smh.

Seriously bruh? Its not hard to Youtube this stuff. People playing classic are playing their old specs for nostalgia, smh.

https ://youtu.be/5tCcMLjc1NQ

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You show me one gimmick encounter of a hunter tanking one boss and think this is indicative of anything? What a joke.

Go tank a whole raid. Go as a dps and lets see your meter after the fight. There were no melee hunters doing any serious content in vanilla, let alone tanking bosses. If you think that is what is was like, you obviously were never there.

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My first bm hunter I loved being able to use a devilsaur if my troll hunter and fight alongside it. I enjoyed the melee abilities on bm as I used to mainly play that spec as a hunter. You used to be able to get away with melee abilities as bm since your pet still did alot of passive damage, although the bulk of your dps came from cobrashot.

The closest thing you can do today is use a raptor. But using Oondasta as melee would definetly be cooler.

I also wish you could change the specs of your pets. Often in mythic plus people want hunters for lust. Meaning you are mostly wanting a ferocity pet. The leech is also really welcome in solo play and 5 mans for the passive healing. In 5 mans it can help the healer a bit as well. The passive leech on big pulls can add a bit.

I would love if blizzard let us choose pet specs again. It seems I always choose scale hides preferred for thr passive damage reduction so the pet can tank if needed with a md macro although usually in group content its a focus tank thing, which hunters are good at helping tanks keep initial aggro with a focus md macro consistantly on pulls.

If 9.2 could include one thing for hunters it should be to let us pick pet specs again.

It would be nice to get ferocity Tauraloses. Or using my crab pets again in 5 mans as ferocity with the surumar knife toy.

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It looks like you pretty much don’t play that Hunter at all so my point still stands. Most people who defend melee Survival have minimal investment in the class.

LOL! Do we have another Toxiktraktor situation on our hands here?

a) “Seeing” people play a spec? What a high bar to clear! How often do you see it compared to the other Hunter specs?
b) Performing fine in raids is not an excuse or a justification for being melee. Performance (at least numerical) is independent on being melee or ranged.

Delusional. It’s by far the least played spec in the game and even Hazzikostas acknowledged that they knew most Hunters wouldn’t like it.

Most people don’t post on the forums. That doesn’t change the fact that it’s the most avoided spec in the game. You should talk to some Hunters in game some time and see how they feel. Dismissal and even resentment of SV is a lot more common than you think.

The ~5% figure comes from WoWranks which used to scan the M+ leaderboards for players and then scan every player in the guilds of those players. So it was actually a pretty good insight into what active players were choosing.

Sadly WoWranks can no longer be actively updated due to additional API restrictions added late last year so we don’t have up-to-date data anymore. But we haven’t seen any major improvement in SV’s numbers on either WCL or raider IO.

Blizzard makes and doubles down on stupid decisions all the time. Never try to build an argument on Blizzard’s rationalism and common sense because often those things are absent.

Why would we want a melee spec? What does it do (as a result of being melee) that BM and MM can’t? Because I can fight in melee range just fine as those specs. What kind of spec design is that: making a spec unique by handicapping it?

To answer the question more directly, though, we want 3 ranged specs because a) we used to have that and it worked far better and b) we want in-depth exploration of the ranged weapon archetype. Hunters are the only class in the game that can use ranged weapons. That’s our unique selling point. Ranged Survival provided a really cool alternative in ranged weapon combat. Melee Survival feels like it’s melee just for the sake of tokenistic uniqueness and it’s done nothing but hurt the spec. We already have plenty of melee specs in this game. They even added a far better one in the same expansion as melee Survival (DH).

So, yes. Anecdotal. What’s that they say about the plural of anecdote?

Besides; it’s not like they’re common in game. If you like anecdotes here’s one for you: I do epic BGs all the time. It’s perfectly routine to see 10-15 Hunters in one BG with none of them being Survival. That would have been absolutely unheard of in MoP/WoD.

No, it really wasn’t. It was intended to play primarily at range like all Hunters.

I did play Classic and Survival is well and truly a ranged DPS spec there.

They had to set up the raid specifically for that, be extremely overgeared on an already trivial boss, and have most of the raid hold DPS. Does that sound like the intended way the spec is to be used?

A Rogue also soloed Gruul once at level 70 by getting dodge to 100%. I guess Rogues are also meant to be tanks :clown_face:

OK Demon Hunter.

Better yet: not making either spec melee.

