Seriously, the devs should show resolve in their ‘distaste’ for LFR and LFD and eliminate both for Shadowlands. Just as an experiment. They do like to experiment right?
It will be fun to watch the results from the popcorn gallery.
Seriously, the devs should show resolve in their ‘distaste’ for LFR and LFD and eliminate both for Shadowlands. Just as an experiment. They do like to experiment right?
It will be fun to watch the results from the popcorn gallery.
I really hate this idea. To me, part of the fun of a given expansion is being 25x more powerful by the end of it than you were prior. Level scaling really breaks immersion when, after going through an entire expansion, you come back to old content only to find that you’re still only as powerful as you were 10 levels ago. What was the point of all those levels?
I love how in Classic I can return to Elwynn as a level 20 player and saunter through the Defias camps without any worries. Contrast that with BFA, where, despite camping out in Elwynn throughout the time I was working to get 30 more levels, I come back to find that all those bandits are now level 40 alongside me. What kind of training were they doing all that time? Maybe I should have just stayed in Elwynn to train with them!
They’ve shown their distaste loud and clear by stripping as many rewards from them as they could. You used to be able to queue for the highest level dungeons through LFD. Now you’re forced to form pre-mades to do them, and LFD provides a nominal amount of azerite that you could get by killing a world quest boss. LFR gear was originally a mere two tiers away from the best gear in the game. Now it’s four tiers away. Heck, you get better gear out of world quests than you get from LFR!
While LFR isnt perfect it adds an avenue for raiding for people who dont want a time commitment, and for me it also adds another level of armor recolors to collect so i’m all for it
I think a major issue that isn’t talked about related to mythic plus, raids(normal and up) is that at max level is the first time you are told to find your own group. If they got rid of the que system and replaced it with he group finder from level 15 up people would be much more comfortable looking for groups. Especially because there would be no ilvl or experience restrictions on level dungeons.
They would need to figure out some way to get people to dungeons quickly once a group is formed though.
Isn’t the que like an hour for dps?
If it keeps people who clear lfr from jumping into heroic pugs cause they think they’re raiders now, I’m all for lfr going bye-bye.
no reason to take it away but no reason to keep it either.
its there just to be there. rewards are very subpar to anything else so it doesn’t matter one bit to me.
if it takes any dev time at all they could consider putting it elsewhere , that i agree… if it dosn’t take much dev time at all it could stay, idc.
That perception is actually what I meant when I said long term I felt it might even be better for the LFR crowd to remove it. Because you’re wrong. You are simply wrong that it is more toxic. There IS toxicity, but it is in no way, shape, or form more or even as toxic as LFR. It’s on average far less so.
From the bottom of my heart, I genuinely believe that most people who raid primarily through LFR, if they made the push to try pugging normal or even heroic, would find a much more enjoyable experience than LFR ever offered, both emotionally and ilvl.
But yeah, sure. I’m going to convince someone whose response to a completely noncombative post was
that there might be parts of the game that aren’t toxic.
I used to guild progression raids then rl life changed that . After WoD I took a promotion and work conflicted with raid schedule . Tried just strait pugging in Legion and my experience was worse then LfR and to be honest I was pugging from Cata- WoD and didn’t feel it to be as bad as the current pugging experience.
Which also takes out the challenge inherent in WoW Raids as is.
Well, you technically can if you just follow a raid without contributing without joining a group. This was a point of contention in Everquest before WoW came out. It is part of why WoW and City of Heroes had instances.
That was one reason. Another is given above.
Basically no instances is just not part of the WoW makeup. Go back to Everquest if that is what you seek.
Yes, and no. Just running in and tagging the boss and running off and getting Mythic gear just doesn’t seem like a good system to me.
And yet, if a punk stabs a SEAL, they are still just as hurt if they were an accountant.
Well, news for you. Item level is what matters, not the rarity.
Blue 310 is just as strong as a Purple 310.
There’s a cut off point, I think its in the like 200 range, where the quality stops mattering for the stats. After that point, all that matters is the item level.
Likely when the item level squish happens with pre-patch, they’ll just remove that cut off point and from item level 1 to item level 999+, the “color” will only really matter for achievements.
You mean watching their subs plummet on an almost hourly basis? Oh, that’d be fun. But … it’d also ruin things for a lot of innocent gamers. And I’m not that cruel or vindictive. Even if there are devs who DO deserve to suffer, the gamers shouldn’t have to pay the price as well.
No?
It’s not just mythic raid bosses that exist as a challenge. If people can manage to do an LFR boss with completely random people they should be able to do the same encounter in the world.
Besides dungeons and raids as stated would have easy bosses and harder bosses. It’s not linear like the instanced versions are. The zone can randomly spawn a very powerful boss which might take the collective effort of 8 organized groups to defeat. Maybe even more.
Putting content behind instances to prevent this is provably absurd considering people do this inside instances as well.
Name them and shame them. Like rational people do.
Ah yes, the inevitable “shoo” response.
You mean what people do inside instances now?
The higher levels already have extra rewards and achievements tacked on so you can link them and impress all 2 people who care. I feel like the mythic players care way more about what the LFR players are doing than the other way around.
I’d just rather not return to the days where the elite ruled everything and decided who got to see content. Vanilla and BC weren’t very fun to me for that reason. Let LFR stay as a fallback so we can still participate in the expansion even when we’re not lucky enough to have a good guild.
It would take the challenge out of it by simply zerging it down. There is a quality to quantity, and the resurrection system, which you have not actually addressed, makes it a pittance of an issue.
Currently dungeons and raids have easier bosses and harder bosses, though the proportion between the individual does vary.
How do you join an instance currently without joining a group?
Why not, you’re ignoring reasonable responses.
Not quite, as pointed out above. There is simply no way that I, who have never had enough friends to attempt a Mythic Raid, could have popped in the middle of Method hitting Mythic Jaina Proudmoore or N’Zoth without them knowing about it and having invited me in the first place.
You may be right. It’s not like it actually hurts groups like Method when I queue for LFR to get Essence pieces while I’m also in the middle of doing the Assaults, but it does seem like there is an elite crowd that does want to gatekeep certain parts of the game.
No, again they wouldn’t be world bosses.
Dungeon and raid bosses would still have mechanics. Just not hey let’s drop a mythic raid boss in the middle of a dungeon randoms occupy.
There’s degrees here you’re ignoring.
It’s called LFR / LFD.
I’ve replied to every single point you’ve made.
Again, degrees.
For every you in a mythic Jaina raid there are hordes of people joining LFD/LFR and doing nothing to contribute. Just there to /afk and get gear.
Explain how this is different.
I used it only as the way to complete the stupid raid quests that were tied to campaigns and etc.
If they keep that style of questing tied to campaigns and get rid of lfr, not good. Just because you play the game one way(raiding) doesn’t mean everyone else plays the same way. I want to level and get pvp gear and when i get bored with the character or want to scout my enemies, I will level alts. Rinse and repeat. You may be fine with exploring the game inside of raids with 1 or a few characters but I like exploring the characters in pvp.
Get rid of lfr? Then stop tying things outside of the raiding scene to raiding.
Wow you are distorting his words… LRF/LFD is not going anywhere.