Is it time for a leaver penalty in M+ Dungeons?

Is it time for WOW to add a leaver penalty to what is effectively ranked play? Discuss.

Note that the “algorithm that auto bans from M+” has never actually worked.

1 Like

Yes, but inb4 the same 3-4 people come in here screaming that “you can’t hold them hostage” - as if their actions weren’t freely made, and the decision to accept the consequences of leaving wouldn’t also be freely made.

Hi generic hunter, 2 druids, and mage GD poster that goes to every single thread screaming against this.

7 Likes
  1. It’s not.
  2. If it was, people leaving keys that don’t increase your ranking are helping you save time to join the next key which could increase your ranking.
  1. Prove it.
  2. Make friends, play with them.
  1. Done.
3 Likes

No

10 toons

6 Likes

They are correct, so get out of here with this horrible suggestion.

7 Likes

Yes and the penalty for leaving should be character deletion.

5 Likes

No. Its dumb. For every single “we had one wipe and tryhard left” theres a dozen “player is actively hindering progress and making the key harder for everyone” or hypertoxicity because someone in the group isnt playing how someone else thinks they should/wants. I wonder what the odds are that people who keep asking for leaver penalties fall into the second group.

4 Likes

This topic again, punishing leavers will never work, it will just shift the way to troll/ If you punish leavers, or even just the first one, people will join to troll the group and get others to leave, so they get off without punishment and cause grief to others.

Maybe instead of wanting to punish leavers, we should put forth ideas that make it so leavers do not have the affect they currently do, like key charges before depletion if the key is not completed.

6 Likes

Coming from someone who just doesn’t pug M+ at all anymore, no.

Vet your group better or find a guild/community.

2 Likes

Just stand at the entrance and /dance.
No leaver penalty, then.

Considering every copy of tww comes with a free 80, basically, it makes sense.

Personally I think a season long ban from m+ lfg tool would be a fair penalty for leaving after a single death 10 times, or obviously trolling once.

This would remove the problem players from the pool while still allowing them to join with static groups.

Keep in mind all other major MMOs all online games use a similar ( or much more harsh) system. Problem players get shuffled off to their own little area of the playground until they can play nice with everyone else.

Hi, it’s me, the generic hunter you’ve got on ignore since when I proved you wrong.

Considering you haven’t mentioned any “vote to abandon” option here, I’ll just discuss the “whoever leaves an m+ key receives a penalty”.

How would you deal with the consequences that follows?

  • If someone leaves/afk/disconnect, are the rest of the group allowed to leave or do they also get penalized?
  • If you’re stuck on a boss and collectively want to give up, should you be penalized?
  • If someone, let’s say the tank, is absolutely awful and gets one-shot every pull, should you be penalized for leaving when it’s obviously impossible to finish the key?
  • If you join the key expecting it to be timed, but it turns out you’ll need tons of attempts on bosses and at least 3 hours of time, should you be penalized for leaving?

I can go on with more issues depending on how you suggest we handle these, but let’s hear your suggestion for how to deal with these problems and I’ll explain the consequences of your suggestions afterwards.

I’ll agree that the system we got to tackle m+ leavers is far from perfect (since it only penalizes extreme griefers), but it’s far better than every other system that’s been proposed.

8 Likes

Or… and this is a crazy idea… Blizzard could make tanking more fun and/or add more tanking specs into the game, such that if your m+ group has to reform it won’t take very long.

This didn’t solve the claimed tank shortage the last 4 times it was tried.

5 Likes

Oh, so someone joins a key, makes a a private part of them selves, others leave then get banned for the season because someone had to put “be a troll” at the top of their list?

One thing you “geniuses” that want to punish leavers need to realize, in WoW the problem players are not always the leavers, they can be the ones that make it so others want to leave.

Maybe you, and all that want to punish leavers, need to think about what you are suggesting and think about how it can be used against you. Just take your season long ban for instance, what would stop me from joining your group, making it so it would not be timed or it would be, but you would run up a huge repair bill and you leave instead of me? Hello season wide ban for YOU while I am sitting in my chair laughing by hindquarters off because I got what could potentially be a really bad player banned from M+ for the season?

4 wasnt enough

Nah. Not now, not ever.

Correct.

4 Likes

I think M+ Tanks and Healers should be able to kick people out of the groups and if they do, those people should get penalties. Because most of the players play DPS and have no r-e-s-p-e-c-t for those 2 roles. No I am not biased by playing a healer this season, don’t try and use that as an excuse…

Sarcasm aside, I’d take the penalty over staying in a hostile group. If you are pugging then it’s RNG if you get good and polite teammates or the other and do you want healers/tanks that are available to drop lower in whose available because DPS can’t play nice?

Are we also going to add a penalty for causing wipes, causing depletes, or just generally being bad at the game in M+?

6 Likes

I’m going to go out on a limb and say that the lack of tanks isn’t related to the number of tanking classes available…but instead caused by the difficulty of tanking in general.

So adding more classes won’t really increase the number of tanks.