I don’t care what a Rogue wants out of the Hunter class. Stick to your own class.

If so many melee roleplayers want to play a Hunter with melee weapons (and evidently it really isn’t that many people) they should make a talented melee stance within BM so melee fanatics can get lost in that. That’s a lot better than sacrificing an entire widely-enjoyed Hunter spec to the whims of uninvested melee players who mostly won’t roll a Hunter anyway.

What? No, you absolutely couldn’t. The player did an even higher proportion of your damage than the pet as BM before Legion so you were utterly gutting your DPS by sticking to melee.

Ironically, it was easier to do what you described come MoP with the removal of the minimum range and melee weapon, yet apparently that’s what made you quit the class :clown_face:

So far this is your one good take on Hunter class design.

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The joke is you like the Goblin who cries constantly about the unoriginal Survival spec.

Like I said “ITS NOT HARD” to simply youtube vanilla/classic melee Hunters now and see that they did exist during the beginning and that Survival was and is the original melee spec.

You all keep denying this and look foolish for it, smh.

Anyways stay bitter, I’ll be playing my Hunter :kissing_heart:

Think this is something everyone should watch. It answers many arguments.

MSV is great. As some have mentioned the gameplay is pretty satisfying, almost as enjoyable as WW kit in ST.

Many will take this the wrong way, but I’ve always found that the hunter class attracted a disproportionate amount of bad players who flocked to a class with low skill floor specs; older iterations of ranged survival and more current versions of BM fit the bill.

The move to MSV was a good one, fits within the ranger/hunter class fantasy across all mmos/fantasy genres. Wish they would put some effort into diversifying a few other classes a bit more.

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They really do though.

The Melee spec is the only one suitable for a few races which is why it should stay:

  • Classic Orc with axe and wolf warrior
  • Gnome/Goblin tinker with a mining pick who uses a self-build creature to fight with, throws explosions.

Saying something wrong over and over doesn’t make it right. You are just flat out wrong.

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I don’t like Shadowlands and I don’t even remember your point.

… what are you talking about? The closest I came to “defending” the spec was saying I don’t care about it. You even quoted that post.

Why did you focus on me again? It takes you 24 hours to type a post so I forgot.

It was an ok video, my main complaint is within the first 30 seconds he calls the survival tree the dedicated melee tree, but there are only a couple of talents that boost our only melee abilities and only one new ability. There are just as many talents in the tree that enhance traps so why not call it the dedicated trap tree?

It makes a pretty good distinction that maybe is confusing some people and something I don’t think of myself. If you are shooting a mob and it runs up to you at 30% health and you melee it the rest of the way down, you are not a melee hunter. It was just more convenient doing it that way than trying to kite everything all the time. When you say melee hunter, I’m thinking melee exclusively.

But like I’ve been telling that other bozo, they say the same thing, it was not a viable way to play the class.

I doubt it - especially since Survival Hunter have melee Challenge Mode weapons (WoD & Legion’s Mage Tower).

There’d be too much backlash & outrage - at best, I’d see them doing a 4th spec like others have stated. Honestly, giving hunters a ‘Tinker’ spec wouldn’t be so bad if it’s done right.

Survival was still ranged in WoD. Blizz changed it in Legion.

But yes, it should be a 4th spec, tbh, Blizz should have made the melee spec it’s 4th spec and kept RSV.

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Yeah, but there’s still a challenge mode spear they can use from WoD.

I’m surprised you haven’t added Frost mages and Warlocks who like to bonk enemies on the head with their staffs to your “argument” yet.

Oh, and let’s not forget Shaman. We wouldn’t want to leave out Rocky and Blaze now, would we?

Also, when you had to carry ammo and buy more to replenish it also way was seem like a smarter move tp finish with melee attacks to save ammo.

Just going to the extremes does not prove your argument. There are more than one option for a melee spec that has a pet. Mages are caster class and Shamans summon temporary pets. Unholy is a spec that is melee and has a permanent pet that fights with you. You want to keep on arguing about that fact has made you look very silly.

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my sv hunter cant use rhok’delar anymore better change it back to ranged.

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The biggest set back for SV going back to range is Legion. With their artifact weapon being a spear Blizzard would have to give SV a range option, or just pretend that it never existed. It easy to just not pick it up if your just running through Legion leveling, but if your TW or playing for all the story then it would have to find another solution.

They’ll never remove it because everyone would quit the game.