WoD had the perfect compromise for PvP gear. item level would be set against player but worse against monsters. So if you wanted to do monster killing, had to do go get some gear. While expansion was terrible it was the definitely the best gear system.
I actually don’t agree on this one. I hated WoD’s gear system for PvP. I hated Resilience for that matter, but I rate Resilience above dynamic item levels.
Most of the PvP I do is world PvP – I like that organic feeling. It’s very hard, however, to gauge your chances of winning should you choose to engage an enemy player when you only have their HP total to go by, and that HP total can instantly change the moment you attack.
uh yeah…you DO know that WOD IS STILL IN THE GAME. correct?
The CONTENT sucks.
EZ nuff?
I really dont PvP or LFR much, friend. I dont CARE about THAT content.
YES…WoD…the CONTENT…sucks monkey rump…and BFA is 100 times worse
good lord …it wasnt THAT hard to comprehend
now…stalk around 100 more threads to try to make a point.
So you didnt like it because easy gank targets could actually be wearing PvP gear and not be oneshot roadkill? I dunno, even playing grounds seems like a pretty bad reason to dislike a PvP gearing system.
Selfie patch…
it’s you. Really.
I don’t know one person who does not love at least one of the allied races.
Allied races = BFA
Nice… I’ll add it to bookmark thanks .
WoD had nothing to do. Raid or die. Mythic dungeons were only just created, but there was no Mythic+ so they were kind of meh. And you had one mega-daily quest to do as far as outdoor content went. 6.2 wasn’t bad, but that’s pretty much all there was.
In BfA, there’s things to do, but none of it is exactly a great time.
“If WoD had been a completely different game with different content it would have been much better.”
Neither were great, but nature as to why is a stark contrast. It largely comes down to which you despise more. To give a quick summary:
- WoD’s main issue was a lack of content. This can definitely be a problem… but if you can cope with boredom and are able to occupy yourself, WoD is merely unpleasant rather than bad.
- BfA’s issue is BAD content and systems throughout, many of which create active issues you are constantly fighting against. If you prefer to be kept busy regardless of if you enjoy the content or not, BfA is more tolerable.
I’m in the camp that WoD was better, simply because its worst offense was making me bored with a lack of stuff to do at times. I could manage that reasonably well by doing my own thing off the beaten path, and the vast majority of the time that’s what I tend to do anyhow.
Conversely, BfA actually makes me angry… and that’s a hundred times worse. This expansion would actually benefit from REMOVING systems and content.
Pick your poison.
I don’t get the whole “maybe if you liked having nothing to do” argument. I’ve only been back on this game for like 3 months and honestly I feel like there’s nothing really to do.
Grind dailies to run visions?
I can’t speak as to if WoD was better or not cause I didn’t play it but I do still find myself chasing down the rares from WoD for toys and stuff. More than I can say to BFA rares. I’m good on war resources thanks.
It was. WOD was not bad, it was short, but the content it had was great.
I loved every zone, the quests, the dungeons and the raids. Even the PVP was fun and I completely hate PVP.
I can’t say the same about anything on BFA.
- Very little things to do
- lack of raiding
- 90% of your time is being inside of your garrison
- A patch only contains a selfie camera
- Only have one new content zone
Better, good, fun, are all personal and circunstancial opinions.
They say more about what you think and what are your circumstances than it says about the game.
If one is not interested in your opinions, they say nothing at all.
it is just you the leveling experience was better to be sure but the content drought was loads worse than BfA
I miss garrisons and the old group finder. Almost anytime of day there were at least 15 garrison groups up. It made pet and mount farming so much easier. Plus if you just wanted to chat with some people and your realm was dead that was a good way to spend some time.
The classes were better. It was before the prune and GCD so gameplay felt better but yea the content drought was worse.
Fortunately, I don’t feel that the raid tiers or m+ have been bad. So we are not in that position with BFA.
I disagree with this completely.
This makes absolutely no sense.
“When I am bored because there is nothing to do, things are ok. But when there are things I don’t like to do…that I can completely avoid and sit around and do nothing instead… That makes me angry.”
Also, there must be an easily definable BiS that they can attain and then be “done” with gear for the patch. Always having a way to progress is bad (for them). Thus, RNG is a tool of the devil, because whenever you roll something other than perfect, you’re not done yet. They don’t feel good about progressing, it’s just a binary done or not done. So when done practically doesn’t exist anymore or is out of reach, it’s “infinite grind”.
I technically didn’t quit as in unsub, and still logged in a few times a week I think, but it was the only time I actively played two other MMOs: WildStar (RIP) and Blade & Soul (Fun combat system but if you think WoW has grinds…)
Yep, that was them. Everything before Legion was like that. MoP was the worst for dungeons – not for the dungeon designs themselves, but because even when the content was trivialized, there were still relevant rewards attached so you felt like you had to keep spamming it. I still find it hard to believe some people want that back.
No king rules forever, my son.
Seriously, though, the current expansion is always the worst in WoW’s history to some people because it doesn’t benefit from nostalgia filter. (Yes, even Legion got these kinds of threads.) So in that sense, this outcome was inevitable.
Try it as “there are things I don’t like to do, but other players are doing and getting useful rewards from” and you might understand where the complaint is REALLY coming from. Raid loggers are unhappy because people who do more content get more rewards. The only way to make them happy is to remove or nerf non-raid rewards to the point that doing more content can never give you any more progression than a raid logger.
And, indeed, I agree that many systems of recent expansions are directly opposed to the old raid or die design. The difference between me and them is I consider that a good thing.
It’s not you. it was more fun .
But the people complaining about BIS aren’t doing the content needed to get BIS to begin with.
Give them exactly what they are asking for, they still wont get BIS and be “done” with the patch.
The people making that statement aren’t raid loggers.