I’ve been seeing folks complain about how WoW feels like nothing more than logging in to do the Weekly or Daily chores, and if you have alts, doing it on all of them as well, and then that’s it ya move on. It’s not just WoW though, almost every game that has that live service/mmo component is doing it and I know WHY it is, it gets people to come back, and keep doing the same thing over and over to optimize their gameplay etc… it’s just to keep people in the ecosystem.
But like… it didn’t used to be that way. Most used to play the game just to play it. Sure of course, some did come back each week to do the raids again which were the old versions of weekly grinds as they reset every Tuesday, and that was all they did, but now it’s just SO MUCH more. Every zone has 3-4 blue quest markers taunting you, making you feel this need to do them. And many of them are rather dull, specially the 5th+ time. “Yay… I get to throw bombs at a target while moving around on an auto moving object… I’ve only been doing that since The Burning Crusade…”
FFXIV does the same thing with it’s Daily rewards, and Weekly rewards, the daily Tribe Quests etc… And the annoying thing is, it works, but also… doesn’t work.
This is a small sample size sure, but I know that when games have a list of dailies to do, that’s all people tend to do. They log in, do the list, then log out because now that it’s done, any playtime that isn’t done doing these chores is less optimal and less rewarding even if it’s the same game you’re playing. I see it all the time. Specially in FFXIV oddly enough. “wanna run a dungeon roulette?” “Nah, already did it today. Maybe tomorrow.” Heck I see it in Marvel Rivals. Once the quests are done for the day, they done.
So why does it keep going? Remove the dailies, remove the weeklys, remove the list of never ending chores and let the gameplay speak for itself. Shift things around, let us play the game as much, or as little, as we want. Remove the time-gating aspects of it all. If we want to run 100 delves in a week and max out a character… let us. Most of us will probably make an alt and do it all again anyway. If the only goal is sub numbers, then maybe I’m incredibly Naive but making a better game that we WANT to log into and just exist in… is a better route, IMO.
To anyone playing, I offer a challenge. Stop doing quests for the sake of them. Stop doing content you don’t enjoy just because a little blue ! told you to do so. Try to simply… enjoy the game. If you can’t, or find it dull, then ask yourself if the only reason you’re coming back is some strange desire to complete arbitrary tasks that don’t really give you anything.
If you’re already playing the game just for the fun of it. Awesome! Keep going. I recognize that this is a long winded way of saying “Stop Optimizing the fun out of the game.” But Blizzard, and other companies, Also need to stop steering players into the direction of making it worse to NOT optimize the fun out of the game. Make your own quests, make your own challenge or goal.
Apologies for the rant, has just been on my mind lately. I’m sure people will disagree, I know folks that can’t play a game without quests and I respect that as well, we all play for different reasons. I just wish that the games themselves weren’t so… in your face about the repeatable content. I want to blame mobile games. But I really can’t because it’s been going on before those even existed. Instead, I’ll blame Microsoft Xbox Gamer Score Points. Stupid Microsoft Xbox Gamer score points.
Happy Hunting all!