For 20 years we have had in dungeons one tank, one healer and 3 DPS.
Back in the day we did have the odd ‘10 man’ dungeon, which was not really 10 man, we could just take 10 in until they changed that. And even than since the dungeons back then didn’t scale you could still one tank it with a single heal, just grab 8 DPS to make it go faster.
Is it time for a change?
In general 20 years of the same thing is a long time, but in TWW we have had complaints about no tanks for keys, lately we have had an influx of complaints about players being hard stuck at 619 iLVL. And they are both related.
No tanks for low keys means DPS find it harder to get into keys or to even start their own group since there are less tanks, less keys means less rating, less rating means even less chance to get into higher keys and less higher keys means no crests to upgrade past 619.
And this mostly because of delves. Players can now spam solo or groups between 2-5 to get content done without needing a tank or healer. WITHOUT A TANK OR HEALER, or even both.
So why not do this with dungeons? You can keep your raids, unless they go 5 man raids I doubt you could fairly balance a 30 man heroic raid without needing tanks and healers. But since delves can be done without tanks or healer just scaling up to 5 people, why then not allow the same for dungeons?
3-5 players, no tanks, no healers, just some DPS going in to clear content without needing to rely on someone who may never show up, or taking someone who will grossly underperform just in the hopes you can finish a key.
I consider myself lucky playing mostly with premades and having too many tanks in my guild, plus I can tank or heal as needed, but at the same time there are 6 tanks and 12 classes, if I want to keep playing at such a cadence I am limited to 6 classes.
And it’s the same for anyone who primarily tanks or heals, you have 6 tanks and 6 heals to choose from, there are 4 classes that many will just never really get to play at high levels unless they level more than one class.
So is it time to take the delves approach and change dungeons to allow for just DPS to go at it and open the opportunities to everyone?
Yeh sure but that’s not entirely the problem.
I can’t even remember the last time someone said anything mean to me while tanking aside from the second tank in LFR who thinks they know what they are talking about and refuses to taunt (this just happened).
But that leads into what I have been preaching, tanks who know how to tank don’t get treated like garbage.
If you can’t tank, go learn, it’s not really hard.
Go read some guides, watch some videos, do heroic dungeons first, join as DPS to watch the other tank, go whack some overworld mobs, go read up on what your spells do, how they interact, what talents you have, go read up on dungeons and raids and what the tank mechanics are because tanks get to do things that DPS and healers don’t, go practice in trivial content before attempting to take on the world and maybe, just maybe people won’t treat you like a piece of donkey.