No the system flaws and all is needed for casual players.
They wonât, and it was more a comparison of things that happened that had adverse reactions or something. Having an iffy opinion on something doesnât mean itâll be axed.
Ion doesnât call the shots funny enough.
Thatâs a yes and a no. Theyâre removing Emissaries in SL (presumably theyâre not changing previous expansions), but theyâre being replaced by something referred to as the Calling. Which will function differently in some ways. Instead of a static âdo 4 and youâre doneâ itâll be fill up a bar, which you can do in a number of ways, including doing the appropriate dungeon.
What rewards youâll get from the Calling hasnât been clarified, but its implied its the âsuccessorâ to Emissaries.
most even high end players I know all agree that power creep has been insane for past few expansion. Every patch is like new expansion power wise. Most people want to see ilvl cut each expansion and lfr is great opportunity to do so.
I used to enjoy LFR when Tier gear existed. Havenât found a good reason to do it this expansion. Never felt worth it.
I think it would absolutely spell the end of WoW. Just look at Wildstar, made for the harder core, but unable to survive because all the casual players left. But you are correct about it being better for casuals in the long run, because most will leave for another game that will better fit their playstyle/commitment level.
One thing that didnât help was that WQ gear outstrips ever having the need to do LFR. And even if theyâd capped the Emissaries to just shy of LFR level gear ⌠youâd still have to do WQ due to rep and resources. So they kind of made LFR less necessary in terms of gearing and made it more a matter of choice for the most part.
Not to mention I got the LFR set from doing the assaults in Uldum/Vale.
Pair that with the stories of LFR this expansion. I just avoided it all expansion. Itâs not fun IMO.
Well, not all the raids had that option, but for folks heavy into mogging ⌠thatâs a valid point.
No I didnât mean all raids, I mean it didnât help since I know a lot of players do try to get the mog sets. The amount of reasons really dwindled this expansion to even bother with LFR.
That makes sense. If you have to do one of the gearing methods anyway, no reason to do the other.
This is 100% the truth.
Imagine being so annoyed of something you never have to experience.
I knew what you meant. But yes, having alternate options for getting raid gear, even if weaker, makes doing LFR less necessary for moggers.
Also, the weapons for the current raid ⌠sorry, but if you want corrupted looking gear ⌠thereâs far better. Go back to Mists. That gear was corrupted and looked good. The current weapons look more like âthrow eyeballs on it and call it a day.â
Yup sadly this last patch of the expansion really emphasized how slimmed down everything was.
To be fair, phase 5 has just hit with relics and T 0.5 found in dungeons.
Well, LFR may be necessary next expansion. Friend of mine in beta has talked about the whole problems with âless gear, making gear matter.â
Itâs not good. She went from 50 to 53 and gained only a single item level. And that was simply due to gear just NOT dropping in the first place. And thatâs something when they announced it, I voiced my concerns. Less gear dropping WILL make gear more valuable, because thereâs less of it. But it wonât make gear BETTER.
If you have a choice of 2 pieces of gear, obviously the gear is more valuable. But if both pieces of gear are garbage ⌠its not what Iâd call a good system.
We do need to trim back on the excess of gear now, but going to a system where your item level changes THAT little during levelling is what Iâd call going too far. And if that dearth of gear extends to endgame ⌠we may be FORCED into dungeons / raiding JUST to have a chance at ANY gear.
Iâm hoping its just the drop rate is poorly tuned. Because if it goes live ⌠its going to be a nightmare to gear up.
LFR is the only reason raid development gets the time and resources allocated to it that it does.
Asking for the removal of LFR or the nerfing of its loot (which is the incentive to get people to use it), is asking for raid content as a whole to be reduced in scope, frequency, and quality.
LFR exists to justify the time and resources spent making raid content. LFR must exist and must be used by a certain percentage of the population to continue justifying the investment made into raid content.
So long as raid content gets as much time and resources devoted to it as it currently does, LFR isnât going anywhere for the foreseeable future. Iâd get that idea out of your heads because itâs only going to lead to disappointment in the long term.
If youâre looking for LFR to be removed, youâre also looking for regular raid content to be reduced in scope and frequency, whether you realize that or not.
The devs seem to feel that way, that players have been spoiled by quality of life changes. I disagree completely with the line of reasoning that says that quality of life changes were not a factor in the increasing popularity of the game over the years.
Do you really think people were âspoiledâ by the introduction of the automobile, and had it never existed, we would be fine walking to the corner store and hauling stuff around in carts and wagons? You donât think civilization has improved by the addition of high tech things like cars and trucks?
In the same way, the game has grown in ways it would not have had we been stuck on the ground with one flight point per zone. People were not unreasonable wanting easier travel. It brought more customers to the game.
A lot of old timers fantasize about how great the âcommunityâ used to be and how it was destroyed by LFD and LFR, when in fact the downward spiral of realm population resulting from social engineering attempts by the devs has left us with worlds that would be practically deserted were it not for crz.
Where in the interview does he say that?
Iâve listened to it a couple of times and the only time I could find that he mentioned it was in giving an example in relation to another topic. He did not give any indication at all he found it âdistastefulâ. He mentioned it as an example of changes to the game in relation to the social aspect after introducing those things, and not with any negative context. He didnât say he didnât like those options at all.
Your post merely provides another opportunity to stomp on LFR. People can do it or not, like they fish or explore or dance in a crazy mog on top of mailboxes. It has no impact on anyone who chooses not to do it. And the people who do LFR are not all that likely to be interested in doing higher content, so what difference that would make to the social aspect of the game is minimal. It would just take away an aspect of the game for those people to enjoy.