If you feel you’re wasting your time with them, then that’s your opinion.
I quite like the look of the Ember Court. I think I’ll have fun with it.
If you feel you’re wasting your time with them, then that’s your opinion.
I quite like the look of the Ember Court. I think I’ll have fun with it.
Preach was scoring 10-8 round after 10-8 round in this interview.
Here is what I find most interesting: if he seems to think that people will be okay with you choosing whatever because apparently it doesn’t matter, why doesn’t anybody ask him since he is the GM of a cutting-edge guild if he would turn down or bench someone who did that or not.
It would be very interesting to hear his answer because he and his guild are apparently the upper echelon of players so definitely in the Mythic raider category.
I mean he seems to think that these choices should be permanent or close to permanent and that guilds should just accept if you want to specialize in something specific so he should be okay with letting people do that right?
Honestly I hope it doesn’t unlock… I mean I do love making choices but if I’m being 100% open it’s mostly because I’m lazy~ If they are freely unlocked I’d have to grind them all up and make sure I have access to everything to switch on the fly, this way is one and done forever
I haven’t watched the interview but I read the wowhead recap. As far as I understand, he was asked. His answer was that some choices reflect a lack of player knowledge and reflect poorly on the quality of the player (having a bad spec), other choices reflect personal preference (playing a Warlock instead of a Mage). In his mind, Covenants fall into the “class” bin.
Again, this is the core disconnect. Some people see Covenants as a talent row and insist they are a talent row (Preach), others understand the “full package”.
There is a soulbind which makes it instant cast. I don’t think you understand how insane it is to have a 35 yard blink on every single class both for raids and M+.
On mythic carapace there are the red slow/death zones that need to be dpsed/gated over. With this ability on a 1 min cd it would make that last phase beyond a joke. On Nzoth you could literally port over the beams making movement a triviality. On Raden melee could movement out and then gate back losing very little uptime and making the balls far less annoying. Vexiona gate out right before puddle drops movement back. Queen you could literally hop the beam and just stay in place essentially.
Instant cast vs 4 seconds is huge. Also it’s targeted so it’s within 35 yards which makes it way way way way better than even blink.
I mean I agree with him really. It’s just interesting seeing how many people who are in similar situations (cutting edge etc.) think the opposite and would flat out say “Nope, I’d take someone who picked the other choice”.
He seems to genuinely think that level of min-max isn’t needed and shouldn’t be done, but we have plenty of others saying how it should be.
As a pet battler who learned that Shadowlands will have no new pet dungeons for me… I’m just here to watch it all at this point. I always felt that ‘the current dev team’ has a problem as the game keeps stacking pointless temporary stuff on top of the core game’s foundation… then wiping it all away and building again expecting it to just keep holding.
While I never wanted to point it directly at Ion in words, at this point it’s becoming obvious that the thought process of needing systems and grinds beyond rep and loot lies squarely on him. His heart is in the right place, his ideas aren’t though.
I want to pick my covenant based on the factions ideas, story potential, and aesthetics. Putting a power on there that could potentially be fantastic for one spec, worthless for another spec, and worst case scenario, an actual dps/hps loss… seems like creating the opposite of a choice. Now my choice is looking at the powers to make sure it’s something that is going to be useful for my spec (I have one toon for each in game), trying out ones that fit to make sure it’s something I enjoy pressing… and then going from there.
So I’m completely ignoring all the talking points given as to why “It’s an important and meaningful choice.” simply because there’s a dumb temporary ability locked into it, and again… I’m just a pet hoarder and this is in my mind. I can’t imagine what top end raiders or people who like to push into mythic+ are going through.
Probably crying in a corner.
They’ll do it in 9.1 due to all the backlash after Launch. So I wouldn’t worry…
I know, but then you’re taking Theotar, putting you even further behind in performance because his passives don’t bring as much damage to the table.
The upgraded essence is a 2 second delay bro.
Just how much DPS do you actually think you’re willing to give up to chase the meme dream bro? Stop going down with the ship. There’s so many other potential arguments to be made that sticking with “Venthyr are absolutely the best” is totally embarassing. You’re making a fool of yourself to be quite honest. I know beyond a shadow of a doubt that not every single player will be taking Venthyr teleport. Have you actually looked at everything going on in the system? Stop buying into hyperbole and do some research yourself bro.
#bringbackWorldDefense
I’m wondering the same thing. For the content I do, which of the four I pick won’t make any difference. I gonna pick whatever I want.
I’m sure as heck not leveling 4 of every class so I can “chase the meta”.
The way I look at is, what more can you ask from a game, Heavy manipulated game play to slow progression, Disheartening RNG to motivate you to feel false sense excitement, Level Squishes due to well cant say here, Devs who can read minds and give you what you want (in their minds), hell even awesome new systems to give you a false sense of power (while they take you back to level 50), 15 bucks a month is bargain, hehe yahhhh right!
His passive is a cheat death on an 8 min cd?
Honestly I don’t think we should be able to swap back and forth between covenants at the drop of a dime. But locking us in isn’t good either. There needs to be a middle ground.
Wasn’t he promoted because of his ability to crunch numbers and balance encounters? Logic paradox
I truly don’t think the argument is whether to swap covenants or not - the issue is tied to the class and utility combat abilities. Removing the player power aspect is what we want. I love the covenants for everything else they provide and agree that they should not be easily switched.
The intended system is meant to allow people to swap Covenants around, but make them re-earn the trust of ones they’ve left before, if that makes sense. Extra effort is apparently required if you’re swapping them around all the time instead of just sticking with one.
Pretty sure the corruption was the backup plan of a poorly executed expansion to make it even worse just to see how many players they could keep playing. Now they have set a floor level so they know how far they can go. Corruptions 2.0 will fix everything trust me. "It’s just a beta. Everything will be fine. "
Ion isn’t an idiot regardless of what anyone else says. They put out their idea for a Conduit system, they got feedback, and then they responded to that feedback and they’re addressing it. They thought it was a good idea, they received actual arguments that it is bad, and they’re fixing it.
I wonder, what does the community exactly think is going on when Blizzard responds so quickly to feedback about Conduits, but Covenants, the thing we’ve seen for far longer, they’re less willing to change on? Because they have confidence that the minority of players like Preach are wrong. They simply don’t get it.
That’s neat but it doesn’t really help your performance directly in terms of DPS. Nadja seems much better for DPS. Thrill Seeker seems really good for M+ and Dauntless Duelist for bosses in terms of output. You have to give up those for a faster blink.