Is it really that big of an issue?

Climbed 1900-2100 in 2s last night, and didn’t feel like there was anything exceptionally fishy going on… It would definitely be great for conditional macros to be removed, but macros all together is a stretch.

Arena/Raid 123 is really important so players only have to click their mouse for aoe spells that require it, and otherwise are able to play more efficiently.

Addons would be fine to remove if there was an internal version of Gladius, Plater, and Tell Me When. (for DRs, and tracking short but important things like Precog).

Plays class with busted pressure. “Oh i see nothing going on” yea you dont when your opponents dead 100 yards away from you as you spam 150k verdicts

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I have a 2100 Mistweaver (2s and shuffle), and 1800 Rogue and Hunter too. Was just playing this last night and had anecdotal experience.

yup. anyone making posts like this chooses to be ignorant or is gaslighting us

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you play warrior. thats like free 2100

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Problem with the conditional kick macros is that they specifically do not work with arena123 macros, which is why they should be 100% ban worthy. I’d even prefer sequence macros being broken. Basically anything that allows you to press 1 button and just do your rotation (looking at you ele shamans).

I’ve definitely seen the kick macros in 2s . Watching hpals run over to HoJ and then stopping because it didn’t work when their macro won’t let them HoJ without killing grounding.

Either way whether it’s prevalent or not it needs to be broken and banned.

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“Nothing to see here”

Yeah, they’re disabled with focus, arena 123, etc, but somehow work on target. :dracthyr_nervous_animated:

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If scripts can clear focus like they can clear target, then theres no reason this exploit couldn’t work on focus targets. It’s just that you would have to manually set your focus again every time and that’s a lot of hassle

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There’s targetlasttarget macros, can you cook something up to constantly target your focused target, run the line to see if they’re casting, and if so, interrupt, then swap back to the primary target with little disruption? :dracthyr_a1:

I don’t know if scripts can target for you. So you would press it, and if they weren’t casting it would clear your focus to prevent the spell from going off and you being juked or whatever, but now you have no focus target set.

But I don’t think the script can force switch target to your focus, for a macro that would then attempt to cast on target.

I think you can target last target, nearest target, friendly/unfriendly with a script just like you can with a macro. You can probably clear focus but I am unaware of “set focus back” akin to target last target. Arena123 are static, so you would not be able to change their state in order to make a condition like you can drop current target or unset focus.

Targeting is a protected function, but then again so is clear target. So… :dracthyr_shrug:

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This function is PROTECTED, and can only be called from Blizzard code.

Clears the selected target.

ClearTarget();

SecureTemplates are a family of protected frame and button templates defined as part of FrameXML. Through attribute-based configuration, they allow addons to access some of the protected functionality. The templates are defined in FrameXML/SecureTemplates.xml, and functionality supporting them resides in FrameXML/SecureTemplates.lua

IMO it has to be tied to this somehow and permissions/access just went too far in one of these UI updates this expansion. If you can macro the action /cleartarget, it stands to reason that they might have thought that addon makers might somehow innocently need access to the lua function that mirrors it. However that is the specific function that makes the condition work with the script, where you would not be able to conditionally /cleartarget with just a macro alone.

I tested some things against a target dummy. ClearFocus, TargetLastTarget, TargetNearestEnemy, and TargetUnit all properly throw addon_action forbidden errors. This further cements that ClearTarget, being part of the protected api, shouldn’t be able to be called from a tainted source, ie an addon or script. Makes me wonder what broke to allow this.

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I think removing addons and most macros is a good thing. I believe most of the high end players would cease to function without addons they do 90% of the work for you. And if you want a game mode that is decided by ability then not having 3rd party devices giving you a huge advantage over people is a good step.

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I’m not brave enough to test any of it tbh.

If you’re not abusing it you’ll be fine.

If I wanted a game that was more heavily dictated by my physical capability and not my mental ability, I’d go play brood war as terran.

It would be arguably even more mental because you would need to gain the awareness that addons completely remove the need for. Goes for both pve and pvp there was a reason most people back in old expansions were not very good and one reason is because they did not have addons yelling in their ear everything and what to do with it.

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Do the functions log anywhere that you know of if they don’t throw errors?

If I worked at blizzard and cared enough to track people down, the first thing I would do would be to just parse all of the logs that I have looking for the event that the functions throw with splunk or another parsing tool. That would actually be incredibly easy to do.