Is it just me, or has the average dungeon player’s IQ dropped significantly?

I main a warrior and primarily play DPS, but I occasionally tank. Recently, I’ve been tanking more often because of the long DPS queue times. After weeks of tanking in different dungeons, I can’t help but notice a decline in player awareness and skill. For example:

  1. Pulling Aggro Too Early:
    Tanks typically mount up to pull larger groups of mobs, and DPS is supposed to wait for the tank to establish aggro before attacking. However, in almost every dungeon, while I’m still riding and pulling mobs, the DPS don’t wait and start attacking behind me. I’ll be 100 yards ahead, gathering the next group, while they’re busy fighting the first pack I passed through.

  2. Rushing Ahead to Pull Mobs:
    I’ve encountered DPS or healers who rush ahead and pull mobs themselves. These aren’t geared or skilled players, most of the time, they’re poorly geared and doing subpar DPS. I normally go back and save them, but lately I am hitting my tolerance cap and just let them die. For the record, I’m not a slow tank by any means I know these dungeons well and kknow the proper routes.

  3. Splitting the Group:
    In dungeons with multiple paths, I’ll choose one route, only to look back and see a DPS taking another route and starting fights. Worse, the healer and other DPS often follow them, leaving me alone with the mobs I pulled. Common sense will dictate that you follow a tank. I had a healer Paladin yesterday that was pulling everything ahead of me, that I though maybe he forgot he was the healer since he is a paladin, I know I have mistakenly queued as tank once or twice when I planned to play dps.

  4. Lack of Basic Dungeon Knowledge:
    Players seem to lack understanding of basic mechanics. For instance, if I pull a group of mobs to a corner to break line of sight, the DPS often stands in the open, attacking mobs that didn’t follow. I’ll be tanking 10 mobs in a corner while the DPS is fighting 3 mobs 20 yards away. Instead of moving to me, they stay there, oblivious.

  5. Unnecessary AoE and Aggroing Avoidable Groups:
    Some players continuously use AoE on everything, even when it’s unnecessary. I’ll go out of my way to avoid groups of mobs to complete the dungeon quickly, only to have a mage or hunter mistakenly AoE the pack we just bypassed. Even worse, some players blatantly walk straight through the mobs, pulling them unnecessarily and slowing the run down.

I’m generally patient and try to help when I can, but this has been happening so frequently that I’m starting to question whether I’m just noticing it more as a tank or if players really have forgotten how to run dungeons properly.

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It’s probably frontloaded with noobs, since all the vets have been done with that content for a while.

Assuming it’s normal dungeons?

There’s a lot of people that came to play Classic (due to HC streamers + drama), and are giving Retail a try.

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This right here. The good ones have either moved on or moved up. I’m just a “decent” player that interrupts things, dodges swirlies and kills stuff. I bailed on M+ months ago lol. This season wasn’t fun, so now my alt army is just raid logging.

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EDIT: You know what, nevermind, since youa dmit in the post after this you’re complaining about people in a dungeon queue MEANT for people to learn and level.

Yea, no. That’s just you not being a compassionate player to new players.

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That makes sense. I’ve been tanking and farming Timewarped badges recently. I tanked all throughout the 30th Anniversary Timewalking event and now through the Turbulent Timeways. It’s been incredibly frustrating, but it makes sense that most veteran players are likely focused on harder content rather than Timewalking.

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Hey, you came in here being passive-aggressive, not OP lol.

Legit called them bad.

It’s normal dungeons, I think everyone in there is learning to some extent.

Was about to respond to one of your points before you deleted them.

There’s no need to be mean, c’mon.

OP isn’t being hateful, just questioning things.

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What type of dungeons are these? timewalking/heroic/normal or mythic?

Sometimes communication can be important and pugs may not know how far you’re going to pull. Although in normal or timewalking people probably are used to just zerging more.

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No, you!

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I eat fruit loops and drink coke and I’m in your dungeon groups, all of yours! I also click abilities too btw.

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Sometimes you just have to pick yourself up Op.

I had a this alts 11 and 10 key bricked by two different tanks trying to double tank gatekeepers in NW. A 9 hurts with low gear but im gonna level it up again.

The best climbers know how to fall.

Please read the title of the thread.

I said they are a bad tank if they aren’t adapting to the group doing something else. He just outright says everyone learning is low IQ.

Title says otherwise.

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Are the new players in the room with us, right now?

Something tells me they don’t visit the forums, lol.

And to be honest, it’s something I’ve noticed too, doing the dungeon weekly.

Not problems with aggro, but everything else. Butt-pulls are common, as are folks ignoring mechanics.

But I don’t mind! They’re probably new.

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These are usually Timewalking dungeons, but what Marsage said makes sense. it’s probably mostly new players. I’ve been continuously tanking Timewalking dungeons while leveling alts/ farming badges for the last two to three months. I am usually patient and adjust as needed. Plus I’m geared enough to makeup for their mistakes, but this week has been particularly frustrating.

I think partly because I am using more of my less geared characters and robably a higher stress level due to school and work. I am feeling less patient . I was sitting here wondering if it’s just me or if something has actually changed.

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1 and 2 are just the meta. Nobody is waiting for you to build up agro. Every class has oh s buttons. The rest are an ongoing problem though yes

Some frogs haven’t noticed the water is about to boil. That’s all.

so these are queued dungeons you are talking about, correct?

so that would be normal dungeons and heroic dungeons.

Normal dungeons and heroic dungeons are the places for players to learn, you should not be surprised that you get inexperienced players when you are doing content geared towards inexperienced players.

this is because players that do normal and heroic dungeons are new to the game and don’t understand things like this, yet.

They are AI bots filled in by Blizzard to keep queue times reasonable and make the game seem more populated.

Good players wrapped up their non-title goals for the season.

If you are looking for a dungeon mode where players know what they are doing, then you have to move up to keys. M+ 2-9 are still mostly learners, but +10 and above people generally know what they are doing.

Yeah, it makes sense. I think I never noticed this when I mostly played DPS. I just assumed everyone knew what they were doing. If I saw a tank on a mount riding through mobs, I knew not to attack until they stopped. I thought things like this were common knowledge, but I might have been biased in my thinkin

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