Of course not, most that want leavers punished don’t want to be punished themselves for their bad play.
OK so that would be covered by the first part of my suggestion, to make tanking more fun.
There’s also plenty of good reasons to leave a key. My kid has woken up in the night and started screaming in the other room. “Sorry guys I got to go.” And I leave.
Should I be punished? Their key is bricked and I hate it. But I can’t control that. Unless parents just can’t play the game at all. Lol
And that’s just one example. What if your fire alarm goes off, or you get a serious phone call, etc. should those people be punished?
Tanking is fun it’s just that the group expects them to do everything for them and everybody prefers to fly under the radar just breathing and pressing their 2 dmg buttons
It’s kind of a social thing where you’re expected to know the routes, variants, be aware of peoples dmg, figure out kicks and whatnot versus, you know, just doing dmg
I don’t even know who you are, little guy. Don’t try to clout chase, you aren’t worthy of remembering.
If it was gonna work id prefer them do a 3 strike (3 leaves) then locked for the rest of the week.
Things happen and people need to leave etc. Three strikes gives you enough room if you are leaving for a valid reason.
Then they should look inward for a solution, because leavers are generally a result of someone playing poorly.
They shouldnt add more classes, but instead more tank specs to existing ones that lack them.
I don’t even know who you are, little guy. Don’t try to clout chase, you aren’t worthy of remembering
Don’t worry, I don’t care one bit for your attention. I’d rather divide it among people who are out to discuss with the goal of improving or learning something, not shout their opinions into the void and hold steadfast to them no matter how bad they’re proven to be.
s it time for WOW to add a leaver penalty to what is effectively ranked play? Discuss.
I do think you shoulder answer questions if you want to have a discussion though.
Hi, it’s me, the generic hunter you’ve got on ignore since when I proved you wrong.
Its not you.
But i am one of the druids
Same thing though. Logical argument to disprove them and then the privilege of being ignored lol
There’s also plenty of good reasons to leave a key. My kid has woken up in the night and started screaming in the other room. “Sorry guys I got to go.” And I leave.
Should I be punished?
Yes.
What if your fire alarm goes off
Yes.
you get a serious phone call
Yes.
should those people be punished?
Yes. Especially the ‘etc.’ folks.
I do love these arguments though
Punish people for leaving…
Its almost like deja vu. Almost like weve done this before…
Now we just sit and wait for the time to run out or manually be removed from the group.
Almost like we’ve been through all this before.
And in the VERY UNLIKELY scenario something along the lines does get implemented, we’ll see all the people (like the ones who begged for leaver penalty in queued content just recently) complain how its unfair and stupid and they didnt fall into the category to be punished.
Rules for thee but not for me
So alongside my house burning down I should be penalized from a video game? Lol
Oh yes. Stiff penalties!
And, Blizzard? make it hurt!
Yes, but inb4 the same 3-4 people come in here screaming that “you can’t hold them hostage” - as if their actions weren’t freely made, and the decision to accept the consequences of leaving wouldn’t also be freely made.
If you want to play this game, sure. Let me demonstrate what you are arguing for:
You are saying that the behaviour of those 4 people were justified because somehow “she deserved it for knowingly playing a game and she should just accept the consequences of being held hostage for THREE HOURS as well as the four of them reporting her because clearly she was unjustified in feeling upset about said hostage situation.”
Nice of you to know that you think that somehow that was a sane and reasonable thing to do. But to everyone else who isn’t as “sane and reasonable” as you, who can clearly see what is wrong with holding people hostage… No, you don’t get to hold people hostage.
So the answer to this “debate” is and will always be: No.
If you join the key expecting it to be timed, but it turns out you’ll need tons of attempts on bosses and at least 3 hours of time, should you be penalized for leaving?
With the example I provided of something similar happening in another game, and it matching a near 100% to what they actually want to have happen… the answer is “Yes.” That is what they want. Because they want to keep people hostage, and that’s all what they want to do.
To be fair, you just said fire alarm going off.
But yes. Any of these except maybe the ‘serious’ phone call because each person is going to decide what is serious, will be fairly rare compared to something avoidable. Like leaving because you feel like it. If a few people get the whacking due to something unavoidable that is the price.
If a few people get the whacking due to something unavoidable that is the price.
If you punish leavers, 90% of the ones getting whacked will be innocents or those that will have to deal with something serious, as the current leavers will just make it so someone else leaves before them and thus escape punihsment themselves.
If you punish leavers, 90% of the ones getting whacked will be innocents or those that will have to deal with something serious, as the current leavers will just make it so someone else leaves before them and thus escape punihsment themselves.
How do you figure this at all, never mind 90%?
Simple, human nature is to use rules and everything to ones own advantage. There are those of us that will not do such, myself among them, but far too many will see any punishment for leavvers as a way to be the worst possible player to others just because they can, and can escape punishment for it.
the rule of 9 says it’s easy to do 90% and as easy to do the next 9% and as easy to do the next 0.9% etc.