Cmon. I can understand people blatantly abusing it with zoning but this is way too broad of a hammer to drop especially the first week of arena and m+
People farming rep and skipping months of renown leveling while everyone else has to grind it out over time: thats fine
People killing rares and picking up a bunch of treasures to gear up well ahead of everyone else: thats fine
Cloth cooldown reset: ITS HAMMER TIME
Ive heard bans were anything from 7 to 30 days. Like I said without someone showing making a bolt and showing if it says anything then ya I dont know for sure if there was a timer listed or not. The reason Im saying people went into instances is that is how people were getting around to reset the timer. There are youtube videos on it.
What’s especially confusing is some other professions have cooldown by activity. I can’t remember offhand was it skinning? “The more you skin the more cd you get” it is reasonable with the lack of a quantitative tooltip for casuals to have thought this was intentional. “I was awarded for playing the game after investing 20 KP”
This is a ridiculous ban. I wasn’t affected since I didn’t do tailoring thank god, but I had started putting points into these talents last night on my mage. Good thing I didn’t start crafting them due to having to sleep for work. It is absolutely, without a doubt, Blizzards fault for not seeing this and hot fixing it asap. People accidentally exploited due to no in-game UI telling them it wouldn’t work.
These people now have to wait a week for their ability to play during the START of the season, meaning they can’t get a start which is important to a lot of them. This left a really sour taste in my mouth, because now I’m not willing to touch professions until I know all the bugs have been weeded out. This is absolutely not okay.
Yeah, I’m also not touching my Chronocloth crafts until we get at least a blue post on this. The game is literally my livelihood and getting banned for a week would mean I wouldn’t be able to work for a week.
If so many people were intentionally abusing this bug, what do you think they stand to gain? Surely the market would be heavily oversaturated resulting in it not even being worth crafting. Realistically even if someone was intentionally doing it, what did they gain, and why was is deserving of a 2 week ban? Surely the rep exploit would have more of an impact on the game, and even those people did not receive this long of a ban. I am not excusing people that intentionally did it, however the responsibility should always primarily fall on Blizzard when it comes to an exploit that is this unclear. Just take the gold or resources away from the people who heavily abused it.
They obviously knew about this weeks ago, why did they not freeze the profession as they did with alchemy? It’s all a bit ridiculous no matter what the intention was.
If you were a brand new player that had never played warcraft before I’d give you that as an excuse.
Any player that has played this game for any length of time and crafted is aware of crafting CD’s and how they function… That leads to they should be able to recognize when they aren’t functioning correctly and not exploiting it. I get that people say exploit early and often, but if you take that approach then you shouldn’t complain when your account gets hit with a ban hammer.
if they banned people - they would also have ‘fixed’ things
I agree, the bans are silly. But with that being said if you know it’s an exploit and you continue doing it that’s on you.
You shouldn’t justify banning a bunch of people off the basis that they MIGHT have seen this video and thusly would know it was an exploit to utilize.
If the facts are not present in the game as to what the CD truly is, which it is not as previously stated many times in this very thread, then it should have just been a hotfix. They should not be operating under the assumption that everyone saw these videos and are doing it to exploit it.
Now, if logs clearly denote you are very very much so exploiting a bug in the game code… then yes, you deserve the punishment incoming. What they did however, was not a case by case basis of review. Mostly because they fired most of their CS staff and the system is very much so automated now. Which again, drives the point of just hotfix the issue. Ban people you know are very much truly doing wrong, fix the issues for those who just got caught up in it.
A lot of crafters honestly have known since week 1 but this is still a subset of the population. I first learned about it first reset from a confused player that stated it seemed like a bug but couldn’t be sure. But even as someone who knew this was bugged, it’s unreasonable to expect players to calculate what it was supposed to be. I didn’t do it simply because it wasn’t profitable but i agree the bans are ridiculous and it feels like players are being punished because of how long it took blizz to fix.
If you believe them people are saying they reported it was bugged and still got banned? This just seems inherently unfair. I wasn’t affected but this sets a poor precedent
The system literally changed 3 weeks ago to be different from “one craft every day”. How do you recognize that on a system that 99% of players started exploring less than 2 weeks ago?
Not all intentionally and knowingly exploited the broken CD. Tooltip never specified what the CD should be when players spec’d into shorter CD in tailoring specialization. The ban should have been directed toward players who made more than a few.
Players exploited disturbed dirt issue, no one got suspended or banned. Players exploited ez rare farming, no one got suspended or banned. Made one extra bolt in tailoring? OMG BANNED FOR 7 DAYS!!!1!!11ONE!!
Read what better?
This I agree with. There are people who have no clue it was a bug. But there are people who did figure out how to exploit it.
Which I can also understand, because my herbalism ability does have a built in reset mechanic.
Exactly this. Everything in these professions is new. How are we as players to know what is wrong, or what is right?
I am with you. I am going to refrain from touching my professions until we get some word from Blizzard. Which I highly hope they do, but then again they’re probably slowly reverting back to the versions of themselves where they don’t outreach to the public ever and all we’ll see from them is the hotfixes.
Because a 4 hr timer, or 24 hour timer doesn’t reset in one hour. This is like asking how do you know a stove burner is hot.
That’s a logical fallacy
I didn’t go that route on my tailor but I don’t feel like people should get banned for this. Sometimes we assume something is bugged and put in a ticket for it and it doesn’t get addressed for a very long time.
If someone just glanced at the tooltip and didn’t realize an exact time for the cooldown, they could make the mistake of assuming the cooldown is a bug. Without a visible timer on the crafted item, how would they know the actual time? Maybe they thought they were resetting the bug because it was meant to be spec’ed into having no timer. It’s not impossible. I can tell you alchemy is very clear after you blow up experimenting, you have four hours. No such timer was on the cloth bolts. I can see where people may have made a mistake. A 7 day ban is a little much.
Timers change depending on how many points you have in that profession, and the UI itself is misleading and giving wrong information at the moment.
I’m glad your stove suddenly jumps from 350F to 500F without telling you. Hope you don’t mind the very burned food ![]()