Is hit cap in PVP higher in wrath?

I’ve seen some talent build guides for locks which takes suppression for PVP in wrath, but in TBC, afaik, the hit cap in PVP was really low, like 4 or 5%. Has this changed in Wrath? I don’t want to unnecessarily any talent points on hit for PVP if I don’t have to, and I was unable to locate current information about this.

Pretty sure it’s 5% in Wrath.

1 Like

5% for physical, 4% for magical.

+whatever talents or racial that might affect your hit such as arcane spells against gnomes, shadow spells against Draeneis, physical attacks against Frost mages with Artic Winds, etc.

-1% if you have a Draenei in your party due to heroic presence

1 Like

Okay thanks for the clarification. It’s so strange that guides are recommending 3/3 suppression for extra hit in pvp when you will only need 2 or 3 more hit, which everyone will have even with poor gear.

I can’t speak for every Classes talents. However for Prot I have Imp Spell Reflect which reduces chance to be hit by spells by 4%. If I take 2/2.

Eventually I’d like to run some test to be clear on how it functions. Also make sure Hit caps are accurate and I personally air on the side of not being right on Hit cap and above it by some if I can.

add 3% for the “reduces chance to be hit” talent most classes have

1 Like

5% for physical but some classes have talents that can make you miss more so you want a little more than 5% against those classes. Like 6%-7%. Maybe even up to 8%.

Talents got changed. Mostly every class has a spec that has reduces chance to be hit by %.

This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.