The only person I see that even cares at this point is you. Literally everyone else in this thread is arguing that this was extremely rare but entirely possible if you had players that knew what they were doing with the gear and buffs to do it.
The hardest part about classic was gear and itemization.
So yea⌠youâre just wrong.
Please!!! Everyone come back in October!!! Iâll be like⌠I tried telling ya
By October there will be an uproar & blizzard will either react or not
âYouâ are not âeveryone.â
Ah yes, Iâm bias for pointing out things that you donât like to hear.
Sorry, but youâre wrong. Youâve always been wrong. You whinge about how Asmongoldâs twink group didnât run out of mana, ignoring the fact that they went out of mana several times over the course of their run(20:00 for the first time in their library run). You complained that they didnât use any armor increasing buffs, which Iâve shown to be false as well. You just keep complaining about problems that only exist in your head.
Vanilla wasnât as difficult as you remember. At least, not when deprived of outside factors like Mom Aggro, or the rampant lag. Sorry, thatâs just the way of things. I get that too. I recently went back to binge through my Warcraft Novel collection and 90% of them are absolute crap. Itâs a bad feeling.
Nope!!! But Iâm definitely the target audience blizzard wanted for classic⌠they already have retail players ⌠Iâm a classic vanilla pserver player. Meaning if players who return like I doâŚsee what I see⌠feel what I feel⌠theyâll cancel their sub
I was sad by this, too. I loved the War of the Ancients trilogy and going back through it I just realized by the end of it all that it was nothing more than Knaakâs self-insert fan-fiction.
Back then⌠gear wasnât on iLevel rails⌠damage just wasnât a hidden % of mob health multiplied by iLevel.
You could get some fantastic gear⌠and coupled with a skilled healer, tank, and hunters⌠lots and lots of hunters⌠you could do this sort of thing.
Of course with artificial level caps of 30, then 40⌠some really cool things happened.
But here is the real deal⌠it is likely YOU couldnât do the same thing even if you tried. Truth is⌠.the tank and healer played but a very small role in this⌠.it was the skilled hunters that knew how to kite, drop threat, and manage pets.
Specâd specifically for these fights⌠even respeccing for different bosses.
But since you think linearly⌠you wouldnât understand these things.
So you just admitted to not wanting a vanilla experience.
Private servers where not vanilla.
In fact boss mechanics often differed on private servers from vanilla.
Okay. Everything you said has meritâŚ
But in the real game . A boss 12 levels higher than you is going to end you so fast that there is no outskill or out gearing the encounter. Thatâs why this is so bad. If they can do this⌠Imagine them running a dungeon their level & how easy it would be.
Itâs gonna destroy this game . please come back in October to see
Except⌠that is literally how it was back in vanilla.
Ohhhh??? I played 15 years ago in vanilla⌠You sure about that??
And yet not a single legacy achievement or achievement in general prior to legion.
I will not bend on this front. Iâll argue because I know Iâm right. You guys can call me wrong or a troll I donât care. Iâll be right here. I know vanilla wow. I know whatâs right.
Come back in October & youâll see
I mean, people will leave because itâs easy once all content getâs released
But thatâs not because itâs easier than vanilla.
People will specifically say the game is too easy, mobs do no damage, cc isnât necessary, âfeels like retailâ. Theyâll say all of those things & no one will play classic shortly after
So your suggestion is to make it more difficult than it was in classic?
Iâm suggesting they make the game like they did in vanilla. Where mobs hit hard & you had to play around that. Right now mobs do no damage enabling no cc required, heals are relaxed bc no high damage, tanking is an afterthought since losing agro doesnât matter since mobs do no damageâŚ
Without mobs doing high damage the entire game becomes easy mode retail
Only if level 30 players stop leveling and go after 30 twink gear for a couple days. Game destroying? Yeah. no. This is the way it was in Vanilla⌠people did some crazy stuff⌠including kiting endgame dragons to SW⌠you can easily so such things if you are good at kiting.
A boss 12 levels does no damage if it doesnât hit you.
Iâm surprised we didnât see 5 hunters⌠or 4 hunters and a healer. Rotating FD after unloading on the boss.
Or nobodyâs going to care about the difficulty and will quit for different reasons.